是否有可能获得高质量的 2D 图形?

发布于 2024-07-11 18:17:38 字数 264 浏览 4 评论 0原文

我正在考虑在游戏中使用 2D 和 3D 之间的选择,我倾向于 2D,但我看到的大多数 2D 游戏看起来都是手绘的,而且图形看起来不太好。 是否有可能创建看起来光滑的 2D 图形?

我正在考虑这样的动画:

  • 光线从攻击对手的玩家的手/眼睛中发出
  • 火焰从龙嘴中发出
  • 玩家发出的光芒或发光的球体
  • 在战斗中产生火球

这些事情可能在2D 中没有那种“业余”/“手绘”/DOS 游戏的样子吗?

I'm considering between using 2D and 3D for a game am leaning towards 2D, but most of the 2D games that I see look like they're hand drawn and the graphics don't really look good. Is it possible to create slick-looking graphics in 2D at all?

I was thinking of animations such as:

  • Rays coming out of the hands/eyes of a player that attack the opponent
  • Fire coming out of dragon's mouth
  • A glow coming from a player or an orb that glows
  • Fireballs being produced during fights

Are these things possible in 2D without that 'amateur'/'hand drawn'/DOS game kind of look in them?

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望喜 2024-07-18 18:17:38

以 World Of Goo 为例,了解 2D 游戏的精美程度。 http://2dboy.com/games.php

是的,你可以制作非常漂亮、光滑的 2D 游戏图形。

Look at World Of Goo for an example of how pretty 2D games can be. http://2dboy.com/games.php

Yes, you can make very nice, slick looking 2D graphics.

最舍不得你 2024-07-18 18:17:38

你把“质量”和“现实主义”混为一谈了。

如果你用 2D 画画,你就会像拉斐尔、塞尚、莫奈等人一样受到限制。他们确实有很好的 2D 东西。

如果你使用 3D,你可以免费获得透视和阴影,因此你不必手动完成它们。 但如果你不小心的话,结果的“质量”可能会很业余。

you're mixing 'quality' with 'realism'.

if you draw in 2D, you're about as restricted as Raphael, Cezanne, Monet, etc. they really got nice 2D things there.

if you go 3D, you get perspective and shadows for free, so you don't have to do them manually. but the 'quality' of the result can be just as amateur if you don't take care.

澜川若宁 2024-07-18 18:17:38

对于《星际争霸》,他们构建了所有物体的 3D 模型,然后将它们转换为精灵,这样他们就可以以 2D 渲染的速度使用高质量的 3D 图稿。

For StarCraft, they built 3D models of everything and then converted them to sprites so they could use high-quality 3D artwork with the speed of 2D rendering.

南冥有猫 2024-07-18 18:17:38

所有我的 Physle 游戏都是 2D 的,虽然光滑可能不是我的确切目标,但它们都具有粒子效果和高分辨率纹理超过 Illustrator 矢量艺术,通常可以达到目的。

All of my Physle games are 2D and while slick may not be my exact goal, they all have particle effects and high res textures over Illustrator vector art which generally does the trick.

拥有 2024-07-18 18:17:38

这当然是可能的。 如果您有 Xbox 360,请看一下《Geometry Wars Evolved 2》。许多 iPhone 游戏也拥有精美的 2D 图形。

It sure is possible. If you have an XBox 360, take a look at Geometry Wars Evolved 2. And lots of iPhone games too have sparkingly nice 2D graphics.

鸵鸟症 2024-07-18 18:17:38

2D 图形看起来不太好的主要原因之一是它们通常是低预算游戏。 大多数低预算游戏都采用 2D 模式是有原因的:制作一款像样的 2D 游戏比制作 3D 游戏容易得多。

制作 3D 图形需要您实际制作角色的 3D 模型,这比您随机找具有一定艺术能力的朋友来为您制作艺术要耗时得多,并且需要找到更罕见/更具体的技能集(可能是免费的)。 更不用说编写一个 3D 引擎还要花费多少时间。

正如其他人所说,2D 没有理由看起来不如 3D。 使用 2D 来完成您的项目,而不是尝试 SuperawesomeWTFBBQ 3D 图形,并且永远无法在时间要求的情况下真正完成您的项目。

One of the main reason that 2D graphics don't look as good us that they are usually low budget games. And there is a reason that most low budget games do things in 2D: It is a heck of a lot easier to make a decent game in 2D than 3D.

Doing graphics in 3D requires that you actually make a 3D model of your character, which is much more time consuming and requires finding rarer/more specific skill-sets than if you just grab your random friend with some artistic abilities to do your art for you (possibly for free). Not to mention how much more time it takes to program a 3D engine.

As other have said, there is no reason why 2D can't look as good as 3D. Go with 2D and get your project done rather than try for SuperawesomeWTFBBQ 3D graphics and never be able to actually finish your project b/c of the time requirements.

薄荷梦 2024-07-18 18:17:38

我不明白为什么不。 我所有的 DVD 都绘制到 2D 屏幕上,而且它们看起来根本不是手绘的:-)

I don't see why not. All my DVDs draw to a 2D screen and they don't look hand drawn at all :-)

夜夜流光相皎洁 2024-07-18 18:17:38

我喜欢的许多老游戏都是 2D 游戏,而且看起来确实很漂亮。 例如,《洛克人 X》、《命令与挑战》 征服泰矿太阳,街头霸王。 您始终可以在 2D 中执行您提到的操作,但与 3D 中执行相比,您可能需要额外的工作才能获得特定效果,反之亦然。 这只是一个权衡的问题。 为正确的工作选择正确的工具:)

Many old games I love are done in 2D, and they do looked slick. For example, Megaman X, Command & Conquer Tiberium Sun, Street Fighter. You can always do the things you mentioned in 2D but you may need extra work for specific effect compared to doing it in 3D and vice versa. It is just a matter of trade-offs. Choose the right tool for the right job :)

萧瑟寒风 2024-07-18 18:17:38

街头霸王2?

说真的,应用程序中的图形与绘制的一样好。

Street Fighter II?

Seriously, the graphics in an app are as good as they are drawn.

单身狗的梦 2024-07-18 18:17:38

“手绘”根本不是坏事,看看辫子,实际玩起来看起来棒极了(屏幕截图并不能证明它是公正的)

"Hand drawn" isn't a bad thing at all, just look at Braid who looks awesome while actually playing (the screenshots just doesn't make it justice)

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