- 第一章 SystemVerilog导论
- 第二章 文本值
- 第三章 数据类型
- 第四章 数组
- 第五章 数据声明
- 第六章 属性
- 第七章 操作符与表达式
- 第八章 过程语句和控制流
- 第九章 进程
- 第十章 任务与函数
- 第十一章 类
- 第十二章 随机约束
- 第十三章 进程间的同步与通信
- 第十四章 调度语义
- 第十五章 时钟控制块
- 第十六章 程序块
- 第十七章 断言
- 第十八章 层次
- 第十九章 接口
- 第二十章 覆盖
- 第二十一章 参数
- 第二十二章 配置库
- 第二十三章 系统任务与系统函数
- 23.1 简介(一般信息)
- 23.2 确立时的typeof函数
- 23.3 typename函数
- 23.4 表达式尺寸系统函数
- 23.5 范围系统函数
- 23.6 Shortreal转换
- 23.7 数组查询系统函数
- 23.8 断言严重性系统任务
- 23.9 断言控制系统任务
- 23.10 断言系统函数
- 23.11 随机数系统函数
- 23.12 程序控制
- 23.13 覆盖系统函数
- 23.14 对Verilog-2001系统任务的增强
- 23.15 $readmemb与$readmemh
- 23.16 $writememb and $writememh
- 23.17 File format considerations for multi-dimensional unpacked arrays
- 23.18 System task arguments for multi-dimensional unpacked arrays
- 第二十四章 VCD数据
- 第二十五章 编译器指令
- 第二十六章 考虑从SystemVerilog中删除的功能
- 第二十七章 直接编程接口(DPI)
- 27.1 概述
- 27.2 Two layers of the DPI
- 27.3 Global name space of imported and exported functions
- 27.4 导入的任务和函数
- 27.5 Calling imported functions
- 27.6 Exported functions
- 27.7 Exported tasks
- 27.8 Disabling DPI tasks and functions
- 第二十八章 SystemVerilog断言API
- 第二十九章 SystemVerilog覆盖API
- 29.1 需求
- 29.2 SystemVerilog real-time coverage access
- 29.3 FSM recognition
- 29.3.1 Specifying the signal that holds the current state
- 29.3.2 Specifying the part-select that holds the current state
- 29.3.3 Specifying the concatenation that holds the current state
- 29.3.4 Specifying the signal that holds the next state
- 29.3.5 Specifying the current and next state signals in the same declaration
- 29.3.6 Specifying the possible states of the FSM
- 29.3.7 Pragmas in one-line comments
- 29.3.8 Example
- 29.4 VPI coverage extensions
- 第三十章 SystemVerilog数据读API
- 30.1 简介(一般信息)
- 30.2 需求
- 30.3 Extensions to VPI enumerations
- 30.4 VPI object type additions
- 30.5 Object model diagrams
- 30.6 Usage extensions to VPI routines
- 30.7 VPI routines added in SystemVerilog
- 30.8 Reading data
- 30.9 Optionally unloading the data
- 30.10 Reading data from multiple databases and/or different read library providers
- 30.11 VPI routines extended in SystemVerilog
- 30.12 VPI routines added in SystemVerilog
- 30.12.1 VPI reader routines
- 第三十一章 SystemVerilog VPI Object Model
- 31.1 简介(一般信息)
- 31.2 Instance
- 31.3 Interface
- 31.4 Program
- 31.5 Module (supersedes IEEE 1364-2001 26.6.1)
- 31.6 Modport
- 31.7 Interface tf decl
- 31.8 Ports (supersedes IEEE 1364-2001 26.6.5)
- 31.9 Ref Obj
- 31.9.1 Examples
- 31.10 Variables (supersedes IEEE 1364-2001 section 26.6.8)
- 31.11 Var Select (supersedes IEEE 1364-2001 26.6.8)
- 31.12 Typespec
- 31.13 Variable Drivers and Loads (supersedes IEEE 1364-2001 26.6.23)
- 31.14 Instance Arrays (supersedes IEEE 1364-2001 26.6.2)
- 31.15 Scope (supersedes IEEE 1364-2001 26.6.3)
- 31.16 IO Declaration (supersedes IEEE 1364-2001 26.6.4)
- 31.17 Clocking Block
- 31.18 Class Object Definition
- 31.19 Constraint, constraint ordering, distribution,
- 31.20 Constraint expression
- 31.21 Class Variables
- 31.22 Structure/Union
- 31.23 Named Events (supersedes IEEE 1364-2001 26.6.11)
- 31.24 Task, Function Declaration (supersedes IEEE 1364-2001 26.6.18)
- 31.25 Alias Statement
- 31.25.1 Examples
- 31.26 Frames (supersedes IEEE 1364-2001 26.6.20)
- 31.27 Threads
- 31.28 tf call (supersedes IEEE 1364-2001 26.6.19)
- 31.29 Module path, path term (supersedes IEEE 1364-2001 26.6.15)
- 31.30 Concurrent assertions
- 31.31 Property Decl
- 31.32 Property Specification
- 31.33 Multiclock Sequence Expression
- 31.34 Sequence Declaration
- 31.35 Sequence Expression
- 31.36 Attribute (supersedes IEEE 1364-2001 26.6.42)
- 31.37 Atomic Statement (supersedes IEEE 1364-2001 26.6.27)
- 31.38 If, if else, return, case, do while (supersedes IEEE 1364-2001 26.6.35, 26.6.36)
- 31.39 waits, disables, expect, foreach (supersedes IEEE 1364 26.6.38)
- 31.40 Simple expressions (supersedes IEEE 1364-2001 26.6.25)
- 31.41 Expressions (supersedes IEEE 1364-2001 26.6.26)
- 31.42 Event control (supersedes IEEE 1364-2001 26.6.30)
- 31.43 Event stmt (supersedes IEEE 1364-2001 26.6.27)
- 31.44 Process (supersedes IEEE 1364-2001 26.6.27)
- 31.45 Assignment (supersedes IEEE 1364-2001 26.6.28)
- 附录A 形式语法
- A.1 源文本
- A.2 声明
- A.3 Primitive instances
- A.4 Module, interface and generated instantiation
- A.5 UDP declaration and instantiation
- A.6 Behavioral statements
- A.6.1 Continuous assignment and net alias statements
- A.6.2 Procedural blocks and assignments
- A.6.3 Parallel and sequential blocks
- A.6.4 Statements
- A.6.5 Timing control statements
- A.6.6 Conditional statements
- A.6.7 Case statements
- A.6.8 Looping statements
- A.6.9 Subroutine call statements
- A.6.10 Assertion statements
- A.6.11 Clocking block
- A.6.12 Randsequence
- A.7 Specify section
- A.8 Expressions
- A.9 General
- A.10 Footnotes (normative)
- 附录B 关键字
- 附录C 标准包
- 附录D 链表
- 附录E DPI C-layer
- E.1 概述
- E.2 Naming conventions
- E.3 Portability
- E.4 Include files
- E.5 Semantic constraints
- E.6 Data types
