- Install
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- Write your first Flutter app, part 1
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- Flutter for Android developers
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- Install
- Windows install
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- Set up an editor
- Write your first Flutter app, part 1
- Learn more
- Cupertino (iOS-style) widgets
- Layout widgets
- Animation and motion widgets
- Retrieve the value of a text field
- Basic widgets
- Material Components widgets
- Animate the properties of a Container
- Fade a Widget in and out
- Add a Drawer to a screen
- Displaying SnackBars
- Exporting fonts from a package
- Updating the UI based on orientation
- Using Themes to share colors and font styles
- Using custom fonts
- Working with Tabs
- Building a form with validation
- Create and style a text field
- Focus on a Text Field
- Handling changes to a text field
- Retrieve the value of a text field
- Adding Material Touch Ripples
- Handling Taps
- Implement Swipe to Dismiss
- Display images from the internet
- Fade in images with a placeholder
- Working with cached images
- Basic List
- Create a horizontal list
- Creating a Grid List
- Creating lists with different types of items
- Place a floating app bar above a list
- Working with long lists
- Report errors to a service
- Animating a Widget across screens
- Navigate to a new screen and back
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- Pass arguments to a named route
- Return data from a screen
- Send data to a new screen
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- Development
- Introduction to widgets
- Layout tutorial
- Dealing with box constraints
- Adding interactivity to your Flutter app
- Adding assets and images
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- Navigate to a new screen and back
- Send data to a new screen
- Return data from a screen
- Navigate with named routes
- Animating a Widget across screens
- AnimatedList
- Sample App Catalog
- Animations overview
- Animations tutorial
- Staggered Animations
- Slivers
- Taps, drags, and other gestures
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- Painting and effect widgets
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- State management
- Start thinking declaratively
- Differentiate between ephemeral state and app state
- Simple app state management
- List of state management approaches
- JSON and serialization
- Accessibility
- Internationalizing Flutter apps
- Writing custom platform-specific code
- Using packages
- Fetch data from the internet
- Developing packages & plugins
- Background processes
- Android Studio / IntelliJ
- Set up an editor
- Flutter inspector
- Creating Useful Bug Reports
- Visual Studio Code
- Set up an editor
- Upgrading Flutter
- Hot reload
- Code formatting
Return data from a screen
In some cases, we might want to return data from a new screen. For example, say we push a new screen that presents two options to a user. When the user taps on an option, we’ll want to inform our first screen of the user’s selection so it can act on that information!
How can we achieve this? Using Navigator.pop
!
Directions
- Define the home screen
- Add a button that launches the selection screen
- Show the selection screen with two buttons
- When a button is tapped, close the selection screen
- Show a snackbar on the home screen with the selection
1. Define the home screen
The home screen will display a button. When tapped, it will launch the selection screen!
class HomeScreen extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Returning Data Demo'),
),
// We'll create the SelectionButton Widget in the next step
body: Center(child: SelectionButton()),
);
}
}
2. Add a button that launches the selection screen
Now, we’ll create our SelectionButton. Our selection button will:
- Launch the SelectionScreen when it’s tapped
- Wait for the SelectionScreen to return a result
class SelectionButton extends StatelessWidget {
@override
Widget build(BuildContext context) {
return RaisedButton(
onPressed: () {
_navigateAndDisplaySelection(context);
},
child: Text('Pick an option, any option!'),
);
}
// A method that launches the SelectionScreen and awaits the result from
// Navigator.pop
_navigateAndDisplaySelection(BuildContext context) async {
// Navigator.push returns a Future that will complete after we call
// Navigator.pop on the Selection Screen!
final result = await Navigator.push(
context,
// We'll create the SelectionScreen in the next step!
MaterialPageRoute(builder: (context) => SelectionScreen()),
);
}
}
3. Show the selection screen with two buttons
Now, we’ll need to build a selection screen! It will contain two buttons. When a user taps on a button, it should close the selection screen and let the home screen know which button was tapped!
For now, we’ll define the UI, and figure out how to return data in the next step.
class SelectionScreen extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Pick an option'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Padding(
padding: const EdgeInsets.all(8.0),
child: RaisedButton(
onPressed: () {
// Pop here with "Yep"...
},
child: Text('Yep!'),
),
),
Padding(
padding: const EdgeInsets.all(8.0),
child: RaisedButton(
onPressed: () {
// Pop here with "Nope"
},
child: Text('Nope.'),
),
)
],
),
),
);
}
}
4. When a button is tapped, close the selection screen
Now, we’ll want to update the onPressed
callback for both of our buttons! In order to return data to the first screen, we’ll need to use the Navigator.pop
method.
Navigator.pop
accepts an optional second argument called result
. If we provide a result, it will be returned to the Future
in our SelectionButton!
Yep button
RaisedButton(
onPressed: () {
// Our Yep button will return "Yep!" as the result
Navigator.pop(context, 'Yep!');
},
child: Text('Yep!'),
);
Nope button
RaisedButton(
onPressed: () {
// Our Nope button will return "Nope!" as the result
Navigator.pop(context, 'Nope!');
},
child: Text('Nope!'),
);
5. Show a snackbar on the home screen with the selection
Now that we’re launching a selection screen and awaiting the result, we’ll want to do something with the information that’s returned!
In this case, we’ll show a Snackbar displaying the result. To do so, we’ll update the _navigateAndDisplaySelection
method in our SelectionButton
.
_navigateAndDisplaySelection(BuildContext context) async {
final result = await Navigator.push(
context,
MaterialPageRoute(builder: (context) => SelectionScreen()),
);
// After the Selection Screen returns a result, hide any previous snackbars
// and show the new result!
Scaffold.of(context)
..removeCurrentSnackBar()
..showSnackBar(SnackBar(content: Text("$result")));
}
Complete example
import 'package:flutter/material.dart';
void main() {
runApp(MaterialApp(
title: 'Returning Data',
home: HomeScreen(),
));
}
class HomeScreen extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Returning Data Demo'),
),
body: Center(child: SelectionButton()),
);
}
}
class SelectionButton extends StatelessWidget {
@override
Widget build(BuildContext context) {
return RaisedButton(
onPressed: () {
_navigateAndDisplaySelection(context);
},
child: Text('Pick an option, any option!'),
);
}
// A method that launches the SelectionScreen and awaits the result from
// Navigator.pop!
_navigateAndDisplaySelection(BuildContext context) async {
// Navigator.push returns a Future that will complete after we call
// Navigator.pop on the Selection Screen!
final result = await Navigator.push(
context,
MaterialPageRoute(builder: (context) => SelectionScreen()),
);
// After the Selection Screen returns a result, hide any previous snackbars
// and show the new result!
Scaffold.of(context)
..removeCurrentSnackBar()
..showSnackBar(SnackBar(content: Text("$result")));
}
}
class SelectionScreen extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Pick an option'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Padding(
padding: const EdgeInsets.all(8.0),
child: RaisedButton(
onPressed: () {
// Close the screen and return "Yep!" as the result
Navigator.pop(context, 'Yep!');
},
child: Text('Yep!'),
),
),
Padding(
padding: const EdgeInsets.all(8.0),
child: RaisedButton(
onPressed: () {
// Close the screen and return "Nope!" as the result
Navigator.pop(context, 'Nope.');
},
child: Text('Nope.'),
),
)
],
),
),
);
}
}
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