- Install
- Set up an editor
- Test drive
- Write your first Flutter app, part 1
- Learn more
- Flutter for Android developers
- Flutter for iOS developers
- Flutter for React Native developers
- Flutter for web developers
- Flutter for Xamarin.Forms developers
- Introduction to declarative UI
- Cookbook
- Codelabs
- Tutorials
- User interface
- Introduction to widgets
- Layouts in Flutter
- Layout tutorial
- Dealing with box constraints
- Adding interactivity to your Flutter app
- Adding assets and images
- Navigation & routing
- Introduction to animations
- Animations overview
- Animations tutorial
- Hero Animations
- Staggered Animations
- Advanced UI
- Slivers
- Taps, drags, and other gestures
- Widget catalog
- Data & backend
- State management
- State management
- Start thinking declaratively
- Differentiate between ephemeral state and app state
- Simple app state management
- List of state management approaches
- JSON and serialization
- Firebase
- Accessibility & internationalization
- Accessibility
- Internationalizing Flutter apps
- Platform integration
- Writing custom platform-specific code
- Packages & plugins
- Using packages
- Developing packages & plugins
- Background processes
- Tools & techniques
- Android Studio / IntelliJ
- Visual Studio Code
- Upgrading Flutter
- Hot reload
- Code formatting
- Debugging Flutter apps
- Using OEM debuggers
- Flutter's build modes
- Testing Flutter apps
- Performance best practices
- Flutter performance profiling
- Creating flavors for Flutter
- Preparing an Android App for Release
- Preparing an iOS App for Release
- Continuous Delivery using fastlane with Flutter
- Bootstrap into Dart
- Inside Flutter
- Platform specific behaviors and adaptations
- Technical Overview
- Technical videos
- FAQ
- Flutter widget index
- Install
- Windows install
- MacOS install
- Linux install
- Set up an editor
- Write your first Flutter app, part 1
- Learn more
- Cupertino (iOS-style) widgets
- Layout widgets
- Animation and motion widgets
- Retrieve the value of a text field
- Basic widgets
- Material Components widgets
- Animate the properties of a Container
- Fade a Widget in and out
- Add a Drawer to a screen
- Displaying SnackBars
- Exporting fonts from a package
- Updating the UI based on orientation
- Using Themes to share colors and font styles
- Using custom fonts
- Working with Tabs
- Building a form with validation
- Create and style a text field
- Focus on a Text Field
- Handling changes to a text field
- Retrieve the value of a text field
- Adding Material Touch Ripples
- Handling Taps
- Implement Swipe to Dismiss
- Display images from the internet
- Fade in images with a placeholder
- Working with cached images
- Basic List
- Create a horizontal list
- Creating a Grid List
- Creating lists with different types of items
- Place a floating app bar above a list
- Working with long lists
- Report errors to a service
- Animating a Widget across screens
- Navigate to a new screen and back
- Navigate with named routes
- Pass arguments to a named route
- Return data from a screen
- Send data to a new screen
- Fetch data from the internet
- Making authenticated requests
- Parsing JSON in the background
- Working with WebSockets
- Persist data with SQLite
- Reading and Writing Files
- Storing key-value data on disk
- Play and pause a video
- Take a picture using the Camera
- An introduction to integration testing
- Performance profiling
- Scrolling
- An introduction to unit testing
- Mock dependencies using Mockito
- An introduction to widget testing
- Finding widgets
- Tapping, dragging and entering text
- Development
- Introduction to widgets
- Layout tutorial
- Dealing with box constraints
- Adding interactivity to your Flutter app
- Adding assets and images
- Navigation & routing
- Navigate to a new screen and back
- Send data to a new screen
- Return data from a screen
- Navigate with named routes
- Animating a Widget across screens
- AnimatedList
- Sample App Catalog
- Animations overview
- Animations tutorial
- Staggered Animations
- Slivers
- Taps, drags, and other gestures
- Accessibility widgets
- Assets, images, and icon widgets
- Async widgets
- Input widgets
- Interaction model widgets
- Painting and effect widgets
- Scrolling widgets
- Styling widgets
- Text widgets
- State management
- Start thinking declaratively
- Differentiate between ephemeral state and app state
- Simple app state management
- List of state management approaches
- JSON and serialization
- Accessibility
- Internationalizing Flutter apps
- Writing custom platform-specific code
- Using packages
- Fetch data from the internet
- Developing packages & plugins
- Background processes
- Android Studio / IntelliJ
- Set up an editor
- Flutter inspector
- Creating Useful Bug Reports
- Visual Studio Code
- Set up an editor
- Upgrading Flutter
- Hot reload
- Code formatting
Displaying SnackBars
In some cases, it can be handy to briefly inform our users when certain actions take place. For example, when a user swipes away a message in a list, we might want to inform them the message has been deleted. We might even want to give them an option to undo the action!
In Material Design, this is the job of a SnackBar.
Directions
- Create a
Scaffold
- Display a
SnackBar
- Provide an additional action
1. Create a Scaffold
When creating apps that follow the Material Design guidelines, we’ll want to give our apps a consistent visual structure. In this case, we’ll need to display the SnackBar
at the bottom of the screen, without overlapping other important Widgets, such as the FloatingActionButton
!
The Scaffold Widget from the material library creates this visual structure for us and ensures important Widgets don’t overlap!
Scaffold(
appBar: AppBar(
title: Text('SnackBar Demo'),
),
body: SnackBarPage(), // You'll fill this in below!
);
2. Display a SnackBar
With the Scaffold
in place, you can display a SnackBar
! First, you need to create a SnackBar
, then display it using the Scaffold
.
final snackBar = SnackBar(content: Text('Yay! A SnackBar!'));
// Find the Scaffold in the Widget tree and use it to show a SnackBar
Scaffold.of(context).showSnackBar(snackBar);
3. Provide an additional action
In some cases, you might want to provide an additional action to the user when the SnackBar is displayed. For example, if they’ve accidentally deleted a message, we could provide an action to undo that change.
To achieve this, we can provide an additional action
to the SnackBar
Widget.
final snackBar = SnackBar(
content: Text('Yay! A SnackBar!'),
action: SnackBarAction(
label: 'Undo',
onPressed: () {
// Some code to undo the change!
},
),
);
Complete example
Note: In this example, the SnackBar displays when a user taps on a button. For more information on working with user input, please see the Gestures section of the Cookbook.
import 'package:flutter/material.dart';
void main() => runApp(SnackBarDemo());
class SnackBarDemo extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'SnackBar Demo',
home: Scaffold(
appBar: AppBar(
title: Text('SnackBar Demo'),
),
body: SnackBarPage(),
),
);
}
}
class SnackBarPage extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Center(
child: RaisedButton(
onPressed: () {
final snackBar = SnackBar(
content: Text('Yay! A SnackBar!'),
action: SnackBarAction(
label: 'Undo',
onPressed: () {
// Some code to undo the change!
},
),
);
// Find the Scaffold in the Widget tree and use it to show a SnackBar!
Scaffold.of(context).showSnackBar(snackBar);
},
child: Text('Show SnackBar'),
),
);
}
}
如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。
绑定邮箱获取回复消息
由于您还没有绑定你的真实邮箱,如果其他用户或者作者回复了您的评论,将不能在第一时间通知您!
发布评论