- 第 1 章 区块链
- 第 2 章 以太坊
- 第 3 章 以太坊私链入门
- 第 4 章 以太坊网络
- 第 5 章 geth v1.8.16 命令详解
- 第 6 章 Wallet
- 第 7 章 Token
- 第 8 章 智能合约语言 Solidity v0.5.0
- 第 9 章 Truffle v4.1.8 开发框架
- 第 10 章 web3.js - 1.0.0
- 第 11 章 web3j v3.4.0 - Jave Client
- 11.2. 启动以太坊
- 11.3. Maven pom.xml 文件
- 11.4. Java 与 Solidity 数据类型映射关系
- 11.5. 常量
- 11.6. 连接到服务器获取版本号
- 11.7. 获得以太坊状态信息
- 11.8. 单位转换
- 11.9. 账号管理
- 11.10. Credentials
- 11.11. 交易
- 11.12. 钱包
- 11.13. 智能合约
- 11.14. ERC20合约
- 11.15. Infura
- 11.16. 助记词
- 11.17. 过滤器 (Filter)
- 11.18. Subscription
- 11.19. 解锁账号
- 11.20. IBAN (International Bank Account Number)
- 11.21. Springboot with Ethereum (web3j)
- 第 12 章 web3.py - A python interface for interacting with the Ethereum blockchain and ecosystem.
- 第 14 章 Ethereum Developer APIs
- 第 15 章 infura
- 第 16 章 以太坊案例
- 第 17 章 FAQ
- 17.3. Error: authentication needed: password or unlock
- 17.4. 新增节点后不生效
- 17.5. Unhandled rejection Error: Returned error: The method personal_unlockAccount does not exist/is not available
- 17.6. Error: exceeds block gas limit
- 17.7. Migrations.sol:11:3: Warning: Defining constructors as functions with the same name as the contract is deprecated. Use "constructor(…) { … }" instead.
- 17.8. Exception in thread "main" rx.exceptions.OnErrorNotImplementedException: Invalid response received: okhttp3.internal.http.RealResponseBody@6c25e6c4
- 17.9. 旧版本 Remix(browser-solidity) 本地安装
- 第 18 章 Hyperledger Fabric v2.0.0
- 第 19 章 Hyperledger Fabric 运维
- 第 20 章 Chaincode 链码(智能合约)
- 第 21 章 Hyperledger Fabric Client SDK for Node.js
- 第 22 章 fabric-sdk-java
- 第 24 章 已知 Hyperledger 落地案例
- 第 25 章 Fabric Command
- 第 26 章 Fabric FAQ
- 第 27 章 IPFS(InterPlanetary File System,星际文件系统)
- 第 28 章 IPFS 命令
- 第 29 章 IPFS WebUI
- 第 30 章 IPFS 集群配置
- 第 31 章 IPFS API
- 第 32 章 IPFS Faq
- 第 33 章 EOS
- 第 34 章 EOS 安装
- 第 35 章 CLEOS
- 第 36 章 智能合约开发
- 第 37 章 EOS Dapp 开发
- 第 38 章 FAQ
- 第 39 章 BaaS (Blockchain as a Service) 平台
- 第 40 章 BitCoin
- 第 41 章 其他区块链相关
- 附录 1. 附录
第 7 章 Token
7.1. Ethereum Wallet 创建ERC20代币合约
https://ethereum.org/token7.1.1. 合约文件
pragma solidity ^0.4.16; interface tokenRecipient { function receiveApproval(address _from, uint256 _value, address _token, bytes _extraData) public; } contract TokenERC20 { // Public variables of the token string public name; string public symbol; uint8 public decimals = 18; // 18 decimals is the strongly suggested default, avoid changing it uint256 public totalSupply; // This creates an array with all balances mapping (address => uint256) public balanceOf; mapping (address => mapping (address => uint256)) public allowance; // This generates a public event on the blockchain that will notify clients event Transfer(address indexed from, address indexed to, uint256 value); // This notifies clients about the amount burnt event Burn(address indexed from, uint256 value); /** * Constrctor function * * Initializes contract with initial supply tokens to the creator of the contract */ function TokenERC20( uint256 initialSupply, string tokenName, string tokenSymbol ) public { totalSupply = initialSupply * 10 ** uint256(decimals); // Update total supply with the decimal amount balanceOf[msg.sender] = totalSupply; // Give the creator all initial tokens name = tokenName; // Set the name for display purposes symbol = tokenSymbol; // Set the symbol for display purposes } /** * Internal transfer, only can be called by this contract */ function _transfer(address _from, address _to, uint _value) internal { // Prevent transfer to 0x0 address. Use burn() instead require(_to != 0x0); // Check if the sender has enough require(balanceOf[_from] >= _value); // Check for overflows require(balanceOf[_to] + _value > balanceOf[_to]); // Save this for an assertion in the future uint previousBalances = balanceOf[_from] + balanceOf[_to]; // Subtract from the sender balanceOf[_from] -= _value; // Add the same to the recipient