返回介绍

QWidgetFactory Class

发布于 2019-10-04 15:03:57 字数 5994 浏览 1200 评论 0 收藏 0

The QWidgetFactory class provides for the dynamic creation of widgets from Qt Designer .ui files. More...

#include <qwidgetfactory.h>

List of all member functions.

Public Members

  • QWidgetFactory ()
  • virtual ~QWidgetFactory ()
  • virtual QWidget * createWidget ( constQString&className, QWidget*parent, constchar*name ) const

Static Public Members

  • QWidget * create ( constQString&uiFile, QObject*connector = 0, QWidget*parent = 0, constchar*name = 0 )
  • QWidget * create ( QIODevice*dev, QObject*connector = 0, QWidget*parent = 0, constchar*name = 0 )
  • void addWidgetFactory ( QWidgetFactory*factory )
  • void loadImages ( constQString&dir )

Detailed Description

The QWidgetFactory class provides for the dynamic creation of widgets from Qt Designer .ui files.

This class basically offers two things:

  • Dynamically creating widgets from Qt DesignerQt Designer user interface description files. You can do this using the static function QWidgetFactory::create(). This function also performs signal and slot connections, tab ordering, etc., as defined in the .ui file, and returns the top-level widget in the .ui file. After creating the widget you can use QObject::child() and QObject::queryList() to access child widgets of this returned widget.

  • Adding additional widget factories to be able to create custom widgets. See createWidget() for details.

This class is not included in the Qt library itself. To use it you must link against libqui.so (Unix) or qui.lib (Windows), which is built into $(QTDIR)/lib if you built Qt Designer.

See the "Creating Dynamic Dialogs from .ui Files" section of the Qt Designer manual for an example. See also the QWidgetPlugin class and the Plugins documentation.


Member Function Documentation

QWidgetFactory::QWidgetFactory ()

Constructs a QWidgetFactory.

QWidgetFactory::~QWidgetFactory () [virtual]

Destructor.

void QWidgetFactory::addWidgetFactory ( QWidgetFactory*factory ) [static]

Installs a widget factory factory, which normally contains additional widgets that can then be created using a QWidgetFactory. See createWidget() for further details.

QWidget* QWidgetFactory::create ( constQString&uiFile, QObject*connector = 0, QWidget*parent = 0, constchar*name = 0 ) [static]

Loads the Qt Designer user interface description file uiFile and returns the top-level widget in that description. parent and name are passed to the constructor of the top-level widget.

This function also performs signal and slot connections, tab ordering, etc., as described in the .ui file. In Qt Designer it is possible to add custom slots to a form and connect to them. If you want these connections to be made, you must create a class derived from QObject, which implements all these slots. Then pass an instance of the object as connector to this function. If you do this, the connections to the custom slots will be done using the connector as slot.

If something fails, 0 is returned.

The ownership of the returned widget is passed to the caller.

QWidget* QWidgetFactory::create ( QIODevice*dev, QObject*connector = 0, QWidget*parent = 0, constchar*name = 0 ) [static]

This is an overloaded member function, provided for convenience. It behaves essentially like the above function.

Loads the user interface description from device dev.

QWidget* QWidgetFactory::createWidget ( constQString&className, QWidget*parent, constchar*name ) const [virtual]

Creates a widget of the type className passing parent and name to its constructor.

If className is a widget in the Qt library, it is directly created by this function. If the widget isn't in the Qt library, each of the installed widget plugins is asked, in turn, to create the widget. As soon as a plugin says it can create the widget it is asked to do so. It may occur that none of the plugins can create the widget, in which case each installed widget factory is asked to create the widget (see addWidgetFactory()). If the widget cannot be created by any of these means, 0 is returned.

If you have a custom widget, and want it to be created using the widget factory, there are two approaches you can use:

  1. Write a widget plugin. This allows you to use the widget in Qt Designer and in this QWidgetFactory. See the widget plugin documentation for further details. (See the "Creating Custom Widgets with Plugins" section of the Qt Designer manual for an example.

  2. Subclass QWidgetFactory. Then reimplement this function to create and return an instance of your custom widget if className equals the name of your widget, otherwise return 0. Then at the beginning of your program where you want to use the widget factory to create widgets do a:
        QWidgetFactory::addWidgetFactory( new MyWidgetFactory );
        
    where MyWidgetFactory is your QWidgetFactory subclass.

void QWidgetFactory::loadImages ( constQString&dir ) [static]

If you use a pixmap collection (which is the default for new projects) rather than saving the pixmaps within the .ui XML file, you must load the pixmap collection. QWidgetFactory looks in the default QMimeSourceFactory for the pixmaps. Either add it there manually, or call this function and specify the directory where the images can be found, as dir. This is normally the directory called images in the project's directory.

如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。

扫码二维码加入Web技术交流群

发布评论

需要 登录 才能够评论, 你可以免费 注册 一个本站的账号。
列表为空,暂无数据
    我们使用 Cookies 和其他技术来定制您的体验包括您的登录状态等。通过阅读我们的 隐私政策 了解更多相关信息。 单击 接受 或继续使用网站,即表示您同意使用 Cookies 和您的相关数据。
    原文