- Install
- Set up an editor
- Test drive
- Write your first Flutter app, part 1
- Learn more
- Flutter for Android developers
- Flutter for iOS developers
- Flutter for React Native developers
- Flutter for web developers
- Flutter for Xamarin.Forms developers
- Introduction to declarative UI
- Cookbook
- Codelabs
- Tutorials
- User interface
- Introduction to widgets
- Layouts in Flutter
- Layout tutorial
- Dealing with box constraints
- Adding interactivity to your Flutter app
- Adding assets and images
- Navigation & routing
- Introduction to animations
- Animations overview
- Animations tutorial
- Hero Animations
- Staggered Animations
- Advanced UI
- Slivers
- Taps, drags, and other gestures
- Widget catalog
- Data & backend
- State management
- State management
- Start thinking declaratively
- Differentiate between ephemeral state and app state
- Simple app state management
- List of state management approaches
- JSON and serialization
- Firebase
- Accessibility & internationalization
- Accessibility
- Internationalizing Flutter apps
- Platform integration
- Writing custom platform-specific code
- Packages & plugins
- Using packages
- Developing packages & plugins
- Background processes
- Tools & techniques
- Android Studio / IntelliJ
- Visual Studio Code
- Upgrading Flutter
- Hot reload
- Code formatting
- Debugging Flutter apps
- Using OEM debuggers
- Flutter's build modes
- Testing Flutter apps
- Performance best practices
- Flutter performance profiling
- Creating flavors for Flutter
- Preparing an Android App for Release
- Preparing an iOS App for Release
- Continuous Delivery using fastlane with Flutter
- Bootstrap into Dart
- Inside Flutter
- Platform specific behaviors and adaptations
- Technical Overview
- Technical videos
- FAQ
- Flutter widget index
- Install
- Windows install
- MacOS install
- Linux install
- Set up an editor
- Write your first Flutter app, part 1
- Learn more
- Cupertino (iOS-style) widgets
- Layout widgets
- Animation and motion widgets
- Retrieve the value of a text field
- Basic widgets
- Material Components widgets
- Animate the properties of a Container
- Fade a Widget in and out
- Add a Drawer to a screen
- Displaying SnackBars
- Exporting fonts from a package
- Updating the UI based on orientation
- Using Themes to share colors and font styles
- Using custom fonts
- Working with Tabs
- Building a form with validation
- Create and style a text field
- Focus on a Text Field
- Handling changes to a text field
- Retrieve the value of a text field
- Adding Material Touch Ripples
- Handling Taps
- Implement Swipe to Dismiss
- Display images from the internet
- Fade in images with a placeholder
- Working with cached images
- Basic List
- Create a horizontal list
- Creating a Grid List
- Creating lists with different types of items
- Place a floating app bar above a list
- Working with long lists
- Report errors to a service
- Animating a Widget across screens
- Navigate to a new screen and back
- Navigate with named routes
- Pass arguments to a named route
- Return data from a screen
- Send data to a new screen
- Fetch data from the internet
- Making authenticated requests
- Parsing JSON in the background
- Working with WebSockets
- Persist data with SQLite
- Reading and Writing Files
- Storing key-value data on disk
- Play and pause a video
- Take a picture using the Camera
- An introduction to integration testing
- Performance profiling
- Scrolling
- An introduction to unit testing
- Mock dependencies using Mockito
- An introduction to widget testing
- Finding widgets
- Tapping, dragging and entering text
- Development
- Introduction to widgets
- Layout tutorial
- Dealing with box constraints
- Adding interactivity to your Flutter app
- Adding assets and images
- Navigation & routing
- Navigate to a new screen and back
- Send data to a new screen
- Return data from a screen
- Navigate with named routes
- Animating a Widget across screens
- AnimatedList
- Sample App Catalog
- Animations overview
- Animations tutorial
- Staggered Animations
- Slivers
- Taps, drags, and other gestures
- Accessibility widgets
- Assets, images, and icon widgets
- Async widgets
- Input widgets
- Interaction model widgets
- Painting and effect widgets
- Scrolling widgets
- Styling widgets
- Text widgets
- State management
- Start thinking declaratively
- Differentiate between ephemeral state and app state
- Simple app state management
- List of state management approaches
- JSON and serialization
- Accessibility
- Internationalizing Flutter apps
- Writing custom platform-specific code
- Using packages
- Fetch data from the internet
- Developing packages & plugins
- Background processes
- Android Studio / IntelliJ
- Set up an editor
- Flutter inspector
- Creating Useful Bug Reports
- Visual Studio Code
- Set up an editor
- Upgrading Flutter
- Hot reload
- Code formatting
Updating the UI based on orientation
In certain cases, it can be handy to update the design of an app when the user rotates their screen from portrait mode to landscape mode. For example, we may want to show one item after the next in portrait mode, yet put those same items side-by-side in landscape mode.
In Flutter, we can build different layouts depending on a given Orientation
. In this example, we’ll build a list that displays 2 columns in portrait mode and 3 columns in landscape mode.
Directions
- Build a
GridView
with 2 columns - Use an
OrientationBuilder
to change the number of columns
1. Build a GridView
with 2 columns
First, we’ll need a list of items to work with. Rather than using a normal list, we’ll want a list that displays items in a Grid. For now, we’ll create a grid with 2 columns.
GridView.count(
// A list with 2 columns
crossAxisCount: 2,
// ...
);
To learn more about working with GridViews
, please see the Creating a grid list recipe.
2. Use an OrientationBuilder
to change the number of columns
In order to determine the current Orientation
, we can use the OrientationBuilder
Widget. The OrientationBuilder
calculates the current Orientation
by comparing the width and height available to the parent widget, and rebuilds when the size of the parent changes.
Using the Orientation
, we can build a list that displays 2 columns in portrait mode, or 3 columns in landscape mode.
OrientationBuilder(
builder: (context, orientation) {
return GridView.count(
// Create a grid with 2 columns in portrait mode, or 3 columns in
// landscape mode.
crossAxisCount: orientation == Orientation.portrait ? 2 : 3,
);
},
);
Note: If you’re interested in the orientation of the screen, rather than the amount of space available to the parent, please use MediaQuery.of(context).orientation
instead of an OrientationBuilder
Widget.
Complete example
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
final appTitle = 'Orientation Demo';
return MaterialApp(
title: appTitle,
home: OrientationList(
title: appTitle,
),
);
}
}
class OrientationList extends StatelessWidget {
final String title;
OrientationList({Key key, this.title}) : super(key: key);
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text(title)),
body: OrientationBuilder(
builder: (context, orientation) {
return GridView.count(
// Create a grid with 2 columns in portrait mode, or 3 columns in
// landscape mode.
crossAxisCount: orientation == Orientation.portrait ? 2 : 3,
// Generate 100 Widgets that display their index in the List
children: List.generate(100, (index) {
return Center(
child: Text(
'Item $index',
style: Theme.of(context).textTheme.headline,
),
);
}),
);
},
),
);
}
}
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