- Install
- Set up an editor
- Test drive
- Write your first Flutter app, part 1
- Learn more
- Flutter for Android developers
- Flutter for iOS developers
- Flutter for React Native developers
- Flutter for web developers
- Flutter for Xamarin.Forms developers
- Introduction to declarative UI
- Cookbook
- Codelabs
- Tutorials
- User interface
- Introduction to widgets
- Layouts in Flutter
- Layout tutorial
- Dealing with box constraints
- Adding interactivity to your Flutter app
- Adding assets and images
- Navigation & routing
- Introduction to animations
- Animations overview
- Animations tutorial
- Hero Animations
- Staggered Animations
- Advanced UI
- Slivers
- Taps, drags, and other gestures
- Widget catalog
- Data & backend
- State management
- State management
- Start thinking declaratively
- Differentiate between ephemeral state and app state
- Simple app state management
- List of state management approaches
- JSON and serialization
- Firebase
- Accessibility & internationalization
- Accessibility
- Internationalizing Flutter apps
- Platform integration
- Writing custom platform-specific code
- Packages & plugins
- Using packages
- Developing packages & plugins
- Background processes
- Tools & techniques
- Android Studio / IntelliJ
- Visual Studio Code
- Upgrading Flutter
- Hot reload
- Code formatting
- Debugging Flutter apps
- Using OEM debuggers
- Flutter's build modes
- Testing Flutter apps
- Performance best practices
- Flutter performance profiling
- Creating flavors for Flutter
- Preparing an Android App for Release
- Preparing an iOS App for Release
- Continuous Delivery using fastlane with Flutter
- Bootstrap into Dart
- Inside Flutter
- Platform specific behaviors and adaptations
- Technical Overview
- Technical videos
- FAQ
- Flutter widget index
- Install
- Windows install
- MacOS install
- Linux install
- Set up an editor
- Write your first Flutter app, part 1
- Learn more
- Cupertino (iOS-style) widgets
- Layout widgets
- Animation and motion widgets
- Retrieve the value of a text field
- Basic widgets
- Material Components widgets
- Animate the properties of a Container
- Fade a Widget in and out
- Add a Drawer to a screen
- Displaying SnackBars
- Exporting fonts from a package
- Updating the UI based on orientation
- Using Themes to share colors and font styles
- Using custom fonts
- Working with Tabs
- Building a form with validation
- Create and style a text field
- Focus on a Text Field
- Handling changes to a text field
- Retrieve the value of a text field
- Adding Material Touch Ripples
- Handling Taps
- Implement Swipe to Dismiss
- Display images from the internet
- Fade in images with a placeholder
- Working with cached images
- Basic List
- Create a horizontal list
- Creating a Grid List
- Creating lists with different types of items
- Place a floating app bar above a list
- Working with long lists
- Report errors to a service
- Animating a Widget across screens
- Navigate to a new screen and back
- Navigate with named routes
- Pass arguments to a named route
- Return data from a screen
- Send data to a new screen
- Fetch data from the internet
- Making authenticated requests
- Parsing JSON in the background
- Working with WebSockets
- Persist data with SQLite
- Reading and Writing Files
- Storing key-value data on disk
- Play and pause a video
- Take a picture using the Camera
- An introduction to integration testing
- Performance profiling
- Scrolling
- An introduction to unit testing
- Mock dependencies using Mockito
- An introduction to widget testing
- Finding widgets
- Tapping, dragging and entering text
- Development
- Introduction to widgets
- Layout tutorial
- Dealing with box constraints
- Adding interactivity to your Flutter app
- Adding assets and images
- Navigation & routing
- Navigate to a new screen and back
- Send data to a new screen
- Return data from a screen
- Navigate with named routes
- Animating a Widget across screens
- AnimatedList
- Sample App Catalog
- Animations overview
- Animations tutorial
- Staggered Animations
- Slivers
- Taps, drags, and other gestures
- Accessibility widgets
- Assets, images, and icon widgets
- Async widgets
- Input widgets
- Interaction model widgets
- Painting and effect widgets
- Scrolling widgets
- Styling widgets
- Text widgets
- State management
- Start thinking declaratively
- Differentiate between ephemeral state and app state
- Simple app state management
- List of state management approaches
- JSON and serialization
- Accessibility
- Internationalizing Flutter apps
- Writing custom platform-specific code
- Using packages
- Fetch data from the internet
- Developing packages & plugins
- Background processes
- Android Studio / IntelliJ
- Set up an editor
- Flutter inspector
- Creating Useful Bug Reports
- Visual Studio Code
- Set up an editor
- Upgrading Flutter
- Hot reload
- Code formatting
Exporting fonts from a package
Rather than declaring a font as part of an app, you can declare a font as part of a separate package. This is a convenient way to share the same font across several different projects, or for coders publishing their packages to the Pub site.
Directions
- Add a font to a package
- Add the package and font to the app
- Use the font
1. Add fonts to a package
To export a font from a package, you need to import the font files into the lib
folder of the package project. You can place font files directly in the lib
folder or in a subdirectory, such as lib/fonts
.
In this example, assume you’ve got a Flutter library called awesome_package
with fonts living in a lib/fonts
folder.
awesome_package/
lib/
awesome_package.dart
fonts/
Raleway-Regular.ttf
Raleway-Italic.ttf
2. Add the package and fonts to the app
You can now consume the package and use the fonts it provides. This involves updating the pubspec.yaml
in the app’s root directory.
Add the package to the project
dependencies:
awesome_package: <latest_version>
Declare the font assets
Now that you’ve imported the package, you need to tell Flutter where to find the fonts from the awesome_package
.
To declare package fonts, you must must prefix the path to the font with packages/awesome_package
. This tells Flutter to look in the lib
folder of the package for the font.
flutter:
fonts:
- family: Raleway
fonts:
- asset: packages/awesome_package/fonts/Raleway-Regular.ttf
- asset: packages/awesome_package/fonts/Raleway-Italic.ttf
style: italic
3. Use the font
You can use a TextStyle
to change the appearance of text. To use package fonts, you need to not only declare which font you’d like to use, you need to declare the package
the font belongs to.
Text(
'Using the Raleway font from the awesome_package',
style: TextStyle(
fontFamily: 'Raleway',
package: 'awesome_package',
),
);
Complete example
Fonts
The Raleway and RobotoMono fonts were downloaded from Google Fonts.
pubspec.yaml
name: package_fonts
description: An example of how to use package fonts with Flutter
dependencies:
awesome_package:
flutter:
sdk: flutter
dev_dependencies:
flutter_test:
sdk: flutter
flutter:
fonts:
- family: Raleway
fonts:
- asset: packages/awesome_package/fonts/Raleway-Regular.ttf
- asset: packages/awesome_package/fonts/Raleway-Italic.ttf
style: italic
uses-material-design: true
main.dart
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Package Fonts',
home: MyHomePage(),
);
}
}
class MyHomePage extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
// The AppBar uses the app-default Raleway font.
appBar: AppBar(title: Text('Package Fonts')),
body: Center(
// This Text Widget uses the RobotoMono font.
child: Text(
'Using the Raleway font from the awesome_package',
style: TextStyle(
fontFamily: 'Raleway',
package: 'awesome_package',
),
),
),
);
}
}
如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。
绑定邮箱获取回复消息
由于您还没有绑定你的真实邮箱,如果其他用户或者作者回复了您的评论,将不能在第一时间通知您!
发布评论