cocos2d-x WIN32移植到Android 编译时遇到的问题!请大侠解答!
cocos2d-x WIN32移植到Android 编译时遇到下面的问题,求救各位大侠(版本为:cocos2d-1.0.1-x-0.11.0):
Gdbserver : [arm-linux-androideabi-4.4.3] libs/armeabi/gdbserver
Gdbsetup : libs/armeabi/gdb.setup
Install : libcocos2d.so => libs/armeabi/libcocos2d.so
Install : libcocosdenshion.so => libs/armeabi/libcocosdenshion.so
"Compile++ thumb : game_logic <= AppDelegate.cpp
jni/../../Classes/AppDelegate.cpp: In member function 'virtual bool AppDelegate::applicationDidFinishLaunching()':
jni/../../Classes/AppDelegate.cpp:24: error: no matching function for call to 'cocos2d::CCDirector::setOpenGLView(cocos2d::CCEGLView&)'
jni/../../Classes/../../cocos2dx/include/CCDirector.h:187: note: candidates are: void cocos2d::CCDirector::setOpenGLView(cocos2d::CCEGLView*)
jni/../../Classes/AppDelegate.cpp:30: error: 'class cocos2d::CCDirector' has no member named 'setDisplayStats'
make: *** [obj/local/armeabi/objs-debug/game_logic/AppDelegate.o] Error 1
望大侠解答!感激不尽~
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