- Install
- Set up an editor
- Test drive
- Write your first Flutter app, part 1
- Learn more
- Flutter for Android developers
- Flutter for iOS developers
- Flutter for React Native developers
- Flutter for web developers
- Flutter for Xamarin.Forms developers
- Introduction to declarative UI
- Cookbook
- Codelabs
- Tutorials
- User interface
- Introduction to widgets
- Layouts in Flutter
- Layout tutorial
- Dealing with box constraints
- Adding interactivity to your Flutter app
- Adding assets and images
- Navigation & routing
- Introduction to animations
- Animations overview
- Animations tutorial
- Hero Animations
- Staggered Animations
- Advanced UI
- Slivers
- Taps, drags, and other gestures
- Widget catalog
- Data & backend
- State management
- State management
- Start thinking declaratively
- Differentiate between ephemeral state and app state
- Simple app state management
- List of state management approaches
- JSON and serialization
- Firebase
- Accessibility & internationalization
- Accessibility
- Internationalizing Flutter apps
- Platform integration
- Writing custom platform-specific code
- Packages & plugins
- Using packages
- Developing packages & plugins
- Background processes
- Tools & techniques
- Android Studio / IntelliJ
- Visual Studio Code
- Upgrading Flutter
- Hot reload
- Code formatting
- Debugging Flutter apps
- Using OEM debuggers
- Flutter's build modes
- Testing Flutter apps
- Performance best practices
- Flutter performance profiling
- Creating flavors for Flutter
- Preparing an Android App for Release
- Preparing an iOS App for Release
- Continuous Delivery using fastlane with Flutter
- Bootstrap into Dart
- Inside Flutter
- Platform specific behaviors and adaptations
- Technical Overview
- Technical videos
- FAQ
- Flutter widget index
- Install
- Windows install
- MacOS install
- Linux install
- Set up an editor
- Write your first Flutter app, part 1
- Learn more
- Cupertino (iOS-style) widgets
- Layout widgets
- Animation and motion widgets
- Retrieve the value of a text field
- Basic widgets
- Material Components widgets
- Animate the properties of a Container
- Fade a Widget in and out
- Add a Drawer to a screen
- Displaying SnackBars
- Exporting fonts from a package
- Updating the UI based on orientation
- Using Themes to share colors and font styles
- Using custom fonts
- Working with Tabs
- Building a form with validation
- Create and style a text field
- Focus on a Text Field
- Handling changes to a text field
- Retrieve the value of a text field
- Adding Material Touch Ripples
- Handling Taps
- Implement Swipe to Dismiss
- Display images from the internet
- Fade in images with a placeholder
- Working with cached images
- Basic List
- Create a horizontal list
- Creating a Grid List
- Creating lists with different types of items
- Place a floating app bar above a list
- Working with long lists
- Report errors to a service
- Animating a Widget across screens
- Navigate to a new screen and back
- Navigate with named routes
- Pass arguments to a named route
- Return data from a screen
- Send data to a new screen
- Fetch data from the internet
- Making authenticated requests
- Parsing JSON in the background
- Working with WebSockets
- Persist data with SQLite
- Reading and Writing Files
- Storing key-value data on disk
- Play and pause a video
- Take a picture using the Camera
- An introduction to integration testing
- Performance profiling
- Scrolling
- An introduction to unit testing
- Mock dependencies using Mockito
- An introduction to widget testing
- Finding widgets
- Tapping, dragging and entering text
- Development
- Introduction to widgets
- Layout tutorial
- Dealing with box constraints
- Adding interactivity to your Flutter app
- Adding assets and images
- Navigation & routing
- Navigate to a new screen and back
- Send data to a new screen
- Return data from a screen
- Navigate with named routes
- Animating a Widget across screens
- AnimatedList
- Sample App Catalog
- Animations overview
- Animations tutorial
- Staggered Animations
- Slivers
- Taps, drags, and other gestures
- Accessibility widgets
- Assets, images, and icon widgets
- Async widgets
- Input widgets
- Interaction model widgets
- Painting and effect widgets
- Scrolling widgets
- Styling widgets
- Text widgets
- State management
- Start thinking declaratively
- Differentiate between ephemeral state and app state
- Simple app state management
- List of state management approaches
- JSON and serialization
- Accessibility
- Internationalizing Flutter apps
- Writing custom platform-specific code
- Using packages
- Fetch data from the internet
- Developing packages & plugins
- Background processes
- Android Studio / IntelliJ
- Set up an editor
- Flutter inspector
- Creating Useful Bug Reports
- Visual Studio Code
- Set up an editor
- Upgrading Flutter
- Hot reload
- Code formatting
Animating a Widget across screens
It’s often helpful to guide users through our apps as they navigate from screen to screen. A common technique to lead users through an app is to animate a Widget from one screen to the next. This creates a visual anchor connecting the two screens.
How can we animate a Widget from one screen to the next with Flutter? Using the Hero
Widget!
Directions
- Create two screens showing the same image
- Add a
Hero
Widget to the first screen - Add a
Hero
Widget to the second screen
1. Create two screens showing the same image
In this example, we’ll display the same image on both screens. We’ll want to animate the image from the first screen to the second screen when the user taps on the image. For now, we’ll create the visual structure, and handle animations in the next steps!
Note: This example builds upon the Navigate to a new screen and back and Handling Taps recipes.
class MainScreen extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Main Screen'),
),
body: GestureDetector(
onTap: () {
Navigator.push(context, MaterialPageRoute(builder: (_) {
return DetailScreen();
}));
},
child: Image.network(
'https://picsum.photos/250?image=9',
),
),
);
}
}
class DetailScreen extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
body: GestureDetector(
onTap: () {
Navigator.pop(context);
},
child: Center(
child: Image.network(
'https://picsum.photos/250?image=9',
),
),
),
);
}
}
2. Add a Hero
Widget to the first screen
In order to connect the two screens together with an animation, we need to wrap the Image
Widget on both screens in a Hero
Widget. The Hero
Widget requires two arguments:
tag
: An object that identifies theHero
. It must be the same on both screens.child
: The Widget we want to animate across screens.
Hero(
tag: 'imageHero',
child: Image.network(
'https://picsum.photos/250?image=9',
),
);
3. Add a Hero
Widget to the second screen
To complete the connection with the first screen, we need to wrap the Image
on the second screen with a Hero
Widget as well! It must use the same tag
as the first screen.
After you apply the Hero
Widget to the second screen, the animation between screens will work!
Hero(
tag: 'imageHero',
child: Image.network(
'https://picsum.photos/250?image=9',
),
);
Note: this code is identical to what we had on the first screen! In general, you could create a reusable Widget instead of repeating code, but for this example, we’ll duplicate the code for demonstration purposes.
Complete example
import 'package:flutter/material.dart';
void main() => runApp(HeroApp());
class HeroApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Transition Demo',
home: MainScreen(),
);
}
}
class MainScreen extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Main Screen'),
),
body: GestureDetector(
child: Hero(
tag: 'imageHero',
child: Image.network(
'https://picsum.photos/250?image=9',
),
),
onTap: () {
Navigator.push(context, MaterialPageRoute(builder: (_) {
return DetailScreen();
}));
},
),
);
}
}
class DetailScreen extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
body: GestureDetector(
child: Center(
child: Hero(
tag: 'imageHero',
child: Image.network(
'https://picsum.photos/250?image=9',
),
),
),
onTap: () {
Navigator.pop(context);
},
),
);
}
}
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