获取实现接口的所有类型

发布于 2024-07-04 12:56:12 字数 209 浏览 4 评论 0原文

使用反射,如何以最少的代码获取使用 C# 3.0/.NET 3.5 实现接口的所有类型,并最小化迭代?

这就是我想重写的内容:

foreach (Type t in this.GetType().Assembly.GetTypes())
    if (t is IMyInterface)
        ; //do stuff

Using reflection, how can I get all types that implement an interface with C# 3.0/.NET 3.5 with the least code, and minimizing iterations?

This is what I want to re-write:

foreach (Type t in this.GetType().Assembly.GetTypes())
    if (t is IMyInterface)
        ; //do stuff

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评论(19

顾忌 2024-07-11 12:56:31
   public IList<T> GetClassByType<T>()
   {
        return AppDomain.CurrentDomain.GetAssemblies()
                          .SelectMany(s => s.GetTypes())
                          .ToList(p => typeof(T)
                          .IsAssignableFrom(p) && !p.IsAbstract && !p.IsInterface)
                          .SelectList(c => (T)Activator.CreateInstance(c));
   }
   public IList<T> GetClassByType<T>()
   {
        return AppDomain.CurrentDomain.GetAssemblies()
                          .SelectMany(s => s.GetTypes())
                          .ToList(p => typeof(T)
                          .IsAssignableFrom(p) && !p.IsAbstract && !p.IsInterface)
                          .SelectList(c => (T)Activator.CreateInstance(c));
   }
焚却相思 2024-07-11 12:56:31

您可以使用一些 LINQ 来获取列表:

var types = from type in this.GetType().Assembly.GetTypes()
            where type is ISomeInterface
            select type;

但实际上,这样更具可读性吗?

You could use some LINQ to get the list:

var types = from type in this.GetType().Assembly.GetTypes()
            where type is ISomeInterface
            select type;

But really, is that more readable?

鼻尖触碰 2024-07-11 12:56:28

我在 linq 代码中遇到异常,所以我这样做(没有复杂的扩展):

private static IList<Type> loadAllImplementingTypes(Type[] interfaces)
{
    IList<Type> implementingTypes = new List<Type>();

    // find all types
    foreach (var interfaceType in interfaces)
        foreach (var currentAsm in AppDomain.CurrentDomain.GetAssemblies())
            try
            {
                foreach (var currentType in currentAsm.GetTypes())
                    if (interfaceType.IsAssignableFrom(currentType) && currentType.IsClass && !currentType.IsAbstract)
                        implementingTypes.Add(currentType);
            }
            catch { }

    return implementingTypes;
}

I got exceptions in the linq-code so I do it this way (without a complicated extension):

private static IList<Type> loadAllImplementingTypes(Type[] interfaces)
{
    IList<Type> implementingTypes = new List<Type>();

    // find all types
    foreach (var interfaceType in interfaces)
        foreach (var currentAsm in AppDomain.CurrentDomain.GetAssemblies())
            try
            {
                foreach (var currentType in currentAsm.GetTypes())
                    if (interfaceType.IsAssignableFrom(currentType) && currentType.IsClass && !currentType.IsAbstract)
                        implementingTypes.Add(currentType);
            }
            catch { }

    return implementingTypes;
}
绳情 2024-07-11 12:56:28

如果它对任何人有帮助,这就是我用来使我的一些单元测试更容易的方法:)

public static Type GetInterfacesImplementation(this Type type)
{
    return type.Assembly.GetTypes()
        .Where(p => type.IsAssignableFrom(p) && !p.IsInterface)
        .SingleOrDefault();
}

If it helps anyone, this is what I'm using to make some of my unit tests easier :)

public static Type GetInterfacesImplementation(this Type type)
{
    return type.Assembly.GetTypes()
        .Where(p => type.IsAssignableFrom(p) && !p.IsInterface)
        .SingleOrDefault();
}
魂归处 2024-07-11 12:56:27

已经有很多有效的答案,但我想添加花药实现作为类型扩展和单元测试列表来演示不同的场景:

public static class TypeExtensions
{
    public static IEnumerable<Type> GetAllTypes(this Type type)
    {
        var typeInfo = type.GetTypeInfo();
        var allTypes = GetAllImplementedTypes(type).Concat(typeInfo.ImplementedInterfaces);
        return allTypes;
    }

    private static IEnumerable<Type> GetAllImplementedTypes(Type type)
    {
        yield return type;
        var typeInfo = type.GetTypeInfo();
        var baseType = typeInfo.BaseType;
        if (baseType != null)
        {
            foreach (var foundType in GetAllImplementedTypes(baseType))
            {
                yield return foundType;
            }
        }
    }
}

