- Install
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- Write your first Flutter app, part 1
- Learn more
- Flutter for Android developers
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- Introduction to declarative UI
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- State management
- Start thinking declaratively
- Differentiate between ephemeral state and app state
- Simple app state management
- List of state management approaches
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- Accessibility
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- Android Studio / IntelliJ
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- Upgrading Flutter
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- Creating flavors for Flutter
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- Continuous Delivery using fastlane with Flutter
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- Inside Flutter
- Platform specific behaviors and adaptations
- Technical Overview
- Technical videos
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- Flutter widget index
- Install
- Windows install
- MacOS install
- Linux install
- Set up an editor
- Write your first Flutter app, part 1
- Learn more
- Cupertino (iOS-style) widgets
- Layout widgets
- Animation and motion widgets
- Retrieve the value of a text field
- Basic widgets
- Material Components widgets
- Animate the properties of a Container
- Fade a Widget in and out
- Add a Drawer to a screen
- Displaying SnackBars
- Exporting fonts from a package
- Updating the UI based on orientation
- Using Themes to share colors and font styles
- Using custom fonts
- Working with Tabs
- Building a form with validation
- Create and style a text field
- Focus on a Text Field
- Handling changes to a text field
- Retrieve the value of a text field
- Adding Material Touch Ripples
- Handling Taps
- Implement Swipe to Dismiss
- Display images from the internet
- Fade in images with a placeholder
- Working with cached images
- Basic List
- Create a horizontal list
- Creating a Grid List
- Creating lists with different types of items
- Place a floating app bar above a list
- Working with long lists
- Report errors to a service
- Animating a Widget across screens
- Navigate to a new screen and back
- Navigate with named routes
- Pass arguments to a named route
- Return data from a screen
- Send data to a new screen
- Fetch data from the internet
- Making authenticated requests
- Parsing JSON in the background
- Working with WebSockets
- Persist data with SQLite
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- Play and pause a video
- Take a picture using the Camera
- An introduction to integration testing
- Performance profiling
- Scrolling
- An introduction to unit testing
- Mock dependencies using Mockito
- An introduction to widget testing
- Finding widgets
- Tapping, dragging and entering text
- Development
- Introduction to widgets
- Layout tutorial
- Dealing with box constraints
- Adding interactivity to your Flutter app
- Adding assets and images
- Navigation & routing
- Navigate to a new screen and back
- Send data to a new screen
- Return data from a screen
- Navigate with named routes
- Animating a Widget across screens
- AnimatedList
- Sample App Catalog
- Animations overview
- Animations tutorial
- Staggered Animations
- Slivers
- Taps, drags, and other gestures
- Accessibility widgets
- Assets, images, and icon widgets
- Async widgets
- Input widgets
- Interaction model widgets
- Painting and effect widgets
- Scrolling widgets
- Styling widgets
- Text widgets
- State management
- Start thinking declaratively
- Differentiate between ephemeral state and app state
- Simple app state management
- List of state management approaches
- JSON and serialization
- Accessibility
- Internationalizing Flutter apps
- Writing custom platform-specific code
- Using packages
- Fetch data from the internet
- Developing packages & plugins
- Background processes
- Android Studio / IntelliJ
- Set up an editor
- Flutter inspector
- Creating Useful Bug Reports
- Visual Studio Code
- Set up an editor
- Upgrading Flutter
- Hot reload
- Code formatting
Interaction model widgets
Respond to touch events and route users to different views.
See more widgets in the widget catalog.
Touch interactions
A widget that can be dragged from to a DragTarget. When a draggable widget recognizes the start of a drag gesture, it displays a feedback widget that tracks the user's finger across the screen. If the user lifts their finger while on top of a DragTarget, that target is given the opportunity to accept the data carried by the draggable.
DocumentationMakes its child draggable starting from long press.
DocumentationA widget that detects gestures. Attempts to recognize gestures that correspond to its non-null callbacks. If this widget has a child, it defers to that child for its sizing behavior. If it does not have a child, it grows to fit the parent instead.
DocumentationA widget that receives data when a Draggable widget is dropped. When a draggable is dragged on top of a drag target, the drag target is asked whether it will accept the data the draggable is carrying. If the user does drop the draggable on top of the drag target (and the drag target has indicated that it will accept the draggable's data), then the drag target is asked to accept the draggable's data.
DocumentationA widget that can be dismissed by dragging in the indicated direction. Dragging or flinging this widget in the DismissDirection causes the child to slide out of view. Following the slide animation, if resizeDuration is non-null, the Dismissible widget animates its height (or width, whichever is perpendicular to the dismiss direction) to zero over the resizeDuration.
DocumentationA widget that is invisible during hit testing. When ignoring is true, this widget (and its subtree) is invisible to hit testing. It still consumes space during layout and paints its child as usual. It just cannot be the target of located events, because it returns false from RenderBox.hitTest.
DocumentationA widget that absorbs pointers during hit testing. When absorbing is true, this widget prevents its subtree from receiving pointer events by terminating hit testing at itself. It still consumes space during layout and paints its child as usual. It just prevents its children from being the target of located events, because it returns true from RenderBox.hitTest.
DocumentationScrollable implements the interaction model for a scrollable widget, including gesture recognition, but does not have an opinion about how the viewport, which actually displays the children, is constructed.
DocumentationRouting
A widget that marks its child as being a candidate for hero animations.
DocumentationA widget that manages a set of child widgets with a stack discipline. Many apps have a navigator near the top of their widget hierarchy in order to display their logical history using an Overlay with the most recently visited pages visually on top of the older pages. Using this pattern lets the navigator visually transition from one page to another by moving the widgets around in the overlay. Similarly, the navigator can be used to show a dialog by positioning the dialog widget above the current page.
DocumentationSee more widgets in the widget catalog.
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