balanceOf[_to] += _value; Transfer(_from, _to, _value); // Asserts are used to use static analysis to find bugs in your code. They should never fail assert(balanceOf[_from] + balanceOf[_to] == previousBalances); } /** * Transfer tokens * * Send `_value` tokens to `_to` from your account * * @param _to The address of the recipient * @param _value the amount to send */ function transfer(address _to, uint256 _value) public { _transfer(msg.sender, _to, _value); } /** * Transfer tokens from other address * * Send `_value` tokens to `_to` on behalf of `_from` * * @param _from The address of the sender * @param _to The address of the recipient * @param _value the amount to send */ function transferFrom(address _from, address _to, uint256 _value) public returns (bool success) { require(_value <= allowance[_from][msg.sender]); // Check allowance allowance[_from][msg.sender] -= _value; _transfer(_from, _to, _value); return true; } /** * Set allowance for other address * * Allows `_spender` to spend no more than `_value` tokens on your behalf * * @param _spender The address authorized to spend * @param _value the max amount they can spend */ function approve(address _spender, uint256 _value) public returns (bool success) { allowance[msg.sender][_spender] = _value; return true; } /** * Set allowance for other address and notify * * Allows `_spender` to spend no more than `_value` tokens on your behalf, and then ping the contract about it * * @param _spender The address authorized to spend * @param _value the max amount they can spend * @param _extraData some extra information to send to the approved contract */ function approveAndCall(address _spender, uint256 _value, bytes _extraData) public returns (bool success) { tokenRecipient spender = tokenRecipient(_spender); if (approve(_spender, _value)) { spender.receiveApproval(msg.sender, _value, this, _extraData); return true; } } /** * Destroy tokens * * Remove `_value` tokens from the system irreversibly * * @param _value the amount of money to burn */ function burn(uint256 _value) public returns (bool success) { require(balanceOf[msg.sender] >= _value); // Check if the sender has enough balanceOf[msg.sender] -= _value; // Subtract from the sender totalSupply -= _value; // Updates totalSupply Burn(msg.sender, _value); return true; } /** * Destroy tokens from other account * * Remove `_value` tokens from the system irreversibly on behalf of `_from`. * * @param _from the address of the sender * @param _value the amount of money to burn */ function burnFrom(address _from, uint256 _value) public returns (bool success) { require(balanceOf[_from] >= _value); // Check if the targeted balance is enough require(_value <= allowance[_from][msg.sender]); // Check allowance balanceOf[_from] -= _value; // Subtract from the targeted balance allowance[_from][msg.sender] -= _value; // Subtract from the sender's allowance totalSupply -= _value; // Update totalSupply Burn(_from, _value); return true; } }
7.1.2. 部署合约
启动 Ethereum Wallet,点击 CONTRACTS 按钮,进入合约管理界面
点击 DEPLOY NEW CONTRACT 按钮,部署一个新合约
复制粘贴合约文件到 SOLIDITY CONTRACT SOURCE CODE 下方
SELECT CONTRACT TO DEPLOY 列表选择 “Token ERC 20”
Initial supply 是初始发行货币量
Token name 是代币名称
Token symbol 是代币符号
拉动滚动调,找到下方 “DEPLOY”按钮,点击该按钮。
输入账号密码,并点击“SEND TRANSACTION” 按钮。
ERC20代币创建完成
7.1.3. 代币转账
进入钱包可以看到当前账号的以太币数量,在下方还能看到 ERC20 代币。
点击 SEND 按钮
填写 TO 地址 和 代币 500 个,点击 SEND 按钮
进入目标账号查看余额。
7.1.4. Verify And Publish
查看合约执行状态等待执行完成 TxReceipt Status:Success
点击合约地址,查看合约
进入 Code 选项卡,点击 Verify And Publish 按钮
输入合约名称 Contract Name,选择编译器版本 Compiler,点击 Fetch From Gist 按钮输入 Gist 上的合约地址。
Optimization 选择 Yes
勾选验证码, 然后点击 Verify And Publish 按钮
合约校验成功
7.1.5. Links 链接更新
复制签名信息
进入 MyEtherWallet 签名页面 https://www.myetherwallet.com/signmsg.html
粘贴签名信息
选择私钥签名
解锁账号
签名,复制 sig 的值
粘贴 sig,然后点击 Verify 按钮
信息填写完成后点击“Send Message” 保存
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