- Getting Started
- Using Matchers
- Testing Asynchronous Code
- Setup and Teardown
- Mock Functions
- Jest Platform
- Jest Community
- More Resources
- Snapshot Testing
- An Async Example
- Timer Mocks
- Manual Mocks
- ES6 Class Mocks
- Bypassing module mocks
- Using with webpack
- Using with puppeteer
- Using with MongoDB
- Using with DynamoDB
- DOM Manipulation
- Watch Plugins
- Migrating to Jest
- Troubleshooting
- Architecture
- Testing React Apps
- Testing React Native Apps
- Testing Web Frameworks
- Expect
- Mock Functions
- The Jest Object
- Configuring Jest
- Jest CLI Options
- Globals
Timer Mocks
原生的定时器函数(如:setTimeout
, setInterval
, clearTimeout
, clearInterval
)并不是很方便测试,因为程序需要等待相应的延时。 Jest can swap out timers with functions that allow you to control the passage of time. Great Scott!
// timerGame.js
'use strict';
function timerGame(callback) {
console.log('Ready....go!');
setTimeout(() => {
console.log("Time's up -- stop!");
callback && callback();
}, 1000);
}
module.exports = timerGame;
// __tests__/timerGame-test.js
'use strict';
jest.useFakeTimers();
test('waits 1 second before ending the game', () => {
const timerGame = require('../timerGame');
timerGame();
expect(setTimeout).toHaveBeenCalledTimes(1);
expect(setTimeout).toHaveBeenLastCalledWith(expect.any(Function), 1000);
});
在这里我们通过jest.useFakeTimers();
来模拟定时器函数。 通过mock函数可以模拟setTimeout和其他的定时器函数。 如果你需要在一个文件或一个describe块中运行多次测试,可以在每次测试前手动添加jest.useFakeTimers();
,或者在beforeEach
中添加。 如果不这样做的话将导致内部的定时器不被重置。
Run All Timers
对于这个模块我们还需要写一个测试,用于判断回调函数是否在1秒后被调用的。 为此,我们将使用Jest的定时器控制API,用于在测试中将时间“快进”到正确的时间点。
test('calls the callback after 1 second', () => {
const timerGame = require('../timerGame');
const callback = jest.fn();
timerGame(callback);
// 在这个时间点,定时器的回调不应该被执行
expect(callback).not.toBeCalled();
// “快进”时间使得所有定时器回调被执行
jest.runAllTimers();
// 现在回调函数应该被调用了!
expect(callback).toBeCalled();
expect(callback).toHaveBeenCalledTimes(1);
});
Run Pending Timers
在某些场景下你可能还需要“循环定时器”——在定时器的callback函数中再次设置一个新定时器。 对于这种情况,如果将定时器一直运行下去那将陷入死循环,所以在此场景下不应该使用jest.runAllTimers()
For these cases you might use jest.runOnlyPendingTimers()
:
// infiniteTimerGame.js
'use strict';
function infiniteTimerGame(callback) {
console.log('Ready....go!');
setTimeout(() => {
console.log("Time's up! 10 seconds before the next game starts...");
callback && callback();
// Schedule the next game in 10 seconds
setTimeout(() => {
infiniteTimerGame(callback);
}, 10000);
}, 1000);
}
module.exports = infiniteTimerGame;
// __tests__/infiniteTimerGame-test.js
'use strict';
jest.useFakeTimers();
describe('infiniteTimerGame', () => {
test('schedules a 10-second timer after 1 second', () => {
const infiniteTimerGame = require('../infiniteTimerGame');
const callback = jest.fn();
infiniteTimerGame(callback);
// At this point in time, there should have been a single call to
// setTimeout to schedule the end of the game in 1 second.
expect(setTimeout).toHaveBeenCalledTimes(1);
expect(setTimeout).toHaveBeenLastCalledWith(expect.any(Function), 1000);
// Fast forward and exhaust only currently pending timers
// (but not any new timers that get created during that process)
jest.runOnlyPendingTimers();
// At this point, our 1-second timer should have fired it's callback
expect(callback).toBeCalled();
// And it should have created a new timer to start the game over in
// 10 seconds
expect(setTimeout).toHaveBeenCalledTimes(2);
expect(setTimeout).toHaveBeenLastCalledWith(expect.any(Function), 10000);
});
});
Advance Timers by Time
从22.0.0版本的Jest开始,runTimersToTime
被重命名为advanceTimersByTime
。
另一种可选方式是使用 jeste. advancertimersbytime (msToRun)
。 When this API is called, all timers are advanced by msToRun
milliseconds. 所有通过setTimeout() 或setInterval() 而处于任务队列中等待中的“宏任务”和一切其他应该在本时间片中被执行的东西都应该被执行。 Additionally if those macro-tasks schedule new macro-tasks that would be executed within the same time frame, those will be executed until there are no more macro-tasks remaining in the queue that should be run within msToRun milliseconds.
// timerGame.js
'use strict';
function timerGame(callback) {
console.log('Ready....go!');
setTimeout(() => {
console.log("Time's up -- stop!");
callback && callback();
}, 1000);
}
module.exports = timerGame;
it('calls the callback after 1 second via advanceTimersByTime', () => {
const timerGame = require('../timerGame');
const callback = jest.fn();
timerGame(callback);
// 在这个时间点,回调函数不应该被执行
expect(callback).not.toBeCalled();
// “快进”时间,使得所有定时器回调都被执行
jest.advanceTimersByTime(1000);
// 到这里,所有的定时器回调都应该被执行了!
expect(callback).toBeCalled();
expect(callback).toHaveBeenCalledTimes(1);
});
Lastly, it may occasionally be useful in some tests to be able to clear all of the pending timers. For this, we have jest.clearAllTimers()
.
这个例子的代码位于:examples/timer。
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