该算法支持以下场景:

public static class GetAllTypesTests
{
    public class Given_A_Sample_Standalone_Class_Type_When_Getting_All_Types
        : Given_When_Then_Test
    {
        private Type _sut;
        private IEnumerable<Type> _expectedTypes;
        private IEnumerable<Type> _result;

        protected override void Given()
        {
            _sut = typeof(SampleStandalone);

            _expectedTypes =
                new List<Type>
                {
                    typeof(SampleStandalone),
                    typeof(object)
                };
        }

        protected override void When()
        {
            _result = _sut.GetAllTypes();
        }

        [Fact]
        public void Then_It_Should_Return_The_Right_Type()
        {
            _result.Should().BeEquivalentTo(_expectedTypes);
        }
    }

    public class Given_A_Sample_Abstract_Base_Class_Type_When_Getting_All_Types
        : Given_When_Then_Test
    {
        private Type _sut;
        private IEnumerable<Type> _expectedTypes;
        private IEnumerable<Type> _result;

        protected override void Given()
        {
            _sut = typeof(SampleBase);

            _expectedTypes =
                new List<Type>
                {
                    typeof(SampleBase),
                    typeof(object)
                };
        }

        protected override void When()
        {
            _result = _sut.GetAllTypes();
        }

        [Fact]
        public void Then_It_Should_Return_The_Right_Type()
        {
            _result.Should().BeEquivalentTo(_expectedTypes);
        }
    }

    public class Given_A_Sample_Child_Class_Type_When_Getting_All_Types
        : Given_When_Then_Test
    {
        private Type _sut;
        private IEnumerable<Type> _expectedTypes;
        private IEnumerable<Type> _result;

        protected override void Given()
        {
            _sut = typeof(SampleChild);

            _expectedTypes =
                new List<Type>
                {
                    typeof(SampleChild),
                    typeof(SampleBase),
                    typeof(object)
                };
        }

        protected override void When()
        {
            _result = _sut.GetAllTypes();
        }

        [Fact]
        public void Then_It_Should_Return_The_Right_Type()
        {
            _result.Should().BeEquivalentTo(_expectedTypes);
        }
    }

    public class Given_A_Sample_Base_Interface_Type_When_Getting_All_Types
        : Given_When_Then_Test
    {
        private Type _sut;
        private IEnumerable<Type> _expectedTypes;
        private IEnumerable<Type> _result;

        protected override void Given()
        {
            _sut = typeof(ISampleBase);

            _expectedTypes =
                new List<Type>
                {
                    typeof(ISampleBase)
                };
        }

        protected override void When()
        {
            _result = _sut.GetAllTypes();
        }

        [Fact]
        public void Then_It_Should_Return_The_Right_Type()
        {
            _result.Should().BeEquivalentTo(_expectedTypes);
        }
    }

    public class Given_A_Sample_Child_Interface_Type_When_Getting_All_Types
        : Given_When_Then_Test
    {
        private Type _sut;
        private IEnumerable<Type> _expectedTypes;
        private IEnumerable<Type> _result;

        protected override void Given()
        {
            _sut = typeof(ISampleChild);

            _expectedTypes =
                new List<Type>
                {
                    typeof(ISampleBase),
                    typeof(ISampleChild)
                };
        }

        protected override void When()
        {
            _result = _sut.GetAllTypes();
        }

        [Fact]
        public void Then_It_Should_Return_The_Right_Type()
        {
            _result.Should().BeEquivalentTo(_expectedTypes);
        }
    }

    public class Given_A_Sample_Implementation_Class_Type_When_Getting_All_Types
        : Given_When_Then_Test
    {
        private Type _sut;
        private IEnumerable<Type> _expectedTypes;
        private IEnumerable<Type> _result;

        protected override void Given()
        {
            _sut = typeof(SampleImplementation);

            _expectedTypes =
                new List<Type>
                {
                    typeof(SampleImplementation),
                    typeof(SampleChild),
                    typeof(SampleBase),
                    typeof(ISampleChild),
                    typeof(ISampleBase),
                    typeof(object)
                };
        }

        protected override void When()
        {
            _result = _sut.GetAllTypes();
        }

        [Fact]
        public void Then_It_Should_Return_The_Right_Type()
        {
            _result.Should().BeEquivalentTo(_expectedTypes);
        }
    }

    public class Given_A_Sample_Interface_Instance_Type_When_Getting_All_Types
        : Given_When_Then_Test
    {
        private Type _sut;
        private IEnumerable<Type> _expectedTypes;
        private IEnumerable<Type> _result;

        class Foo : ISampleChild { }

        protected override void Given()
        {
            var foo = new Foo();
            _sut = foo.GetType();

