什么图像编辑器或库可以生成易于使用的 2D 矢量格式来描述区域/掩模?
步骤
管理/数据输入工作人员打开?,加载光栅图像,并使用“类似套索”的工具(如果可能的话,像Photoshop的“磁性”工具)指定感兴趣的区域/遮罩。< /p>
<强>?
利润! (即,应用程序打开光栅图像、描述蒙版的矢量文件,根据运行时上下文对感兴趣的区域执行有趣的操作)
我的问题是“我们在步骤 1 和 2 中使用什么?”
- 主要目标是减少完成步骤 1 和 2 所需的时间(该过程的“机械土耳其人”部分)。
- 严格来说,次要目标是易于解析/使用描述步骤 3 中感兴趣区域/掩模的矢量格式。
饮水机对话:
'天啊,一定有一些闪光 执行此操作的组件!”
“GIMP 怎么样?”
“如果我们必须输入 C 或 对于 C++ 程序员来说,这不会是一项好的投资......”
“但是如果只需要一两天呢?” “没有什么只需要一天或 两个,” ....
对于原型设计,明显的途径是 Photoshop -> Illustrator -> SVG。
但是,如果有一个框架/库/编辑器可以制作“套索”编码和矢量- 文件生成很容易,它可能会倾向于编写自定义编辑器
是否有这样的框架/库/编辑器?
Step
Administrative / data entry worker opens ?, loads raster image, and using a 'lasso-like' tool (a la Photoshop 'magnetic' if possible) specifies areas of interest / masks.
?
Profit! (i.e., application opens raster image, vector file describing masks, does interesting stuff to areas of interest based on runtime context)
My question is "what do we use for steps 1 and 2 ? "
- Primary goal is to reduce the time required to complete Steps 1 and 2 (the 'mechanical Turk' part of the process).
- Strictly secondary goal is the ease of parsing / using the vector format describing the areas of interest / masks in step 3.
Water cooler conversation:
'Sheesh, there's got to be some Flash
component that does this!""What about GIMP?"
"If we have to put C or
C++ programmers on it, it's not going to be a good investment....""But what if it only takes a day or two?" "Nothing takes just a day or
two," ....
For prototyping, the obvious route is Photoshop -> Illustrator -> SVG.
But if there's a framework / library / editor that could make the 'lasso' coding and vector-file generation easy, it might tip the scales in favor of writing a custom editor.
Is there such a framework / library / editor?
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