内存分配

发布于 2024-07-13 01:02:11 字数 680 浏览 6 评论 0原文

我有如下声明的 STRUCT1 结构

typedef struct struct1 {
    short int nbr_fe;
    [size_is(nbr_fe)] STRUCT2  ptr_fe[*];
} STRUCT1;

STRUCT2 也是 STRUCT1 内的另一个结构

,然后我有一个指向它的指针,如下所示

typedef [ptr] STRUCT1 * ptr;

我必须在 nbrRequested 上为 STRUCT1 基数组分配内存 到目前为止,我已经做到了,

STRUCT1 obj1;
memset((void*)&obj1, '\0' , sizeof(STRUCT1));

for(int i1=0;i1<(int)nbrRequested;i1++) {
   STRUCT2 obj2;
   memset((void*)&obj2, '\0' , sizeof(STRUCT2));
   obj1.ptr_fe[i1] = obj2;
}

ptr ptr2;
ptr2 = &obj1;

但如果 nbrRequested 大于 500,则循环将无限进行,并且应用程序将挂起。

有没有更好的方法来分配内存而不使用for循环

I have the STRUCT1 Structure declared as below

typedef struct struct1 {
    short int nbr_fe;
    [size_is(nbr_fe)] STRUCT2  ptr_fe[*];
} STRUCT1;

STRUCT2 is also another structure inside STRUCT1

and then I have a pointer declared to it as below

typedef [ptr] STRUCT1 * ptr;

And I have to allocate a memory to an array of STRUCT1 base on the nbrRequested
And so far I have

STRUCT1 obj1;
memset((void*)&obj1, '\0' , sizeof(STRUCT1));

for(int i1=0;i1<(int)nbrRequested;i1++) {
   STRUCT2 obj2;
   memset((void*)&obj2, '\0' , sizeof(STRUCT2));
   obj1.ptr_fe[i1] = obj2;
}

ptr ptr2;
ptr2 = &obj1;

but if the nbrRequested is greater than 500, the loop goes in infinite and the application hangs.

Is there any better way to allocate a memory without using for loop

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评论(3

爱本泡沫多脆弱 2024-07-20 01:02:12

此代码片段应该清楚您需要 malloc 内存,清除它,然后您可以将指针分配给结构成员。

STRUCT1 listWU;
memset(&listWU, 0 , sizeof(STRUCT1));
for(int i1=0; i1<(int)nbrRequested; i1++) {
    STRUCT2 *temp;
    temp = malloc(sizeoF(STRUCT2));
    memset(temp, 0 , sizeof(STRUCT2));
    listWU.lst_Workunit_fe[i1] = temp;
}

哦,不要忘记,当您完成此结构后,您需要释放此结构中 malloc 的所有指针,否则将出现内存泄漏。

This snippet should clear up that you need to malloc the memory, clear it, then you can assign the pointer to the structure member.

STRUCT1 listWU;
memset(&listWU, 0 , sizeof(STRUCT1));
for(int i1=0; i1<(int)nbrRequested; i1++) {
    STRUCT2 *temp;
    temp = malloc(sizeoF(STRUCT2));
    memset(temp, 0 , sizeof(STRUCT2));
    listWU.lst_Workunit_fe[i1] = temp;
}

Oh, and don't forget when you're done with this structure, you need to free up all the pointers that were malloc'd in this structure or you'll have a memory leak.

尴尬癌患者 2024-07-20 01:02:12

您没有分配任何内容,而是覆盖堆栈上的相同数据(当循环退出时,这些数据就会超出范围。

在 C++ 中,您使用 new 运算符分配内存。在 C 中,您将使用 malloc。所以代码的最小重写将是这样的(在 C 中,因为这似乎就是您正在编写的内容)

// Allocate enough space for the array of `WF_LIST_WORKUNIT_P_FE`s
WF_LIST_WORKUNIT_P_FE listWU = malloc(sizeof(WF_STRUCT_WORKUNIT_FE) * nbrRequested);
memset(listWU, 0, sizeof(WF_STRUCT_WORKUNIT_FE) * nbrRequested));

当然,这只是将数组中的每个结构设置为 0,而不是更有意义的初始化,如果这是的话你要。

You're not allocating anything, you're overwriting the same data on the stack (which then goes out of scope when the loop exits.

In C++, you allocate memory with the new operator. In C you'd use malloc. So a minimal rewrite of your code would be something like this (in C, since that seems to be what you're writing)

// Allocate enough space for the array of `WF_LIST_WORKUNIT_P_FE`s
WF_LIST_WORKUNIT_P_FE listWU = malloc(sizeof(WF_STRUCT_WORKUNIT_FE) * nbrRequested);
memset(listWU, 0, sizeof(WF_STRUCT_WORKUNIT_FE) * nbrRequested));

Of course, this just sets every struct in the array to 0, rather than a more meaningful initialization, if that is what you want.

猛虎独行 2024-07-20 01:02:12

由于这是 C++ 代码,

我将使用如下 new 运算符

WF_LIST_WORKUNIT_P_FE *listWU = new WF_STRUCT_WORKUNIT_FE [nbrRequested + 1];

问题是结构 WF_STRUCT_WORKUNIT_FE 本身是结构 WF_LIST_WORKUNIT_FE 的嵌套结构
那是
typedef 结构 wf_list_workunit_fe
{
短整型 nbr_Workunits_fe;
[size_is(nbr_Workunits_fe)] WF_STRUCT_WORKUNIT_FE lst_Workunit_fe[*];
WF_LIST_WORKUNIT_FE;

为 WF_LIST_WORKUNIT_FE 分配内存不会起作用吗?

Since this is a C++ code

I would use new operator as below

WF_LIST_WORKUNIT_P_FE *listWU = new WF_STRUCT_WORKUNIT_FE [nbrRequested + 1];

The catch is structure WF_STRUCT_WORKUNIT_FE itself is a nested structure of Structure WF_LIST_WORKUNIT_FE
that is
typedef struct wf_list_workunit_fe
{
short int nbr_Workunits_fe;
[size_is(nbr_Workunits_fe)] WF_STRUCT_WORKUNIT_FE lst_Workunit_fe[*];
} WF_LIST_WORKUNIT_FE;

wouldnt allocating a memory to WF_LIST_WORKUNIT_FE work ?

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