            _expectedTypes =
                new List<Type>
                {
                    typeof(Foo),
                    typeof(ISampleChild),
                    typeof(ISampleBase),
                    typeof(object)
                };
        }

        protected override void When()
        {
            _result = _sut.GetAllTypes();
        }

        [Fact]
        public void Then_It_Should_Return_The_Right_Type()
        {
            _result.Should().BeEquivalentTo(_expectedTypes);
        }
    }

    sealed class SampleStandalone { }
    abstract class SampleBase { }
    class SampleChild : SampleBase { }
    interface ISampleBase { }
    interface ISampleChild : ISampleBase { }
    class SampleImplementation : SampleChild, ISampleChild { }
}

There are many valid answers already but I'd like to add anther implementation as a Type extension and a list of unit tests to demonstrate different scenarios:

public static class TypeExtensions
{
    public static IEnumerable<Type> GetAllTypes(this Type type)
    {
        var typeInfo = type.GetTypeInfo();
        var allTypes = GetAllImplementedTypes(type).Concat(typeInfo.ImplementedInterfaces);
        return allTypes;
    }

    private static IEnumerable<Type> GetAllImplementedTypes(Type type)
    {
        yield return type;
        var typeInfo = type.GetTypeInfo();
        var baseType = typeInfo.BaseType;
        if (baseType != null)
        {
            foreach (var foundType in GetAllImplementedTypes(baseType))
            {
                yield return foundType;
            }
        }
    }
}

This algorithm supports the following scenarios:

public static class GetAllTypesTests
{
    public class Given_A_Sample_Standalone_Class_Type_When_Getting_All_Types
        : Given_When_Then_Test
    {
        private Type _sut;
        private IEnumerable<Type> _expectedTypes;
        private IEnumerable<Type> _result;

        protected override void Given()
        {
            _sut = typeof(SampleStandalone);

            _expectedTypes =
                new List<Type>
                {
                    typeof(SampleStandalone),
                    typeof(object)
                };
        }

        protected override void When()
        {
            _result = _sut.GetAllTypes();
        }

        [Fact]
        public void Then_It_Should_Return_The_Right_Type()
        {
            _result.Should().BeEquivalentTo(_expectedTypes);
        }
    }

    public class Given_A_Sample_Abstract_Base_Class_Type_When_Getting_All_Types
        : Given_When_Then_Test
    {
        private Type _sut;
        private IEnumerable<Type> _expectedTypes;
        private IEnumerable<Type> _result;

        protected override void Given()
        {
            _sut = typeof(SampleBase);

            _expectedTypes =
                new List<Type>
                {
                    typeof(SampleBase),
                    typeof(object)
                };
        }

        protected override void When()
        {
            _result = _sut.GetAllTypes();
        }

        [Fact]
        public void Then_It_Should_Return_The_Right_Type()
        {
            _result.Should().BeEquivalentTo(_expectedTypes);
        }
    }

    public class Given_A_Sample_Child_Class_Type_When_Getting_All_Types
        : Given_When_Then_Test
    {
        private Type _sut;
        private IEnumerable<Type> _expectedTypes;
        private IEnumerable<Type> _result;

        protected override void Given()
        {
            _sut = typeof(SampleChild);

            _expectedTypes =
                new List<Type>
                {
                    typeof(SampleChild),
                    typeof(SampleBase),
                    typeof(object)
                };
        }

        protected override void When()
        {
            _result = _sut.GetAllTypes();
        }

        [Fact]
        public void Then_It_Should_Return_The_Right_Type()
        {
            _result.Should().BeEquivalentTo(_expectedTypes);
        }
    }

    public class Given_A_Sample_Base_Interface_Type_When_Getting_All_Types
        : Given_When_Then_Test
    {
        private Type _sut;
        private IEnumerable<Type> _expectedTypes;
        private IEnumerable<Type> _result;

        protected override void Given()
        {
            _sut = typeof(ISampleBase);

            _expectedTypes =
                new List<Type>
                {
                    typeof(ISampleBase)
                };
        }

        protected override void When()
        {
            _result = _sut.GetAllTypes();
        }

        [Fact]
        public void Then_It_Should_Return_The_Right_Type()
        {
            _result.Should().BeEquivalentTo(_expectedTypes);
        }
    }

    public class Given_A_Sample_Child_Interface_Type_When_Getting_All_Types
        : Given_When_Then_Test
    {
        private Type _sut;
        private IEnumerable<Type> _expectedTypes;
        private IEnumerable<Type> _result;

        protected override void Given()
        {
            _sut = typeof(ISampleChild);

