- Install
- Set up an editor
- Test drive
- Write your first Flutter app, part 1
- Learn more
- Flutter for Android developers
- Flutter for iOS developers
- Flutter for React Native developers
- Flutter for web developers
- Flutter for Xamarin.Forms developers
- Introduction to declarative UI
- Cookbook
- Codelabs
- Tutorials
- User interface
- Introduction to widgets
- Layouts in Flutter
- Layout tutorial
- Dealing with box constraints
- Adding interactivity to your Flutter app
- Adding assets and images
- Navigation & routing
- Introduction to animations
- Animations overview
- Animations tutorial
- Hero Animations
- Staggered Animations
- Advanced UI
- Slivers
- Taps, drags, and other gestures
- Widget catalog
- Data & backend
- State management
- State management
- Start thinking declaratively
- Differentiate between ephemeral state and app state
- Simple app state management
- List of state management approaches
- JSON and serialization
- Firebase
- Accessibility & internationalization
- Accessibility
- Internationalizing Flutter apps
- Platform integration
- Writing custom platform-specific code
- Packages & plugins
- Using packages
- Developing packages & plugins
- Background processes
- Tools & techniques
- Android Studio / IntelliJ
- Visual Studio Code
- Upgrading Flutter
- Hot reload
- Code formatting
- Debugging Flutter apps
- Using OEM debuggers
- Flutter's build modes
- Testing Flutter apps
- Performance best practices
- Flutter performance profiling
- Creating flavors for Flutter
- Preparing an Android App for Release
- Preparing an iOS App for Release
- Continuous Delivery using fastlane with Flutter
- Bootstrap into Dart
- Inside Flutter
- Platform specific behaviors and adaptations
- Technical Overview
- Technical videos
- FAQ
- Flutter widget index
- Install
- Windows install
- MacOS install
- Linux install
- Set up an editor
- Write your first Flutter app, part 1
- Learn more
- Cupertino (iOS-style) widgets
- Layout widgets
- Animation and motion widgets
- Retrieve the value of a text field
- Basic widgets
- Material Components widgets
- Animate the properties of a Container
- Fade a Widget in and out
- Add a Drawer to a screen
- Displaying SnackBars
- Exporting fonts from a package
- Updating the UI based on orientation
- Using Themes to share colors and font styles
- Using custom fonts
- Working with Tabs
- Building a form with validation
- Create and style a text field
- Focus on a Text Field
- Handling changes to a text field
- Retrieve the value of a text field
- Adding Material Touch Ripples
- Handling Taps
- Implement Swipe to Dismiss
- Display images from the internet
- Fade in images with a placeholder
- Working with cached images
- Basic List
- Create a horizontal list
- Creating a Grid List
- Creating lists with different types of items
- Place a floating app bar above a list
- Working with long lists
- Report errors to a service
- Animating a Widget across screens
- Navigate to a new screen and back
- Navigate with named routes
- Pass arguments to a named route
- Return data from a screen
- Send data to a new screen
- Fetch data from the internet
- Making authenticated requests
- Parsing JSON in the background
- Working with WebSockets
- Persist data with SQLite
- Reading and Writing Files
- Storing key-value data on disk
- Play and pause a video
- Take a picture using the Camera
- An introduction to integration testing
- Performance profiling
- Scrolling
- An introduction to unit testing
- Mock dependencies using Mockito
- An introduction to widget testing
- Finding widgets
- Tapping, dragging and entering text
- Development
- Introduction to widgets
- Layout tutorial
- Dealing with box constraints
- Adding interactivity to your Flutter app
- Adding assets and images
- Navigation & routing
- Navigate to a new screen and back
- Send data to a new screen
- Return data from a screen
- Navigate with named routes
- Animating a Widget across screens
- AnimatedList
- Sample App Catalog
- Animations overview
- Animations tutorial
- Staggered Animations
- Slivers
- Taps, drags, and other gestures
- Accessibility widgets
- Assets, images, and icon widgets
- Async widgets
- Input widgets
- Interaction model widgets
- Painting and effect widgets
- Scrolling widgets
- Styling widgets
- Text widgets
- State management
- Start thinking declaratively
- Differentiate between ephemeral state and app state
- Simple app state management
- List of state management approaches
- JSON and serialization
- Accessibility
- Internationalizing Flutter apps
- Writing custom platform-specific code
- Using packages
- Fetch data from the internet
- Developing packages & plugins
- Background processes
- Android Studio / IntelliJ
- Set up an editor
- Flutter inspector
- Creating Useful Bug Reports
- Visual Studio Code
- Set up an editor
- Upgrading Flutter
- Hot reload
- Code formatting
Testing Flutter apps
The more features your app has, the harder it is to test manually. Automated tests help ensure that your app performs correctly before you publish it, while retaining your feature and bug fix velocity.
Automated testing falls into a few categories:
- A unit test tests a single function, method, or class.
- A widget test (in other UI frameworks referred to as component test) tests a single widget.
- An integration test tests a complete app or a large part of an app.
Generally speaking, a well-tested app has many unit and widget tests, tracked by code coverage, plus enough integration tests to cover all the important use cases. This advice is based on the fact that there are trade-offs between different kinds of testing, seen below.
Unit | Widget | Integration | |
---|---|---|---|
Confidence | Low | Higher | Highest |
Maintenance cost | Low | Higher | Highest |
Dependencies | Few | More | Most |
Execution speed | Quick | Slower | Slowest |
Unit tests
A unit test tests a single function, method, or class. The goal of a unit test is to verify the correctness of a unit of logic under a variety of conditions. External dependencies of the unit under test are generally mocked out. Unit tests generally don’t read from or write to disk, render to screen, or receive user actions from outside the process running the test.
Recipes
Widget tests
A widget test (in other UI frameworks referred to as component test) tests a single widget. The goal of a widget test is to verify that the widget’s UI looks and interacts as expected. Testing a widget involves multiple classes and requires a test environment that provides the appropriate widget lifecycle context.
For example, the Widget being tested should be able to receive and respond to user actions and events, perform layout, and instantiate child widgets. A widget test is therefore more comprehensive than a unit test. However, like a unit test, a widget test’s environment is replaced with an implementation much simpler than a full-blown UI system.
Recipes
Integration tests
An integration test tests a complete app or a large part of an app. The goal of an integration test is to verify that all the widgets and services being tested work together other as expected. Furthermore, you can use integration tests to verify your app’s performance.
Generally, an integration test runs on a real device or an OS emulator, such as iOS Simulator or Android Emulator. The app under test is typically isolated from the test driver code to avoid skewing the results.
Recipes
Continuous integration services
Continuous integration (CI) services allow you to run your tests automatically when pushing new code changes. This provides timely feedback on whether the code changes work as expected and do not introduce bugs.
For information on running tests on various continuous integration services, please see the following:
- Continuous Delivery using fastlane with Flutter
- Test Flutter apps on Travis
- GitLab Continuous Integration (GitLab CI/CD). You’ll need to create and configure a
.gitlab-ci.yml
file. You can find an example in the flutter_redux library. - Codemagic CI/CD for Flutter
- Flutter CI/CD with Bitrise
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