- 1 - 介绍
- 2.1 - 语法约定
- 2.10.1 - 垃圾收集的元方法
- 2.10.2 - Weak Table(弱表)
- 2.10 - 垃圾收集
- 2.11 - Coroutine (协同例程)
- 2.2.1 - 强制转换
- 2.2 - 值与类型
- 2.3 - 变量
- 2.4.1 - Chunk(语句组)
- 2.4.2 - 语句块
- 2.4.3 - 赋值
- 2.4.4 - 控制结构
- 2.4.5 - For 语句
- 2.4.6 - 把函数调用作为语句段
- 2.4.7 - 局部变量声名
- 2.4 - 语句段(Statement)
- 2.5.1 - 数学运算操作符
- 2.5.2 - 比较操作符
- 2.5.3 - 逻辑操作符
- 2.5.4 - 连接符
- 2.5.5 - 取长度操作符
- 2.5.6 - 优先级
- 2.5.7 - Table 构造
- 2.5.8 - 函数调用
- 2.5.9 - 函数定义
- 2.5 - 表达式
- 2.6 - 可视规则
- 2.7 - 错误处理
- 2.8 - Metatable(元表)
- 2.9 - 环境
- 2 - 语言
- 3.1 - 堆栈
- 3.2 - 堆栈尺寸
- 3.3 - 伪索引
- 3.4 - C Closure
- 3.5 - 注册表
- 3.6 - C 中的错误处理
- 3.7 - 函数和类型
- 3.8 - 调试接口
- 3 - 程序接口(API)
- 4.1 - Functions and Types
- 4 - The Auxiliary Library
- 5.1 - Basic Functions
- 5.2 - Coroutine Manipulation
- 5.3 - Modules
- 5.4 - String Manipulation
- 5.5 - Table Manipulation
- 5.6 - Mathematical Functions
- 5.7 - Input and Output Facilities
- 5.8 - Operating System Facilities
- 5.9 - The Debug Library
- 5 - Standard Libraries
- 6 - Lua Stand-alone
- 7.1 - Changes in the Language
- 7.2 - Changes in the Libraries
- 7.3 - Changes in the API
- 7 - Incompatibilities with the Previous Version
- 8 - The Complete Syntax of Lua
- Captures
- Character Class:
- luaL_addchar
- luaL_addlstring
- luaL_addsize
- luaL_addstring
- luaL_addvalue
- luaL_argcheck
- luaL_argerror
- luaL_Buffer
- luaL_buffinit
- luaL_callmeta
- luaL_checkany
- luaL_checkint
- luaL_checkinteger
- luaL_checklong
- luaL_checklstring
- luaL_checknumber
- luaL_checkoption
- luaL_checkstack
- luaL_checkstring
- luaL_checktype
- luaL_checkudata
- luaL_dofile
- luaL_dostring
- luaL_error
- luaL_getmetafield
- luaL_getmetatable
- luaL_gsub
- luaL_loadbuffer
- luaL_loadfile
- luaL_loadstring
- luaL_newmetatable
- luaL_newstate
- luaL_openlibs
- luaL_optint
- luaL_optinteger
- luaL_optlong
- luaL_optlstring
- luaL_optnumber
- luaL_optstring
- luaL_prepbuffer
- luaL_pushresult
- luaL_ref
- luaL_Reg
- luaL_register
- luaL_typename
- luaL_typerror
- luaL_unref
- luaL_where
- lua_Alloc
- lua_atpanic
- lua_call
- lua_CFunction
- lua_checkstack
- lua_close
- lua_concat
- lua_cpcall
- lua_createtable
- lua_Debug
- lua_dump
- lua_equal
- lua_error
- lua_gc
- lua_getallocf
- lua_getfenv
- lua_getfield
- lua_getglobal
- lua_gethook
- lua_gethookcount
- lua_gethookmask
- lua_getinfo
- lua_getlocal
- lua_getmetatable
- lua_getstack
- lua_gettable
- lua_gettop
- lua_getupvalue
- lua_Hook
- lua_insert
- lua_Integer
- lua_isboolean
- lua_iscfunction
- lua_isfunction
- lua_islightuserdata
- lua_isnil
- lua_isnumber
- lua_isstring
- lua_istable
- lua_isthread
- lua_isuserdata
- lua_lessthan
- lua_load
- lua_newstate
- lua_newtable
- lua_newthread
- lua_newuserdata
- lua_next
- lua_Number
- lua_objlen
- lua_pcall
- lua_pop
- lua_pushboolean
- lua_pushcclosure
- lua_pushcfunction
- lua_pushfstring
- lua_pushinteger
- lua_pushlightuserdata
- lua_pushlstring
- lua_pushnil
- lua_pushnumber
- lua_pushstring
- lua_pushthread
- lua_pushvalue
- lua_pushvfstring
- lua_rawequal
- lua_rawget
- lua_rawgeti
- lua_rawset
- lua_rawseti
- lua_Reader
- lua_register
- lua_remove
- lua_replace
- lua_resume
- lua_setallocf
- lua_setfenv
- lua_setfield
- lua_setglobal
- lua_sethook
- lua_setlocal
- lua_setmetatable
- lua_settable
- lua_settop
- lua_setupvalue
- lua_State
- lua_status
- lua_toboolean
- lua_tocfunction
- lua_tointeger
- lua_tolstring
- lua_tonumber
- lua_topointer
- lua_tostring
- lua_tothread
- lua_touserdata
- lua_type
- lua_typename
- lua_Writer
- lua_xmove
- lua_yield
- Pattern:
- Pattern Item:
- assert (v [, message])
- collectgarbage (opt [, arg])
- coroutine.create (f)
- coroutine.resume (co [, val1, ···])
- coroutine.running ()
- coroutine.status (co)
- coroutine.wrap (f)
- coroutine.yield (···)
- debug.debug ()
- debug.getfenv (o)
- debug.gethook ([thread])
- debug.getinfo ([thread,] function [, what])
- debug.getlocal ([thread,] level, local)
- debug.getmetatable (object)
- debug.getregistry ()
- debug.getupvalue (func, up)
- debug.setfenv (object, table)
