- Accessible Map
- Advanced Mapbox Vector Tiles
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- 地图加载 GIF 动图
- ArcGIS REST Feature Service
- Attributions
- 波段对比度调节
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- Cloud Optimized GeoTIFF (COG) from a Blob
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- NDVI from a Sentinel 2 COG
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- OSM 矢量瓦片
- OSM XML
- 覆盖物(Overlay)
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- 拖拽和页面滚动
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- 按比例导出地图
- 投影和比例尺
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- Regular Shapes
- Render geometries to a canvas
- Rendering 16-bit NumpyTiles
- Reprojection with EPSG.io Search
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- Smoothing lines using Chaikins algorithm
- Snap Interaction
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- topolis integration
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- Translate Features
- turf.js
- UTFGrid
- Vector Clipping Layer
- Vector Image Layer
- Vector Label Decluttering
- Vector Labels
- Vector Labels - Justify Text
- Vector Layer
- Vector Layer Hit Detection
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- Vector tiles created from a Mapbox Style object
- Vector tiles in EPSG:4326
- Vector tiles rendered in an offscreen canvas
- View Animation
- View Min-Zoom
- View Padding
- View Rotation
- WebGL points layer
- WebGL Tile Layer Styles
- WebGL Tiles
- WebGL Vector Layer
- WFS
- WFS - GetFeature
- WFS with geographic coordinates
- Wind Arrows
- WKB
- WKT
- WMS 512x256 Tiles
- WMS Capabilities Parsing
- WMS GetFeatureInfo (Image Layer)
- WMS GetFeatureInfo (Layers)
- WMS GetFeatureInfo (Tile Layer)
- WMS GetLegendGraphic
- WMS 时序渲染
- 无投影 WMS
- WMTS
- WMTS Capabilities 解析
- 从 Capabilities 加载 WMTS
- WMTS 瓦片转换
- XYZ
- XYZ Esri
- XYZ 视网膜瓦片
- 缩放滑块
- Zoomify
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Snap Interaction
Example of using the snap interaction together with draw and modify interactions.
Example of using the snap interaction together with draw and modify interactions. The snap interaction must be added last, as it needs to be the first to handle the pointermove
event.
main.js
import 'ol/ol.css';
import Map from 'ol/Map';
import View from 'ol/View';
import {Circle as CircleStyle, Fill, Stroke, Style} from 'ol/style';
import {Draw, Modify, Select, Snap} from 'ol/interaction';
import {OSM, Vector as VectorSource} from 'ol/source';
import {Tile as TileLayer, Vector as VectorLayer} from 'ol/layer';
const raster = new TileLayer({
source: new OSM(),
});
const vector = new VectorLayer({
source: new VectorSource(),
style: new Style({
fill: new Fill({
color: 'rgba(255, 255, 255, 0.2)',
}),
stroke: new Stroke({
color: '#ffcc33',
width: 2,
}),
image: new CircleStyle({
radius: 7,
fill: new Fill({
color: '#ffcc33',
}),
}),
}),
});
const map = new Map({
layers: [raster, vector],
target: 'map',
view: new View({
center: [-11000000, 4600000],
zoom: 4,
}),
});
const ExampleModify = {
init: function () {
this.select = new Select();
map.addInteraction(this.select);
this.modify = new Modify({
features: this.select.getFeatures(),
});
map.addInteraction(this.modify);
this.setEvents();
},
setEvents: function () {
const selectedFeatures = this.select.getFeatures();
this.select.on('change:active', function () {
selectedFeatures.forEach(function (each) {
selectedFeatures.remove(each);
});
});
},
setActive: function (active) {
this.select.setActive(active);
this.modify.setActive(active);
},
};
ExampleModify.init();
const optionsForm = document.getElementById('options-form');
const ExampleDraw = {
init: function () {
map.addInteraction(this.Point);
this.Point.setActive(false);
map.addInteraction(this.LineString);
this.LineString.setActive(false);
map.addInteraction(this.Polygon);
this.Polygon.setActive(false);
map.addInteraction(this.Circle);
this.Circle.setActive(false);
},
Point: new Draw({
source: vector.getSource(),
type: 'Point',
}),
LineString: new Draw({
source: vector.getSource(),
type: 'LineString',
}),
Polygon: new Draw({
source: vector.getSource(),
type: 'Polygon',
}),
Circle: new Draw({
source: vector.getSource(),
type: 'Circle',
}),
getActive: function () {
return this.activeType ? this[this.activeType].getActive() : false;
},
setActive: function (active) {
const type = optionsForm.elements['draw-type'].value;
if (active) {
this.activeType && this[this.activeType].setActive(false);
this[type].setActive(true);
this.activeType = type;
} else {
this.activeType && this[this.activeType].setActive(false);
this.activeType = null;
}
},
};
ExampleDraw.init();
/**
* Let user change the geometry type.
* @param {Event} e Change event.
*/
optionsForm.onchange = function (e) {
const type = e.target.getAttribute('name');
const value = e.target.value;
if (type == 'draw-type') {
ExampleDraw.getActive() && ExampleDraw.setActive(true);
} else if (type == 'interaction') {
if (value == 'modify') {
ExampleDraw.setActive(false);
ExampleModify.setActive(true);
} else if (value == 'draw') {
ExampleDraw.setActive(true);
ExampleModify.setActive(false);
}
}
};
ExampleDraw.setActive(true);
ExampleModify.setActive(false);
// The snap interaction must be added after the Modify and Draw interactions
// in order for its map browser event handlers to be fired first. Its handlers
// are responsible of doing the snapping.
const snap = new Snap({
source: vector.getSource(),
});
map.addInteraction(snap);
index.html
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Snap Interaction</title>
<!-- Pointer events polyfill for old browsers, see https://caniuse.com/#feat=pointer -->
<script src="https://unpkg.com/elm-pep"></script>
<!-- The line below is only needed for old environments like Internet Explorer and Android 4.x -->
<script src="./resources/polyfill.min.js?features=fetch,requestAnimationFrame,Element.prototype.classList,URL,TextDecoder,Number.isInteger"></script>
<style>
.map {
width: 100%;
height:400px;
}
</style>
</head>
<body>
<div id="map" class="map"></div>
<form id="options-form" autocomplete="off">
<div class="radio">
<label>
<input type="radio" name="interaction" value="draw" id="draw" checked>
Draw
</label>
</div>
<div class="radio">
<label>
<input type="radio" name="interaction" value="modify">
Modify
</label>
</div>
<div class="form-group">
<label for="draw-type">Draw type </label>
<select name="draw-type" id="draw-type">
<option value="Point">Point</option>
<option value="LineString">LineString</option>
<option value="Polygon">Polygon</option>
<option value="Circle">Circle</option>
</select>
</div>
</form>
<script src="main.js"></script>
</body>
</html>
package.json
{
"name": "snap",
"dependencies": {
"ol": "7.1.0"
},
"devDependencies": {
"parcel": "^2.0.0-beta.1"
},
"scripts": {
"start": "parcel index.html",
"build": "parcel build --public-url . index.html"
}
}
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