- Install
- Set up an editor
- Test drive
- Write your first Flutter app, part 1
- Learn more
- Flutter for Android developers
- Flutter for iOS developers
- Flutter for React Native developers
- Flutter for web developers
- Flutter for Xamarin.Forms developers
- Introduction to declarative UI
- Cookbook
- Codelabs
- Tutorials
- User interface
- Introduction to widgets
- Layouts in Flutter
- Layout tutorial
- Dealing with box constraints
- Adding interactivity to your Flutter app
- Adding assets and images
- Navigation & routing
- Introduction to animations
- Animations overview
- Animations tutorial
- Hero Animations
- Staggered Animations
- Advanced UI
- Slivers
- Taps, drags, and other gestures
- Widget catalog
- Data & backend
- State management
- State management
- Start thinking declaratively
- Differentiate between ephemeral state and app state
- Simple app state management
- List of state management approaches
- JSON and serialization
- Firebase
- Accessibility & internationalization
- Accessibility
- Internationalizing Flutter apps
- Platform integration
- Writing custom platform-specific code
- Packages & plugins
- Using packages
- Developing packages & plugins
- Background processes
- Tools & techniques
- Android Studio / IntelliJ
- Visual Studio Code
- Upgrading Flutter
- Hot reload
- Code formatting
- Debugging Flutter apps
- Using OEM debuggers
- Flutter's build modes
- Testing Flutter apps
- Performance best practices
- Flutter performance profiling
- Creating flavors for Flutter
- Preparing an Android App for Release
- Preparing an iOS App for Release
- Continuous Delivery using fastlane with Flutter
- Bootstrap into Dart
- Inside Flutter
- Platform specific behaviors and adaptations
- Technical Overview
- Technical videos
- FAQ
- Flutter widget index
- Install
- Windows install
- MacOS install
- Linux install
- Set up an editor
- Write your first Flutter app, part 1
- Learn more
- Cupertino (iOS-style) widgets
- Layout widgets
- Animation and motion widgets
- Retrieve the value of a text field
- Basic widgets
- Material Components widgets
- Animate the properties of a Container
- Fade a Widget in and out
- Add a Drawer to a screen
- Displaying SnackBars
- Exporting fonts from a package
- Updating the UI based on orientation
- Using Themes to share colors and font styles
- Using custom fonts
- Working with Tabs
- Building a form with validation
- Create and style a text field
- Focus on a Text Field
- Handling changes to a text field
- Retrieve the value of a text field
- Adding Material Touch Ripples
- Handling Taps
- Implement Swipe to Dismiss
- Display images from the internet
- Fade in images with a placeholder
- Working with cached images
- Basic List
- Create a horizontal list
- Creating a Grid List
- Creating lists with different types of items
- Place a floating app bar above a list
- Working with long lists
- Report errors to a service
- Animating a Widget across screens
- Navigate to a new screen and back
- Navigate with named routes
- Pass arguments to a named route
- Return data from a screen
- Send data to a new screen
- Fetch data from the internet
- Making authenticated requests
- Parsing JSON in the background
- Working with WebSockets
- Persist data with SQLite
- Reading and Writing Files
- Storing key-value data on disk
- Play and pause a video
- Take a picture using the Camera
- An introduction to integration testing
- Performance profiling
- Scrolling
- An introduction to unit testing
- Mock dependencies using Mockito
- An introduction to widget testing
- Finding widgets
- Tapping, dragging and entering text
- Development
- Introduction to widgets
- Layout tutorial
- Dealing with box constraints
- Adding interactivity to your Flutter app
- Adding assets and images
- Navigation & routing
- Navigate to a new screen and back
- Send data to a new screen
- Return data from a screen
- Navigate with named routes
- Animating a Widget across screens
- AnimatedList
- Sample App Catalog
- Animations overview
- Animations tutorial
- Staggered Animations
- Slivers
- Taps, drags, and other gestures
- Accessibility widgets
- Assets, images, and icon widgets
- Async widgets
- Input widgets
- Interaction model widgets
- Painting and effect widgets
- Scrolling widgets
- Styling widgets
- Text widgets
- State management
- Start thinking declaratively
- Differentiate between ephemeral state and app state
- Simple app state management
- List of state management approaches
- JSON and serialization
- Accessibility
- Internationalizing Flutter apps
- Writing custom platform-specific code
- Using packages
- Fetch data from the internet
- Developing packages & plugins
- Background processes
- Android Studio / IntelliJ
- Set up an editor
- Flutter inspector
- Creating Useful Bug Reports
- Visual Studio Code
- Set up an editor
- Upgrading Flutter
- Hot reload
- Code formatting
Storing key-value data on disk
If you have a relatively small collection of key-values that you’d like to save, you can use the shared_preferences plugin.
Normally you would have to write native platform integrations for storing data on both platforms. Fortunately, the shared_preferences plugin can be used to persist key-value data on disk. The shared preferences plugin wraps NSUserDefaults
on iOS and SharedPreferences
on Android, providing a persistent store for simple data.
Directions
- Add the dependency
- Save Data
- Read Data
- Remove Data
1. Add the dependency
Before starting, you need to add the shared_preferences plugin to the pubspec.yaml
file:
dependencies:
flutter:
sdk: flutter
shared_preferences: "<newest version>"
2. Save data
To persist data, use the setter methods provided by the SharedPreferences
class. Setter methods are available for various primitive types, such as setInt
, setBool
, and setString
.
Setter methods do two things: First, synchronously update the key-value pair in-memory. Then, persist the data to disk.
// obtain shared preferences
final prefs = await SharedPreferences.getInstance();
// set value
prefs.setInt('counter', counter);
3. Read data
To read data, use the appropriate getter method provided by the SharedPreferences
class. For each setter there is a corresponding getter. For example, you can use the getInt
, getBool
, and getString
methods.
final prefs = await SharedPreferences.getInstance();
// Try reading data from the counter key. If it does not exist, return 0.
final counter = prefs.getInt('counter') ?? 0;
4. Remove data
To delete data, use the remove
method.
final prefs = await SharedPreferences.getInstance();
prefs.remove('counter');
Supported types
While it is easy and convenient to use key-value storage, it has limitations:
- Only primitive types can be used:
int
,double
,bool
,string
andstringList
- It’s not designed to store a lot of data.
For more information about Shared Preferences on Android, see Shared preferences documentation on the Android developers website.
Testing support
It can be a good idea to test code that persists data using shared_preferences
. To do so, you’ll need to mock out the MethodChannel
used by the shared_preferences
library.
You can populate SharedPreferences
with initial values in your tests by running the following code in a setupAll
method in your test files:
const MethodChannel('plugins.flutter.io/shared_preferences')
.setMockMethodCallHandler((MethodCall methodCall) async {
if (methodCall.method == 'getAll') {
return <String, dynamic>{}; // set initial values here if desired
}
return null;
});
Example
import 'package:flutter/material.dart';
import 'package:shared_preferences/shared_preferences.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of the application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Shared preferences demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Shared preferences demo'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
@override
void initState() {
super.initState();
_loadCounter();
}
//Loading counter value on start
_loadCounter() async {
SharedPreferences prefs = await SharedPreferences.getInstance();
setState(() {
_counter = (prefs.getInt('counter') ?? 0);
});
}
//Incrementing counter after click
_incrementCounter() async {
SharedPreferences prefs = await SharedPreferences.getInstance();
setState(() {
_counter = (prefs.getInt('counter') ?? 0) + 1;
prefs.setInt('counter', _counter);
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.display1,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
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