- Install
- Set up an editor
- Test drive
- Write your first Flutter app, part 1
- Learn more
- Flutter for Android developers
- Flutter for iOS developers
- Flutter for React Native developers
- Flutter for web developers
- Flutter for Xamarin.Forms developers
- Introduction to declarative UI
- Cookbook
- Codelabs
- Tutorials
- User interface
- Introduction to widgets
- Layouts in Flutter
- Layout tutorial
- Dealing with box constraints
- Adding interactivity to your Flutter app
- Adding assets and images
- Navigation & routing
- Introduction to animations
- Animations overview
- Animations tutorial
- Hero Animations
- Staggered Animations
- Advanced UI
- Slivers
- Taps, drags, and other gestures
- Widget catalog
- Data & backend
- State management
- State management
- Start thinking declaratively
- Differentiate between ephemeral state and app state
- Simple app state management
- List of state management approaches
- JSON and serialization
- Firebase
- Accessibility & internationalization
- Accessibility
- Internationalizing Flutter apps
- Platform integration
- Writing custom platform-specific code
- Packages & plugins
- Using packages
- Developing packages & plugins
- Background processes
- Tools & techniques
- Android Studio / IntelliJ
- Visual Studio Code
- Upgrading Flutter
- Hot reload
- Code formatting
- Debugging Flutter apps
- Using OEM debuggers
- Flutter's build modes
- Testing Flutter apps
- Performance best practices
- Flutter performance profiling
- Creating flavors for Flutter
- Preparing an Android App for Release
- Preparing an iOS App for Release
- Continuous Delivery using fastlane with Flutter
- Bootstrap into Dart
- Inside Flutter
- Platform specific behaviors and adaptations
- Technical Overview
- Technical videos
- FAQ
- Flutter widget index
- Install
- Windows install
- MacOS install
- Linux install
- Set up an editor
- Write your first Flutter app, part 1
- Learn more
- Cupertino (iOS-style) widgets
- Layout widgets
- Animation and motion widgets
- Retrieve the value of a text field
- Basic widgets
- Material Components widgets
- Animate the properties of a Container
- Fade a Widget in and out
- Add a Drawer to a screen
- Displaying SnackBars
- Exporting fonts from a package
- Updating the UI based on orientation
- Using Themes to share colors and font styles
- Using custom fonts
- Working with Tabs
- Building a form with validation
- Create and style a text field
- Focus on a Text Field
- Handling changes to a text field
- Retrieve the value of a text field
- Adding Material Touch Ripples
- Handling Taps
- Implement Swipe to Dismiss
- Display images from the internet
- Fade in images with a placeholder
- Working with cached images
- Basic List
- Create a horizontal list
- Creating a Grid List
- Creating lists with different types of items
- Place a floating app bar above a list
- Working with long lists
- Report errors to a service
- Animating a Widget across screens
- Navigate to a new screen and back
- Navigate with named routes
- Pass arguments to a named route
- Return data from a screen
- Send data to a new screen
- Fetch data from the internet
- Making authenticated requests
- Parsing JSON in the background
- Working with WebSockets
- Persist data with SQLite
- Reading and Writing Files
- Storing key-value data on disk
- Play and pause a video
- Take a picture using the Camera
- An introduction to integration testing
- Performance profiling
- Scrolling
- An introduction to unit testing
- Mock dependencies using Mockito
- An introduction to widget testing
- Finding widgets
- Tapping, dragging and entering text
- Development
- Introduction to widgets
- Layout tutorial
- Dealing with box constraints
- Adding interactivity to your Flutter app
- Adding assets and images
- Navigation & routing
- Navigate to a new screen and back
- Send data to a new screen
- Return data from a screen
- Navigate with named routes
- Animating a Widget across screens
- AnimatedList
- Sample App Catalog
- Animations overview
- Animations tutorial
- Staggered Animations
- Slivers
- Taps, drags, and other gestures
- Accessibility widgets
- Assets, images, and icon widgets
- Async widgets
- Input widgets
- Interaction model widgets
- Painting and effect widgets
- Scrolling widgets
- Styling widgets
- Text widgets
- State management
- Start thinking declaratively
- Differentiate between ephemeral state and app state
- Simple app state management
- List of state management approaches
- JSON and serialization
- Accessibility
- Internationalizing Flutter apps
- Writing custom platform-specific code
- Using packages
- Fetch data from the internet
- Developing packages & plugins
- Background processes
- Android Studio / IntelliJ
- Set up an editor
- Flutter inspector
- Creating Useful Bug Reports
- Visual Studio Code
- Set up an editor
- Upgrading Flutter
- Hot reload
- Code formatting
Building a form with validation
Apps often require users to enter information into a text field. For example, we might be working on an app that requires our users to log in with an email address and password combination.
