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使用适用于 Windows Home Server 和 Xbox 360 的英特尔 SDK 的 UPnP MediaServer 是用 C# 编写的,不具备所有需要功能,但这只是一个开始。
我希望看到 .NET 中 DLNA 的开源实现
UPnP MediaServer using Intels SDK for Windows Home Server and Xbox 360 is written in C# and does not have all the functionallity required but it is a start.
I'd like to see an open source implementation of DLNA in .NET
您必须成为 DLNA 社区的成员或支付 500 美元才能根据其 主页。
英特尔有一个 工具,用于在其主页上生成符合 DLNA 的源代码。 这可能是一个很好的开始,让您可以随意尝试并尝试您的想法,而无需购买规范。
You have to be a member of the DLNA community or pay $500 to be able to get a full specification of the protocol according to their homepage.
Intel has a tool for generating source code which is DLNA compliant at their hompepage. That could be a good start for just playing around and trying your ideas without having to buy the specification.
这是一个容易理解的
UPnP AV 控制点 VB.Net 示例< /a>
This is a esy to understand
UPnP AV Control Point VB.Net sample
您可以从 UPNP 网站此处。 其中包括一个包含所有服务定义的 zip 文件以及可供您启动的现有 SDK 列表。
You can get a lot of information about the various UPNP protocols, including DLNA from the UPNP website here. This includes a zip file will all the service definitions and a list of existing SDKs from which you can start.
Mono 项目有一个非常好的 UPnP 协议的开源实现。
https://github.com/mono/mono-upnp
The Mono Project has a pretty good open source implementation of the UPnP protocol.
https://github.com/mono/mono-upnp