- Install
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- Write your first Flutter app, part 1
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- Start thinking declaratively
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- Bootstrap into Dart
- Inside Flutter
- Platform specific behaviors and adaptations
- Technical Overview
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- Flutter widget index
- Install
- Windows install
- MacOS install
- Linux install
- Set up an editor
- Write your first Flutter app, part 1
- Learn more
- Cupertino (iOS-style) widgets
- Layout widgets
- Animation and motion widgets
- Retrieve the value of a text field
- Basic widgets
- Material Components widgets
- Animate the properties of a Container
- Fade a Widget in and out
- Add a Drawer to a screen
- Displaying SnackBars
- Exporting fonts from a package
- Updating the UI based on orientation
- Using Themes to share colors and font styles
- Using custom fonts
- Working with Tabs
- Building a form with validation
- Create and style a text field
- Focus on a Text Field
- Handling changes to a text field
- Retrieve the value of a text field
- Adding Material Touch Ripples
- Handling Taps
- Implement Swipe to Dismiss
- Display images from the internet
- Fade in images with a placeholder
- Working with cached images
- Basic List
- Create a horizontal list
- Creating a Grid List
- Creating lists with different types of items
- Place a floating app bar above a list
- Working with long lists
- Report errors to a service
- Animating a Widget across screens
- Navigate to a new screen and back
- Navigate with named routes
- Pass arguments to a named route
- Return data from a screen
- Send data to a new screen
- Fetch data from the internet
- Making authenticated requests
- Parsing JSON in the background
- Working with WebSockets
- Persist data with SQLite
- Reading and Writing Files
- Storing key-value data on disk
- Play and pause a video
- Take a picture using the Camera
- An introduction to integration testing
- Performance profiling
- Scrolling
- An introduction to unit testing
- Mock dependencies using Mockito
- An introduction to widget testing
- Finding widgets
- Tapping, dragging and entering text
- Development
- Introduction to widgets
- Layout tutorial
- Dealing with box constraints
- Adding interactivity to your Flutter app
- Adding assets and images
- Navigation & routing
- Navigate to a new screen and back
- Send data to a new screen
- Return data from a screen
- Navigate with named routes
- Animating a Widget across screens
- AnimatedList
- Sample App Catalog
- Animations overview
- Animations tutorial
- Staggered Animations
- Slivers
- Taps, drags, and other gestures
- Accessibility widgets
- Assets, images, and icon widgets
- Async widgets
- Input widgets
- Interaction model widgets
- Painting and effect widgets
- Scrolling widgets
- Styling widgets
- Text widgets
- State management
- Start thinking declaratively
- Differentiate between ephemeral state and app state
- Simple app state management
- List of state management approaches
- JSON and serialization
- Accessibility
- Internationalizing Flutter apps
- Writing custom platform-specific code
- Using packages
- Fetch data from the internet
- Developing packages & plugins
- Background processes
- Android Studio / IntelliJ
- Set up an editor
- Flutter inspector
- Creating Useful Bug Reports
- Visual Studio Code
- Set up an editor
- Upgrading Flutter
- Hot reload
- Code formatting
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Adding Material Touch Ripples
While designing an app that should follow the Material Design Guidelines, we’ll want to add the ripple animation to Widgets when tapped.
Flutter provides the InkWell
Widget to achieve this effect.
Directions
- Create a Widget we want to tap
- Wrap it in an
InkWell
Widget to manage tap callbacks and ripple animations
// The InkWell Wraps our custom flat button Widget
InkWell(
// When the user taps the button, show a snackbar
onTap: () {
Scaffold.of(context).showSnackBar(SnackBar(
content: Text('Tap'),
));
},
child: Container(
padding: EdgeInsets.all(12.0),
child: Text('Flat Button'),
),
);
Complete example
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
final title = 'InkWell Demo';
return MaterialApp(
title: title,
home: MyHomePage(title: title),
);
}
}
class MyHomePage extends StatelessWidget {
final String title;
MyHomePage({Key key, this.title}) : super(key: key);
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(title),
),
body: Center(child: MyButton()),
);
}
}
class MyButton extends StatelessWidget {
@override
Widget build(BuildContext context) {
// The InkWell Wraps our custom flat button Widget
return InkWell(
// When the user taps the button, show a snackbar
onTap: () {
Scaffold.of(context).showSnackBar(SnackBar(
content: Text('Tap'),
));
},
child: Container(
padding: EdgeInsets.all(12.0),
child: Text('Flat Button'),
),
);
}
}
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