In order to make our apps secure and easy to use, we can check whether the information the user has provided is valid. If the user has correctly filled out the form, we can process the information. If the user submits incorrect information, we can display a friendly error message letting them know what went wrong.
In this example, we’ll see how to add validation to a form with a single text field.
Directions
- Create a
Form
with aGlobalKey
- Add a
TextFormField
with validation logic - Create a button to validate and submit the form
1. Create a Form
with a GlobalKey
First, we’ll need a Form
to work with. The Form
Widget acts as a container to group and validate multiple form fields.
When we create the form, we’ll also need to provide a GlobalKey
. This will uniquely identify the Form
that we’re working with, and will allow us to validate the form in a later step.
// Define a Custom Form Widget
class MyCustomForm extends StatefulWidget {
@override
MyCustomFormState createState() {
return MyCustomFormState();
}
}
// Define a corresponding State class. This class will hold the data related to
// the form.
class MyCustomFormState extends State<MyCustomForm> {
// Create a global key that will uniquely identify the Form widget and allow
// us to validate the form
//
// Note: This is a `GlobalKey<FormState>`, not a GlobalKey<MyCustomFormState>!
final _formKey = GlobalKey<FormState>();
@override
Widget build(BuildContext context) {
// Build a Form widget using the _formKey we created above
return Form(
key: _formKey,
child: // We'll build this out in the next steps!
);
}
}
2. Add a TextFormField
with validation logic
We have our Form
in place, but we haven’t provided a way for our users to enter text! This is the job of a TextFormField
. The TextFormField
Widget renders a material design text input and knows how to display validation errors when they occur.
How can we validate the input? By providing a validator
function to the TextFormField
. If there is an error with the information the user has provided, the validator
function must return a String
containing an error message. If there are no errors, the function should not return anything.
In this example, we will create a validator
that ensures the TextFormField
isn’t empty. If it is empty, we will return a friendly error message!
TextFormField(
// The validator receives the text the user has typed in
validator: (value) {
if (value.isEmpty) {
return 'Please enter some text';
}
},
);
3. Create a button to validate and submit the form
Now that we have a form with a text field, we’ll need to provide a button the user can tap to submit the information.
When the user attempts to submit the form, we’ll need to check if the form is valid. If it is, we will show a success message. If the text field has no content, we’ll want to display the error message.
RaisedButton(
onPressed: () {
// Validate will return true if the form is valid, or false if
// the form is invalid.
if (_formKey.currentState.validate()) {
// If the form is valid, display a snackbar. In the real world, you'd
// often want to call a server or save the information in a database
Scaffold
.of(context)
.showSnackBar(SnackBar(content: Text('Processing Data')));
}
},
child: Text('Submit'),
);
How does this work?
In order to validate the form, we’ll need to use the _formKey
created in step 1. We can use the _formKey.currentState
method to access the FormState
, which is automatically created by Flutter when we build a Form
.
The FormState
class contains the validate
method. When the validate
method is called, it will run the validator
function for each text field in the form. If everything looks good, the method returns true
. If any text field contains errors, it will display the error message for each invalid text field and return false
.
Complete example
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
final appTitle = 'Form Validation Demo';
return MaterialApp(
title: appTitle,
home: Scaffold(
appBar: AppBar(
title: Text(appTitle),
),
body: MyCustomForm(),
),
);
}
}
// Create a Form Widget
class MyCustomForm extends StatefulWidget {
@override
MyCustomFormState createState() {
return MyCustomFormState();
}
}
// Create a corresponding State class. This class will hold the data related to
// the form.
class MyCustomFormState extends State<MyCustomForm> {
// Create a global key that will uniquely identify the Form widget and allow
// us to validate the form
//
// Note: This is a GlobalKey<FormState>, not a GlobalKey<MyCustomFormState>!
final _formKey = GlobalKey<FormState>();
@override
Widget build(BuildContext context) {
// Build a Form widget using the _formKey we created above
return Form(
key: _formKey,
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: <Widget>[
TextFormField(
validator: (value) {
if (value.isEmpty) {
return 'Please enter some text';
}
},
),
Padding(
padding: const EdgeInsets.symmetric(vertical: 16.0),
child: RaisedButton(
onPressed: () {
// Validate will return true if the form is valid, or false if
// the form is invalid.
if (_formKey.currentState.validate()) {
// If the form is valid, we want to show a Snackbar
Scaffold.of(context)
.showSnackBar(SnackBar(content: Text('Processing Data')));
}
},
child: Text('Submit'),
),
),
],
),
);
}
}
如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。
绑定邮箱获取回复消息
由于您还没有绑定你的真实邮箱,如果其他用户或者作者回复了您的评论,将不能在第一时间通知您!
发布评论