- Accessible Map
- Advanced Mapbox Vector Tiles
- 高级地图定位
- 地图加载 GIF 动图
- ArcGIS REST Feature Service
- Attributions
- 波段对比度调节
- Bing Maps
- Box Selection
- Canvas Tiles
- CartoDB source example
- Change Tile Layer Style
- Cloud Optimized GeoTIFF (COG)
- Cloud Optimized GeoTIFF (COG) from a Blob
- Clustered Features
- Color Manipulation
- Constrained Extent
- Constrained Zoom
- Custom Animation
- Custom Canvas Tiles
- 自定义圆形渲染
- 自定义控件
- 自定义拖拽上传展示数据(KMZ)
- 自定义拖拽上传展示数据 (MVT 预览)
- 自定义触发器渲染
- 自定义交互
- 地图自定义 dom 元素(element)
- 自定义鹰眼
- 自定义面状图形要素样式
- 自定义瓦片 WMS
- 自定义提示信息
- d3 集成
- 数据瓦片
- 设备定位
- 拖拽加载数据
- 拖拽 Image Vector
- 拖拽,旋转和缩放
- 绘制和修改图形要素(Features)
- 绘制和编辑测地线(Geodesic)圆
- 绘制图形要素(Feature)
- 绘制规则图形
- 动态聚合
- 动画展示数据
- 地震位置聚合图
- 地震位置热力图
- 渲染 KML 中的地震数据
- 自定义图形渲染地震数据
- 可编辑的 ArcGIS REST 图形要素服务
- EPSG:4326
- 导出 PDF 示例
- 范围(Extent)交互
- 外部地图
- 使用 WebGL 过滤图形要素
- 航班飞行动画
- Fractal 渲染
- 自由绘制
- 全屏控件
- 带有扩展element的全屏控件
- 全屏拖拽,旋转,缩放
- Geographic Coordinates
- Geographic Editing
- GeoJSON
- 集成 geojson-vt
- 地理位置
- GeoTIFF 瓦片金字塔
- GeoTIFF with Overviews
- GPX 数据
- 高 DPI WMTS
- 点击容许偏差
- Icon 比例
- Icon 颜色
- Icon 位置修改
- Icon 像素操作
- Icon Sprites with WebGL
- Icon 渲染
- IGC 数据
- IGN WMTS
- IIIF 影像 API
- ArcGIS 图像地图服务
- 图片过滤
- 图像载入事件
- 图像重投影
- 即时渲染 (地理)
- 插值
- 集成 JSTS
- KML
- Layer 裁剪
- 图层组
- 图层 最小/最大 分辨率
- 图层透明度
- 图层鼠标透视
- 图层卷帘
- 图层卷帘 (WebGL)
- 图层层级(Z-Index)
- 图层缩放限制
- 懒加载资源
- 限制图层范围
- 线段箭头
- 载入中旋转动画
- 局部的 OpenStreetMap
- 鼠标放大镜效果
- 地图打印(导出)
- 地图经纬网格
- 地图链接地址
- Mapbox 矢量图层
- Mapbox 矢量瓦片
- Mapbox-gl 图层
- MapGuide Untiled
- 地图点图标动画
- 测量
- 使用矢量样式测量
- 修改图形要素(Features)
- 修改图形要素测试
- 显示鼠标位置
- 地图平移(拖拽)结束事件
- 定位控件
- NDVI from a Sentinel 2 COG
- 动态颜色斜率 NDVI
- NDVI+NDWI from two 16-bit COGs
- OGC 地图瓦片
- OGC 地图瓦片 (地理)
- OGC 矢量瓦片
- OpenStreetMap 重投影
- 带有比例尺控件的 OpenStreetMap 重投影
- OSM 矢量瓦片
- OSM XML
- 覆盖物(Overlay)
- 鹰眼地图控件
- 页面滚动
- 拖拽和页面滚动
- Permalink
- Pinch Zoom
- Popup
- Preload Tiles
- 按比例导出地图
- 投影和比例尺
- 栅格重投影
- 栅格资源
- 区域增长
- Regular Shapes
- Render geometries to a canvas
- Rendering 16-bit NumpyTiles
- Reprojection with EPSG.io Search
- Reusable Source
- Rich Text Labels
- Scale and Rotate using Modify Interaction
- Scale Line
- Sea Level
- Sea Level (with WebGL)
- Select Features
- Select Features by Hover
- Select multiple Features
- Semi-Transparent Layer
- Shaded Relief
- Shaded Relief (with WebGL)
- Shared Views
- Simple Map
- Single Image WMS
- Single Image WMS with Proj4js
- Smoothing lines using Chaikins algorithm
- Snap Interaction
- Sphere Mollweide
- Stamen Tiles
- Static Image
- Street Labels
- Style renderer
- Styling feature with CanvasGradient or CanvasPattern
- SVG Layer
- Synthetic Lines
- Synthetic Points
- Teleporting Maps
- Tile Load Events
- Tile Transitions
- Tiled ArcGIS MapServer
- Tiled WMS
- Tiled WMS Wrapping
- TileJSON
- Timezones in KML
- Tissot Indicatrix
- TopoJSON
- topolis integration
- Tracing around a polygon
- Translate Features
- turf.js
- UTFGrid
- Vector Clipping Layer
- Vector Image Layer
- Vector Label Decluttering
- Vector Labels
- Vector Labels - Justify Text
- Vector Layer
- Vector Layer Hit Detection
- Vector Tile Info
- Vector Tile Selection
- Vector tiles created from a Mapbox Style object
- Vector tiles in EPSG:4326
- Vector tiles rendered in an offscreen canvas
- View Animation
- View Min-Zoom
- View Padding
- View Rotation
- WebGL points layer
- WebGL Tile Layer Styles
- WebGL Tiles
- WebGL Vector Layer
- WFS
- WFS - GetFeature
- WFS with geographic coordinates
- Wind Arrows
- WKB
- WKT
- WMS 512x256 Tiles
- WMS Capabilities Parsing
- WMS GetFeatureInfo (Image Layer)
- WMS GetFeatureInfo (Layers)
- WMS GetFeatureInfo (Tile Layer)
- WMS GetLegendGraphic
- WMS 时序渲染
- 无投影 WMS
- WMTS
- WMTS Capabilities 解析
- 从 Capabilities 加载 WMTS
- WMTS 瓦片转换
- XYZ
- XYZ Esri
- XYZ 视网膜瓦片
- 缩放滑块
- Zoomify
文章来源于网络收集而来,版权归原创者所有,如有侵权请及时联系!