            _expectedTypes =
                new List<Type>
                {
                    typeof(ISampleBase),
                    typeof(ISampleChild)
                };
        }

        protected override void When()
        {
            _result = _sut.GetAllTypes();
        }

        [Fact]
        public void Then_It_Should_Return_The_Right_Type()
        {
            _result.Should().BeEquivalentTo(_expectedTypes);
        }
    }

    public class Given_A_Sample_Implementation_Class_Type_When_Getting_All_Types
        : Given_When_Then_Test
    {
        private Type _sut;
        private IEnumerable<Type> _expectedTypes;
        private IEnumerable<Type> _result;

        protected override void Given()
        {
            _sut = typeof(SampleImplementation);

            _expectedTypes =
                new List<Type>
                {
                    typeof(SampleImplementation),
                    typeof(SampleChild),
                    typeof(SampleBase),
                    typeof(ISampleChild),
                    typeof(ISampleBase),
                    typeof(object)
                };
        }

        protected override void When()
        {
            _result = _sut.GetAllTypes();
        }

        [Fact]
        public void Then_It_Should_Return_The_Right_Type()
        {
            _result.Should().BeEquivalentTo(_expectedTypes);
        }
    }

    public class Given_A_Sample_Interface_Instance_Type_When_Getting_All_Types
        : Given_When_Then_Test
    {
        private Type _sut;
        private IEnumerable<Type> _expectedTypes;
        private IEnumerable<Type> _result;

        class Foo : ISampleChild { }

        protected override void Given()
        {
            var foo = new Foo();
            _sut = foo.GetType();

            _expectedTypes =
                new List<Type>
                {
                    typeof(Foo),
                    typeof(ISampleChild),
                    typeof(ISampleBase),
                    typeof(object)
                };
        }

        protected override void When()
        {
            _result = _sut.GetAllTypes();
        }

        [Fact]
        public void Then_It_Should_Return_The_Right_Type()
        {
            _result.Should().BeEquivalentTo(_expectedTypes);
        }
    }

    sealed class SampleStandalone { }
    abstract class SampleBase { }
    class SampleChild : SampleBase { }
    interface ISampleBase { }
    interface ISampleChild : ISampleBase { }
    class SampleImplementation : SampleChild, ISampleChild { }
}
提笔书几行 2024-07-11 12:56:25

没有简单的方法(就性能而言)来做你想做的事情。

反射主要适用于程序集和类型,因此您必须获取程序集的所有类型并查询它们以获得正确的接口。 这是一个示例:

Assembly asm = Assembly.Load("MyAssembly");
Type[] types = asm.GetTypes();
Type[] result = types.where(x => x.GetInterface("IMyInterface") != null);

这将为您提供在程序集 MyAssembly 中实现 IMyInterface 的所有类型

There's no easy way (in terms of performance) to do what you want to do.

Reflection works with assemblys and types mainly so you'll have to get all the types of the assembly and query them for the right interface. Here's an example:

Assembly asm = Assembly.Load("MyAssembly");
Type[] types = asm.GetTypes();
Type[] result = types.where(x => x.GetInterface("IMyInterface") != null);

That will get you all the types that implement the IMyInterface in the Assembly MyAssembly

飘过的浮云 2024-07-11 12:56:25

选择装配位置时效果更好。 如果您知道所有实现的接口都在同一个 Assembly.DefinedTypes 内,则过滤大多数程序集。

// We get the assembly through the base class
var baseAssembly = typeof(baseClass).GetTypeInfo().Assembly;

// we filter the defined classes according to the interfaces they implement
var typeList = baseAssembly.DefinedTypes.Where(type => type.ImplementedInterfaces.Any(inter => inter == typeof(IMyInterface))).ToList();

作者:Can Bilgin

Even better when choosing the Assembly location. Filter most of the assemblies if you know all your implemented interfaces are within the same Assembly.DefinedTypes.

