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lua_pcall

发布于 2019-08-25 13:16:53 字数 1704 浏览 1337 评论 0 收藏 0

lua_pcall (lua_State *L, int nargs, int nresults, int errfunc);

Calls a function in protected mode.

Both nargs and nresults have the same meaning as in lua_call. If there are no errors during the call, lua_pcall behaves exactly like lua_call. However, if there is any error, lua_pcall catches it, pushes a single value on the stack (the error message), and returns an error code. Like lua_call, lua_pcall always removes the function and its arguments from the stack.

If errfunc is 0, then the error message returned on the stack is exactly the original error message. Otherwise, errfunc is the stack index of an error handler function. (In the current implementation, this index cannot be a pseudo-index.) In case of runtime errors, this function will be called with the error message and its return value will be the message returned on the stack by lua_pcall.

Typically, the error handler function is used to add more debug information to the error message, such as a stack traceback. Such information cannot be gathered after the return of lua_pcall, since by then the stack has unwound.

The lua_pcall function returns 0 in case of success or one of the following error codes (defined in lua.h):

  • LUA_ERRRUN: a runtime error.
  • LUA_ERRMEM: memory allocation error. For such errors, Lua does not call the error handler function.
  • LUA_ERRERR: error while running the error handler function.

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