d3 集成
本示例演示 OpenLayers 集成 d3。
本示例演示加载 TopoJSON 多边形数据,使用 d3 的(d3.geo.path
) 将这些多边形渲染为 SVG 元素对象。
main.js
import 'ol/ol.css';
import Map from 'ol/Map';
import SourceState from 'ol/source/State';
import Stamen from 'ol/source/Stamen';
import View from 'ol/View';
import {Layer, Tile as TileLayer} from 'ol/layer';
import {fromLonLat, toLonLat} from 'ol/proj';
import {getCenter, getWidth} from 'ol/extent';
class CanvasLayer extends Layer {
constructor(options) {
super(options);
this.features = options.features;
this.svg = d3
.select(document.createElement('div'))
.append('svg')
.style('position', 'absolute');
this.svg.append('path').datum(this.features).attr('class', 'boundary');
}
getSourceState() {
return SourceState.READY;
}
render(frameState) {
const width = frameState.size[0];
const height = frameState.size[1];
const projection = frameState.viewState.projection;
const d3Projection = d3.geoMercator().scale(1).translate([0, 0]);
let d3Path = d3.geoPath().projection(d3Projection);
const pixelBounds = d3Path.bounds(this.features);
const pixelBoundsWidth = pixelBounds[1][0] - pixelBounds[0][0];
const pixelBoundsHeight = pixelBounds[1][1] - pixelBounds[0][1];
const geoBounds = d3.geoBounds(this.features);
const geoBoundsLeftBottom = fromLonLat(geoBounds[0], projection);
const geoBoundsRightTop = fromLonLat(geoBounds[1], projection);
let geoBoundsWidth = geoBoundsRightTop[0] - geoBoundsLeftBottom[0];
if (geoBoundsWidth < 0) {
geoBoundsWidth += getWidth(projection.getExtent());
}
const geoBoundsHeight = geoBoundsRightTop[1] - geoBoundsLeftBottom[1];
const widthResolution = geoBoundsWidth / pixelBoundsWidth;
const heightResolution = geoBoundsHeight / pixelBoundsHeight;
const r = Math.max(widthResolution, heightResolution);
const scale = r / frameState.viewState.resolution;
const center = toLonLat(getCenter(frameState.extent), projection);
const angle = (-frameState.viewState.rotation * 180) / Math.PI;
d3Projection
.scale(scale)
.center(center)
.translate([width / 2, height / 2])
.angle(angle);
d3Path = d3Path.projection(d3Projection);
d3Path(this.features);
this.svg.attr('width', width);
this.svg.attr('height', height);
this.svg.select('path').attr('d', d3Path);
return this.svg.node();
}
}
const map = new Map({
layers: [
new TileLayer({
source: new Stamen({
layer: 'watercolor',
}),
}),
],
target: 'map',
view: new View({
center: fromLonLat([-97, 38]),
zoom: 4,
}),
});
/**
* Load the topojson data and create an ol/layer/Image for that data.
*/
d3.json('data/topojson/us.json').then(function (us) {
const layer = new CanvasLayer({
features: topojson.feature(us, us.objects.counties),
});
map.addLayer(layer);
});
index.html
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>d3 Integration</title>
<!-- Pointer events polyfill for old browsers, see https://caniuse.com/#feat=pointer -->
<script src="https://unpkg.com/elm-pep"></script>
<!-- The line below is only needed for old environments like Internet Explorer and Android 4.x -->
<script src="https://cdn.polyfill.io/v3/polyfill.min.js?features=fetch,requestAnimationFrame,Element.prototype.classList,URL,TextDecoder,Number.isInteger"></script>
<script src="https://unpkg.com/d3@6.7.0/dist/d3.min.js"></script>
<script src="https://unpkg.com/topojson@3.0.2/dist/topojson.js"></script>
<style>
.map {
width: 100%;
height:400px;
}
path.boundary {
fill: none;
stroke: #777;
}
</style>
</head>
<body>
<div id="map" class="map"></div>
<script src="main.js"></script>
</body>
</html>
package.json
{
"name": "d3",
"dependencies": {
"ol": "7.1.0"
},
"devDependencies": {
"parcel": "^2.0.0-beta.1"
},
"scripts": {
"start": "parcel index.html",
"build": "parcel build --public-url . index.html"
}
}
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