// We get the assembly through the base class
var baseAssembly = typeof(baseClass).GetTypeInfo().Assembly;

// we filter the defined classes according to the interfaces they implement
var typeList = baseAssembly.DefinedTypes.Where(type => type.ImplementedInterfaces.Any(inter => inter == typeof(IMyInterface))).ToList();

By Can Bilgin

阳光下的泡沫是彩色的 2024-07-11 12:56:24

迄今为止发布的所有答案都考虑了太少或太多的程序集。 您只需检查引用包含该接口的程序集的程序集。 这可以最大程度地减少不必要运行的静态构造函数的数量,并节省大量时间,并在第三方程序集的情况下节省可能出现的意外副作用。

public static class ReflectionUtils
{
    public static bool DoesTypeSupportInterface(Type type, Type inter)
    {
        if (inter.IsAssignableFrom(type))
            return true;
        if (type.GetInterfaces().Any(i => i.IsGenericType && i.GetGenericTypeDefinition() == inter))
            return true;
        return false;
    }

    public static IEnumerable<Assembly> GetReferencingAssemblies(Assembly assembly)
    {
        return AppDomain
            .CurrentDomain
            .GetAssemblies().Where(asm => asm.GetReferencedAssemblies().Any(asmName => AssemblyName.ReferenceMatchesDefinition(asmName, assembly.GetName())));
    }

    public static IEnumerable<Type> TypesImplementingInterface(Type desiredType)
    {
        var assembliesToSearch = new Assembly[] { desiredType.Assembly }
            .Concat(GetReferencingAssemblies(desiredType.Assembly));
        return assembliesToSearch.SelectMany(assembly => assembly.GetTypes())
            .Where(type => DoesTypeSupportInterface(type, desiredType));
    }

    public static IEnumerable<Type> NonAbstractTypesImplementingInterface(Type desiredType)
    {
        return TypesImplementingInterface(desiredType).Where(t => !t.IsAbstract);
    }
}

All the answers posted thus far either take too few or too many assemblies into account. You need to only inspect the assemblies that reference the assembly containing the interface. This minimizes the number of static constructors being run unnecessarily and save a huge amount of time and possibly unexpected side effects in the case of third party assemblies.

public static class ReflectionUtils
{
    public static bool DoesTypeSupportInterface(Type type, Type inter)
    {
        if (inter.IsAssignableFrom(type))
            return true;
        if (type.GetInterfaces().Any(i => i.IsGenericType && i.GetGenericTypeDefinition() == inter))
            return true;
        return false;
    }

    public static IEnumerable<Assembly> GetReferencingAssemblies(Assembly assembly)
    {
        return AppDomain
            .CurrentDomain
            .GetAssemblies().Where(asm => asm.GetReferencedAssemblies().Any(asmName => AssemblyName.ReferenceMatchesDefinition(asmName, assembly.GetName())));
    }

    public static IEnumerable<Type> TypesImplementingInterface(Type desiredType)
    {
        var assembliesToSearch = new Assembly[] { desiredType.Assembly }
            .Concat(GetReferencingAssemblies(desiredType.Assembly));
        return assembliesToSearch.SelectMany(assembly => assembly.GetTypes())
            .Where(type => DoesTypeSupportInterface(type, desiredType));
    }

    public static IEnumerable<Type> NonAbstractTypesImplementingInterface(Type desiredType)
    {
        return TypesImplementingInterface(desiredType).Where(t => !t.IsAbstract);
    }
}
烟燃烟灭 2024-07-11 12:56:24

编辑:我刚刚看到编辑澄清最初的问题是为了减少迭代/代码,这作为练习很好,但在现实情况下,无论如何,你都需要最快的实现底层 LINQ 看起来有多酷。

这是我的 Utils 方法,用于迭代加载的类型。 它可以处理常规类和接口,如果您正在自己/第三方代码库中寻找实现,则 exceptSystemTypes 选项可以极大地加快速度。

public static List<Type> GetSubclassesOf(this Type type, bool excludeSystemTypes) {
    List<Type> list = new List<Type>();
    IEnumerator enumerator = Thread.GetDomain().GetAssemblies().GetEnumerator();
    while (enumerator.MoveNext()) {
        try {
            Type[] types = ((Assembly) enumerator.Current).GetTypes();
            if (!excludeSystemTypes || (excludeSystemTypes && !((Assembly) enumerator.Current).FullName.StartsWith("System."))) {
                IEnumerator enumerator2 = types.GetEnumerator();
                while (enumerator2.MoveNext()) {
                    Type current = (Type) enumerator2.Current;
                    if (type.IsInterface) {
                        if (current.GetInterface(type.FullName) != null) {
                            list.Add(current);
                        }
                    } else if (current.IsSubclassOf(type)) {
                        list.Add(current);
                    }
                }
            }
        } catch {
        }
    }
    return list;
}

我承认这并不漂亮。

Edit: I've just seen the edit to clarify that the original question was for the reduction of iterations / code and that's all well and good as an exercise, but in real-world situations you're going to want the fastest implementation, regardless of how cool the underlying LINQ looks.