- debug.sethook ([thread,] hook, mask [, count])
- debug.setlocal ([thread,] level, local, value)
- debug.setmetatable (object, table)
- debug.setupvalue (func, up, value)
- debug.traceback ([thread,] [message])
- dofile (filename)
- error (message [, level])
- getfenv (f)
- getmetatable (object)
- io.close ([file])
- io.flush ()
- io.input ([file])
- io.lines ([filename])
- io.open (filename [, mode])
- io.output ([file])
- io.popen ([prog [, mode]])
- io.read (···)
- io.tmpfile ()
- io.type (obj)
- io.write (···)
- ipairs (t)
- load (func [, chunkname])
- loadfile ([filename])
- loadstring (string [, chunkname])
- math.abs (x)
- math.acos (x)
- math.asin (x)
- math.atan (x)
- math.atan2 (x, y)
- math.ceil (x)
- math.cos (x)
- math.cosh (x)
- math.deg (x)
- math.exp (x)
- math.floor (x)
- math.fmod (x, y)
- math.frexp (x)
- math.huge
- math.ldexp (m, e)
- math.log (x)
- math.log10 (x)
- math.max (x, ···)
- math.min (x, ···)
- math.modf (x)
- math.pi
- math.pow (x, y)
- math.rad (x)
- math.random ([m [, n]])
- math.randomseed (x)
- math.sin (x)
- math.sinh (x)
- math.sqrt (x)
- math.tan (x)
- math.tanh (x)
- module (name [, ···])
- next (table [, index])
- os.clock ()
- os.date ([format [, time]])
- os.difftime (t2, t1)
- os.execute ([command])
- os.exit ([code])
- os.getenv (varname)
- os.remove (filename)
- os.rename (oldname, newname)
- os.setlocale (locale [, category])
- os.time ([table])
- os.tmpname ()
- package.cpath
- package.loaded
- package.loadlib (libname, funcname)
- package.path
- package.preload
- package.seeall (module)
- pairs (t)
- pcall (f, arg1, ···)
- print (···)
- rawequal (v1, v2)
- rawget (table, index)
- rawset (table, index, value)
- require (modname)
- select (index, ···)
- setfenv (f, table)
- setmetatable (table, metatable)
- string.byte (s [, i [, j]])
- string.char (···)
- string.dump (function)
- string.find (s, pattern [, init [, plain]])
- string.format (formatstring, ···)
- string.gmatch (s, pattern)
- string.gsub (s, pattern, repl [, n])
- string.len (s)
- string.lower (s)
- string.match (s, pattern [, init])
- string.rep (s, n)
- string.reverse (s)
- string.sub (s, i [, j])
- string.upper (s)
- table.concat (table [, sep [, i [, j]]])
- table.insert (table, [pos,] value)
- table.maxn (table)
- table.remove (table [, pos])
- table.sort (table [, comp])
- tonumber (e [, base])
- tostring (e)
- type (v)
- unpack (list [, i [, j]])
- xpcall (f, err)
- _G
- _VERSION
- file:close ()
- file:flush ()
- file:lines ()
- file:read (...)
- file:seek ([whence] [, offset])
- file:setvbuf (mode [, size])
- file:write (...)
lua_CFunction
typedef int (*lua_CFunction) (lua_State *L);
Type for C functions.
In order to communicate properly with Lua, a C function must use the following protocol, which defines the way parameters and results are passed: a C function receives its arguments from Lua in its stack in direct order (the first argument is pushed first). So, when the function starts, lua_gettop(L)
returns the number of arguments received by the function. The first argument (if any) is at index 1 and its last argument is at index lua_gettop(L)
. To return values to Lua, a C function just pushes them onto the stack, in direct order (the first result is pushed first), and returns the number of results. Any other value in the stack below the results will be properly discarded by Lua. Like a Lua function, a C function called by Lua can also return many results.
As an example, the following function receives a variable number of numerical arguments and returns their average and sum:
static int foo (lua_State *L) { int n = lua_gettop(L); /* number of arguments */ lua_Number sum = 0; int i; for (i = 1; i <= n; i++) { if (!lua_isnumber(L, i)) { lua_pushstring(L, "incorrect argument to function 'average'"); lua_error(L); } sum += lua_tonumber(L, i); } lua_pushnumber(L, sum/n); /* first result */ lua_pushnumber(L, sum); /* second result */ return 2; /* number of results */ }
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