- E.7 Argument passing modes
- E.8 Context tasks and functions
- E.9 Include files
- E.10 Arrays
- E.11 Open arrays
- E.11.1 Actual ranges
- E.11.2 Array querying functions
- E.11.3 Access functions
- E.11.4 Access to the actual representation
- E.11.5 Access to elements via canonical representation
- E.11.6 Access to scalar elements (bit and logic)
- E.11.7 Access to array elements of other types
- E.11.8 Example 4— two-dimensional open array
- E.11.9 Example 5 — open array
- E.11.10 Example 6 — access to packed arrays
- E.11.11 Example 7 — binary compatible calls of exported functions
- 附录F 包含文件
- 附录G 包含外部语言代码
- 附录H 并发断言的形式语义
- 附录I svvpiuser.h
- 附录J 术语表
- 附录K 参考书目
- 其他
19.8 虚拟接口
Virtual interfaces provide a mechanism for separating abstract models and test programs from the actual signals that make up the design. A virtual interface allows the same subprogram to operate on different portions of a design, and to dynamically control the set of signals associated with the subprogram. Instead of referring to the actual set of signals directly, users are able to manipulate a set of virtual signals. Changes to the underlying design do not require the code using virtual interfaces to be re-written. By abstracting the connectivity and functionality of a set of blocks, virtual interfaces promote code-reuse.
A virtual interface is a variable that represents an interface instance. The syntax to declare a virtual interface variable is given below.
virtual_interface_declaration ::= // from Annex A.2.9 virtual [interface] interface_identifier list_of_virtual_interface_decl; list_of_virtual_interface_decl ::= // from Annex A.2.3 variable_identifier [= interface_instance_identifier {, variable_identifier [= interface_instance_identifier]} data_declaration ::= // from Annex A.2.1.3 ... | virtual_interface_declaration data_type ::= // from Annex A.2.2.1 ... | virtual [interface] interface_identifier
Syntax 19-3—virtual interface declaration syntax (excerpt from Annex A)
Virtual interface variables can be passed as arguments to tasks, functions, or methods. A single virtual interface variable can thus represent different interface instances at different times throughout the simulation. A virtual interface must be initialized before it can be used; it has the value null before it is initialized. Attempting to use an uninitialized virtual interface shall result in a fatal run-time error.
Only the following operations are directly allowed on virtual interface variables:
- Assignment ( = ) to:
- another virtual interface of the same type
- an interface instance of the same type
- the special constant null
- Equality ( == ) and inequality ( != ) with:
- another virtual interface of the same type
- an interface instance of the same type
- the special constant null
Once a virtual interface has been initialized, all the components of the underlying interface instance are directly available to the virtual interface via the dot notation. These components can only be used in procedural statements; they cannot be used in continuous assignments or sensitivity lists. In order for a net to be driven via a virtual interface, the interface itself must provide a procedural means to do so. This can be accomplished either via a clocking block or by including a driver that is updated by a continuous assignment from a variable within the interface.
Virtual interfaces can be declared as class properties, which can be initialized procedurally or by an argument to new(). This allows the same virtual interface to be used in different classes. The following example shows how the same transactor class can be used to interact with various different devices.
interface SBus; // A Simple bus interface logic req, grant; logic [7:0] addr, data; endinterface class SBusTransctor; // SBus transactor class virtual SBus bus; // virtual interface of type Sbus function new( virtual SBus s ); bus = s; // initialize the virtual interface endfunction task request(); // request the bus bus.req <= 1’b1; endtask task wait_for_bus(); // wait for the bus to be granted @(posedge bus.grant); endtask endclass module devA( Sbus s ) ... endmodule // devices that use SBus module devB( Sbus s ) ... endmodule module top; SBus s[1:4] (); // instantiate 4 interfaces devA a1( s[1] ); // instantiate 4 devices devB b1( s[2] ); devA a2( s[3] ); devB b2( s[4] ); initial begin SbusTransactor t[1:4]; // create 4 bus-transactors and bind t[1] = new( s[1] ); t[2] = new( s[2] ); t[3] = new( s[3] ); t[4] = new( s[4] ); // test t[1:4] end endmodule
In the preceding example, the transaction class SbusTransctor is a simple reusable component. It is written without any global or hierarchical references, and is unaware of the particular device with which it will interact. Nevertheless, the class can interact with any number of devices (4 in the example) that adhere to the interface’s protocol.
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