Here's my Utils method for iterating through the loaded types. It handles regular classes as well as interfaces, and the excludeSystemTypes option speeds things up hugely if you are looking for implementations in your own / third-party codebase.

public static List<Type> GetSubclassesOf(this Type type, bool excludeSystemTypes) {
    List<Type> list = new List<Type>();
    IEnumerator enumerator = Thread.GetDomain().GetAssemblies().GetEnumerator();
    while (enumerator.MoveNext()) {
        try {
            Type[] types = ((Assembly) enumerator.Current).GetTypes();
            if (!excludeSystemTypes || (excludeSystemTypes && !((Assembly) enumerator.Current).FullName.StartsWith("System."))) {
                IEnumerator enumerator2 = types.GetEnumerator();
                while (enumerator2.MoveNext()) {
                    Type current = (Type) enumerator2.Current;
                    if (type.IsInterface) {
                        if (current.GetInterface(type.FullName) != null) {
                            list.Add(current);
                        }
                    } else if (current.IsSubclassOf(type)) {
                        list.Add(current);
                    }
                }
            }
        } catch {
        }
    }
    return list;
}

It's not pretty, I'll admit.

过期以后 2024-07-11 12:56:23

我在这里看到了很多过于复杂的答案,人们总是告诉我我倾向于使事情变得过于复杂。 同样使用 IsAssignableFrom 方法来解决OP问题是错误的!

这是我的示例,它从应用程序域中选择所有程序集,然后获取所有可用类型的平面列表并检查每个类型的接口列表是否匹配:

public static IEnumerable<Type> GetImplementingTypes(this Type itype) 
    => AppDomain.CurrentDomain.GetAssemblies().SelectMany(s => s.GetTypes())
           .Where(t => t.GetInterfaces().Contains(itype));

I see so many overcomplicated answers here and people always tell me that I tend to overcomplicate things. Also using IsAssignableFrom method for the purpose of solving OP problem is wrong!

Here is my example, it selects all assemblies from the app domain, then it takes flat list of all available types and checks every single type's list of interfaces for match:

public static IEnumerable<Type> GetImplementingTypes(this Type itype) 
    => AppDomain.CurrentDomain.GetAssemblies().SelectMany(s => s.GetTypes())
           .Where(t => t.GetInterfaces().Contains(itype));
墨离汐 2024-07-11 12:56:22

其他答案不适用于通用界面

这个确实如此,只需将 typeof(ISomeInterface) 替换为 typeof (T) 即可。

List<string> types = AppDomain.CurrentDomain.GetAssemblies().SelectMany(x => x.GetTypes())
            .Where(x => typeof(ISomeInterface).IsAssignableFrom(x) && !x.IsInterface && !x.IsAbstract)
            .Select(x => x.Name).ToList();

因此,

AppDomain.CurrentDomain.GetAssemblies().SelectMany(x => x.GetTypes())

我们得到的所有程序集

!x.IsInterface && !x.IsAbstract

用于排除接口和抽象程序集,并将

.Select(x => x.Name).ToList();

它们放在列表中。

Other answer were not working with a generic interface.

This one does, just replace typeof(ISomeInterface) by typeof (T).

List<string> types = AppDomain.CurrentDomain.GetAssemblies().SelectMany(x => x.GetTypes())
            .Where(x => typeof(ISomeInterface).IsAssignableFrom(x) && !x.IsInterface && !x.IsAbstract)
            .Select(x => x.Name).ToList();

So with

AppDomain.CurrentDomain.GetAssemblies().SelectMany(x => x.GetTypes())

we get all the assemblies

!x.IsInterface && !x.IsAbstract

is used to exclude the interface and abstract ones and

.Select(x => x.Name).ToList();

to have them in a list.

‖放下 2024-07-11 12:56:21

这对我有用(如果您希望可以在查找中排除系统类型):

Type lookupType = typeof (IMenuItem);
IEnumerable<Type> lookupTypes = GetType().Assembly.GetTypes().Where(
        t => lookupType.IsAssignableFrom(t) && !t.IsInterface); 

This worked for me (if you wish you could exclude system types in the lookup):

Type lookupType = typeof (IMenuItem);
IEnumerable<Type> lookupTypes = GetType().Assembly.GetTypes().Where(
        t => lookupType.IsAssignableFrom(t) && !t.IsInterface); 
爱的那么颓废 2024-07-11 12:56:20

循环遍历所有加载的程序集,循环遍历它们的所有类型,并检查它们是否实现了接口。

就像是:

Type ti = typeof(IYourInterface);
foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies()) {
    foreach (Type t in asm.GetTypes()) {
        if (ti.IsAssignableFrom(t)) {
            // here's your type in t
        }
    }
}

loop through all loaded assemblies, loop through all their types, and check if they implement the interface.

something like:

Type ti = typeof(IYourInterface);
foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies()) {
    foreach (Type t in asm.GetTypes()) {
        if (ti.IsAssignableFrom(t)) {
            // here's your type in t
        }
    }
}
摇划花蜜的午后 2024-07-11 12:56:19

要查找程序集中实现 IFoo 接口的所有类型:

var results = from type in someAssembly.GetTypes()
              where typeof(IFoo).IsAssignableFrom(type)
              select type;

请注意,Ryan Rinaldi 的建议是不正确的。 它将返回 0 种类型。 您无法编写,

where type is IFoo

因为 type 是 System.Type 实例,并且永远不会是 IFoo 类型。 相反,您检查 IFoo 是否可以从该类型分配。 这将得到你预期的结果。

此外,亚当·赖特 (Adam Wright) 的建议(目前标记为答案)也是不正确的,原因相同。 在运行时,您将看到返回 0 个类型,因为所有 System.Type 实例都不是 IFoo 实现者。

To find all types in an assembly that implement IFoo interface:

var results = from type in someAssembly.GetTypes()
              where typeof(IFoo).IsAssignableFrom(type)
              select type;

Note that Ryan Rinaldi's suggestion was incorrect. It will return 0 types. You cannot write

where type is IFoo

because type is a System.Type instance, and will never be of type IFoo. Instead, you check to see if IFoo is assignable from the type. That will get your expected results.

Also, Adam Wright's suggestion, which is currently marked as the answer, is incorrect as well, and for the same reason. At runtime, you'll see 0 types come back, because all System.Type instances weren't IFoo implementors.

北方。的韩爷 2024-07-11 12:56:19

这里的其他答案使用 IsAssignableFrom。 您还可以使用 System 命名空间中的 FindInterfaces,如 此处

下面的示例检查当前正在执行的程序集文件夹中的所有程序集,查找实现特定接口的类(为了清楚起见,避免使用 LINQ)。

static void Main() {
    const string qualifiedInterfaceName = "Interfaces.IMyInterface";
    var interfaceFilter = new TypeFilter(InterfaceFilter);
    var path = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
    var di = new DirectoryInfo(path);
    foreach (var file in di.GetFiles("*.dll")) {
        try {
            var nextAssembly = Assembly.ReflectionOnlyLoadFrom(file.FullName);
            foreach (var type in nextAssembly.GetTypes()) {
                var myInterfaces = type.FindInterfaces(interfaceFilter, qualifiedInterfaceName);
                if (myInterfaces.Length > 0) {
                    // This class implements the interface
                }
            }
        } catch (BadImageFormatException) {
            // Not a .net assembly  - ignore
        }
    }
}

public static bool InterfaceFilter(Type typeObj, Object criteriaObj) {
    return typeObj.ToString() == criteriaObj.ToString();
}

如果您想匹配多个接口,您可以设置一个接口列表。

Other answers here use IsAssignableFrom. You can also use FindInterfaces from the System namespace, as described here.

Here's an example that checks all assemblies in the currently executing assembly's folder, looking for classes that implement a certain interface (avoiding LINQ for clarity).

static void Main() {
    const string qualifiedInterfaceName = "Interfaces.IMyInterface";
    var interfaceFilter = new TypeFilter(InterfaceFilter);
    var path = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
    var di = new DirectoryInfo(path);
    foreach (var file in di.GetFiles("*.dll")) {
        try {
            var nextAssembly = Assembly.ReflectionOnlyLoadFrom(file.FullName);
            foreach (var type in nextAssembly.GetTypes()) {
                var myInterfaces = type.FindInterfaces(interfaceFilter, qualifiedInterfaceName);
                if (myInterfaces.Length > 0) {
                    // This class implements the interface
                }
            }
        } catch (BadImageFormatException) {
            // Not a .net assembly  - ignore
        }
    }
}

public static bool InterfaceFilter(Type typeObj, Object criteriaObj) {
    return typeObj.ToString() == criteriaObj.ToString();
}

You can set up a list of interfaces if you want to match more than one.

