返回介绍

solution / 2000-2099 / 2013.Detect Squares / README_EN

发布于 2024-06-17 01:03:12 字数 7498 浏览 0 评论 0 收藏 0

2013. Detect Squares

中文文档

Description

You are given a stream of points on the X-Y plane. Design an algorithm that:

  • Adds new points from the stream into a data structure. Duplicate points are allowed and should be treated as different points.
  • Given a query point, counts the number of ways to choose three points from the data structure such that the three points and the query point form an axis-aligned square with positive area.

An axis-aligned square is a square whose edges are all the same length and are either parallel or perpendicular to the x-axis and y-axis.

Implement the DetectSquares class:

  • DetectSquares() Initializes the object with an empty data structure.
  • void add(int[] point) Adds a new point point = [x, y] to the data structure.
  • int count(int[] point) Counts the number of ways to form axis-aligned squares with point point = [x, y] as described above.

 

Example 1:

Input
["DetectSquares", "add", "add", "add", "count", "count", "add", "count"]
[[], [[3, 10]], [[11, 2]], [[3, 2]], [[11, 10]], [[14, 8]], [[11, 2]], [[11, 10]]]
Output
[null, null, null, null, 1, 0, null, 2]

Explanation
DetectSquares detectSquares = new DetectSquares();
detectSquares.add([3, 10]);
detectSquares.add([11, 2]);
detectSquares.add([3, 2]);
detectSquares.count([11, 10]); // return 1. You can choose:
// - The first, second, and third points
detectSquares.count([14, 8]); // return 0. The query point cannot form a square with any points in the data structure.
detectSquares.add([11, 2]); // Adding duplicate points is allowed.
detectSquares.count([11, 10]); // return 2. You can choose:
// - The first, second, and third points
// - The first, third, and fourth points

 

Constraints:

  • point.length == 2
  • 0 <= x, y <= 1000
  • At most 3000 calls in total will be made to add and count.

Solutions

Solution 1: Hash Table

We can use a hash table $cnt$ to maintain all the information of the points, where $cnt[x][y]$ represents the count of point $(x, y)$.

When calling the $add(x, y)$ method, we increase the value of $cnt[x][y]$ by $1$.

When calling the $count(x_1, y_1)$ method, we need to get three other points to form an axis-aligned square. We can enumerate the point $(x_2, y_1)$ that is parallel to the $x$-axis and at a distance $d$ from $(x_1, y_1)$. If such a point exists, based on these two points, we can determine the other two points as $(x_1, y_1 + d)$ and $(x_2, y_1 + d)$, or $(x_1, y_1 - d)$ and $(x_2, y_1 - d)$. We can add up the number of schemes for these two situations.

In terms of time complexity, the time complexity of calling the $add(x, y)$ method is $O(1)$, and the time complexity of calling the $count(x_1, y_1)$ method is $O(n)$; the space complexity is $O(n)$. Here, $n$ is the number of points in the data stream.

class DetectSquares:
  def __init__(self):
    self.cnt = defaultdict(Counter)

  def add(self, point: List[int]) -> None:
    x, y = point
    self.cnt[x][y] += 1

  def count(self, point: List[int]) -> int:
    x1, y1 = point
    if x1 not in self.cnt:
      return 0
    ans = 0
    for x2 in self.cnt.keys():
      if x2 != x1:
        d = x2 - x1
        ans += self.cnt[x2][y1] * self.cnt[x1][y1 + d] * self.cnt[x2][y1 + d]
        ans += self.cnt[x2][y1] * self.cnt[x1][y1 - d] * self.cnt[x2][y1 - d]
    return ans


# Your DetectSquares object will be instantiated and called as such:
# obj = DetectSquares()
# obj.add(point)
# param_2 = obj.count(point)
class DetectSquares {
  private Map<Integer, Map<Integer, Integer>> cnt = new HashMap<>();

  public DetectSquares() {
  }

  public void add(int[] point) {
    int x = point[0], y = point[1];
    cnt.computeIfAbsent(x, k -> new HashMap<>()).merge(y, 1, Integer::sum);
  }

  public int count(int[] point) {
    int x1 = point[0], y1 = point[1];
    if (!cnt.containsKey(x1)) {
      return 0;
    }
    int ans = 0;
    for (var e : cnt.entrySet()) {
      int x2 = e.getKey();
      if (x2 != x1) {
        int d = x2 - x1;
        var cnt1 = cnt.get(x1);
        var cnt2 = e.getValue();
        ans += cnt2.getOrDefault(y1, 0) * cnt1.getOrDefault(y1 + d, 0)
          * cnt2.getOrDefault(y1 + d, 0);
        ans += cnt2.getOrDefault(y1, 0) * cnt1.getOrDefault(y1 - d, 0)
          * cnt2.getOrDefault(y1 - d, 0);
      }
    }
    return ans;
  }
}

/**
 * Your DetectSquares object will be instantiated and called as such:
 * DetectSquares obj = new DetectSquares();
 * obj.add(point);
 * int param_2 = obj.count(point);
 */
class DetectSquares {
public:
  DetectSquares() {
  }

  void add(vector<int> point) {
    int x = point[0], y = point[1];
    ++cnt[x][y];
  }

  int count(vector<int> point) {
    int x1 = point[0], y1 = point[1];
    if (!cnt.count(x1)) {
      return 0;
    }
    int ans = 0;
    for (auto& [x2, cnt2] : cnt) {
      if (x2 != x1) {
        int d = x2 - x1;
        auto& cnt1 = cnt[x1];
        ans += cnt2[y1] * cnt1[y1 + d] * cnt2[y1 + d];
        ans += cnt2[y1] * cnt1[y1 - d] * cnt2[y1 - d];
      }
    }
    return ans;
  }

private:
  unordered_map<int, unordered_map<int, int>> cnt;
};

/**
 * Your DetectSquares object will be instantiated and called as such:
 * DetectSquares* obj = new DetectSquares();
 * obj->add(point);
 * int param_2 = obj->count(point);
 */
type DetectSquares struct {
  cnt map[int]map[int]int
}

func Constructor() DetectSquares {
  return DetectSquares{map[int]map[int]int{}}
}

func (this *DetectSquares) Add(point []int) {
  x, y := point[0], point[1]
  if _, ok := this.cnt[x]; !ok {
    this.cnt[x] = map[int]int{}
  }
  this.cnt[x][y]++
}

func (this *DetectSquares) Count(point []int) (ans int) {
  x1, y1 := point[0], point[1]
  if cnt1, ok := this.cnt[x1]; ok {
    for x2, cnt2 := range this.cnt {
      if x2 != x1 {
        d := x2 - x1
        ans += cnt2[y1] * cnt1[y1+d] * cnt2[y1+d]
        ans += cnt2[y1] * cnt1[y1-d] * cnt2[y1-d]
      }
    }
  }
  return
}

/**
 * Your DetectSquares object will be instantiated and called as such:
 * obj := Constructor();
 * obj.Add(point);
 * param_2 := obj.Count(point);
 */

如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。

扫码二维码加入Web技术交流群

发布评论

需要 登录 才能够评论, 你可以免费 注册 一个本站的账号。
列表为空,暂无数据
    我们使用 Cookies 和其他技术来定制您的体验包括您的登录状态等。通过阅读我们的 隐私政策 了解更多相关信息。 单击 接受 或继续使用网站,即表示您同意使用 Cookies 和您的相关数据。
    原文