孤独患者 2024-07-11 12:56:18

其他答案使用某种形式的 Assembly.GetTypes

虽然 GetTypes() 确实会返回所有类型,但这并不一定意味着您可以激活它们,因此可能会抛出 ReflectionTypeLoadException

无法激活类型的一个典型示例是,返回的类型是从 base 派生的,但 base 是在不同的程序集中定义的来自派生,调用程序集不引用的程序集。

假设我们有:

Class A // in AssemblyA
Class B : Class A, IMyInterface // in AssemblyB
Class C // in AssemblyC which references AssemblyB but not AssemblyA

如果在 ClassC 中,它位于 AssemblyC 中,那么我们按照接受的答案做一些事情:

var type = typeof(IMyInterface);
var types = AppDomain.CurrentDomain.GetAssemblies()
    .SelectMany(s => s.GetTypes())
    .Where(p => type.IsAssignableFrom(p));

那么它会抛出一个 ReflectionTypeLoadException

这是因为如果没有在 AssemblyC 中引用 AssemblyA,您将无法:

var bType = typeof(ClassB);
var bClass = (ClassB)Activator.CreateInstance(bType);

换句话说,ClassB 不可加载 这是对 GetTypes 的调用检查并抛出的内容。

因此,要安全地限定可加载类型的结果集,请按照这篇 Phil Haacked 文章 获取程序集中的所有类型Jon Skeet代码你会做类似的事情:

public static class TypeLoaderExtensions {
    public static IEnumerable<Type> GetLoadableTypes(this Assembly assembly) {
        if (assembly == null) throw new ArgumentNullException("assembly");
        try {
            return assembly.GetTypes();
        } catch (ReflectionTypeLoadException e) {
            return e.Types.Where(t => t != null);
        }
    }
}

然后:

private IEnumerable<Type> GetTypesWithInterface(Assembly asm) {
    var it = typeof (IMyInterface);
    return asm.GetLoadableTypes().Where(it.IsAssignableFrom).ToList();
}

Other answers use some form of Assembly.GetTypes.

Whilst GetTypes() will indeed return all types, it does not necessarily mean you could activate them and could thus potentially throw a ReflectionTypeLoadException.

A classic example for not being able to activate a type would be when the type returned is derived from base but base is defined in a different assembly from that of derived, an assembly that the calling assembly does not reference.

So say we have:

Class A // in AssemblyA
Class B : Class A, IMyInterface // in AssemblyB
Class C // in AssemblyC which references AssemblyB but not AssemblyA

If in ClassC which is in AssemblyC we then do something as per accepted answer:

var type = typeof(IMyInterface);
var types = AppDomain.CurrentDomain.GetAssemblies()
    .SelectMany(s => s.GetTypes())
    .Where(p => type.IsAssignableFrom(p));

Then it will throw a ReflectionTypeLoadException.

This is because without a reference to AssemblyA in AssemblyC you would not be able to:

var bType = typeof(ClassB);
var bClass = (ClassB)Activator.CreateInstance(bType);

In other words ClassB is not loadable which is something that the call to GetTypes checks and throws on.

So to safely qualify the result set for loadable types then as per this Phil Haacked article Get All Types in an Assembly and Jon Skeet code you would instead do something like:

public static class TypeLoaderExtensions {
    public static IEnumerable<Type> GetLoadableTypes(this Assembly assembly) {
        if (assembly == null) throw new ArgumentNullException("assembly");
        try {
            return assembly.GetTypes();
        } catch (ReflectionTypeLoadException e) {
            return e.Types.Where(t => t != null);
        }
    }
}

And then:

private IEnumerable<Type> GetTypesWithInterface(Assembly asm) {
    var it = typeof (IMyInterface);
    return asm.GetLoadableTypes().Where(it.IsAssignableFrom).ToList();
}
妄想挽回 2024-07-11 12:56:17

这对我有用。 它循环遍历类并检查它们是否派生自 myInterface

 foreach (Type mytype in System.Reflection.Assembly.GetExecutingAssembly().GetTypes()
                 .Where(mytype => mytype .GetInterfaces().Contains(typeof(myInterface)))) {
    //do stuff
 }

This worked for me. It loops though the classes and checks to see if they are derrived from myInterface

 foreach (Type mytype in System.Reflection.Assembly.GetExecutingAssembly().GetTypes()
                 .Where(mytype => mytype .GetInterfaces().Contains(typeof(myInterface)))) {
    //do stuff
 }
霊感 2024-07-11 12:56:16

我的在 c# 3.0 中是这样的:)

var type = typeof(IMyInterface);
var types = AppDomain.CurrentDomain.GetAssemblies()
    .SelectMany(s => s.GetTypes())
    .Where(p => type.IsAssignableFrom(p));

基本上,最少的迭代次数始终是:

loop assemblies  
 loop types  
  see if implemented.

Mine would be this in c# 3.0 :)

var type = typeof(IMyInterface);
var types = AppDomain.CurrentDomain.GetAssemblies()
    .SelectMany(s => s.GetTypes())
    .Where(p => type.IsAssignableFrom(p));

Basically, the least amount of iterations will always be:

loop assemblies  
 loop types  
  see if implemented.
~没有更多了~
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