- Install
- Set up an editor
- Test drive
- Write your first Flutter app, part 1
- Learn more
- Flutter for Android developers
- Flutter for iOS developers
- Flutter for React Native developers
- Flutter for web developers
- Flutter for Xamarin.Forms developers
- Introduction to declarative UI
- Cookbook
- Codelabs
- Tutorials
- User interface
- Introduction to widgets
- Layouts in Flutter
- Layout tutorial
- Dealing with box constraints
- Adding interactivity to your Flutter app
- Adding assets and images
- Navigation & routing
- Introduction to animations
- Animations overview
- Animations tutorial
- Hero Animations
- Staggered Animations
- Advanced UI
- Slivers
- Taps, drags, and other gestures
- Widget catalog
- Data & backend
- State management
- State management
- Start thinking declaratively
- Differentiate between ephemeral state and app state
- Simple app state management
- List of state management approaches
- JSON and serialization
- Firebase
- Accessibility & internationalization
- Accessibility
- Internationalizing Flutter apps
- Platform integration
- Writing custom platform-specific code
- Packages & plugins
- Using packages
- Developing packages & plugins
- Background processes
- Tools & techniques
- Android Studio / IntelliJ
- Visual Studio Code
- Upgrading Flutter
- Hot reload
- Code formatting
- Debugging Flutter apps
- Using OEM debuggers
- Flutter's build modes
- Testing Flutter apps
- Performance best practices
- Flutter performance profiling
- Creating flavors for Flutter
- Preparing an Android App for Release
- Preparing an iOS App for Release
- Continuous Delivery using fastlane with Flutter
- Bootstrap into Dart
- Inside Flutter
- Platform specific behaviors and adaptations
- Technical Overview
- Technical videos
- FAQ
- Flutter widget index
- Install
- Windows install
- MacOS install
- Linux install
- Set up an editor
- Write your first Flutter app, part 1
- Learn more
- Cupertino (iOS-style) widgets
- Layout widgets
- Animation and motion widgets
- Retrieve the value of a text field
- Basic widgets
- Material Components widgets
- Animate the properties of a Container
- Fade a Widget in and out
- Add a Drawer to a screen
- Displaying SnackBars
- Exporting fonts from a package
- Updating the UI based on orientation
- Using Themes to share colors and font styles
- Using custom fonts
- Working with Tabs
- Building a form with validation
- Create and style a text field
- Focus on a Text Field
- Handling changes to a text field
- Retrieve the value of a text field
- Adding Material Touch Ripples
- Handling Taps
- Implement Swipe to Dismiss
- Display images from the internet
- Fade in images with a placeholder
- Working with cached images
- Basic List
- Create a horizontal list
- Creating a Grid List
- Creating lists with different types of items
- Place a floating app bar above a list
- Working with long lists
- Report errors to a service
- Animating a Widget across screens
- Navigate to a new screen and back
- Navigate with named routes
- Pass arguments to a named route
- Return data from a screen
- Send data to a new screen
- Fetch data from the internet
- Making authenticated requests
- Parsing JSON in the background
- Working with WebSockets
- Persist data with SQLite
- Reading and Writing Files
- Storing key-value data on disk
- Play and pause a video
- Take a picture using the Camera
- An introduction to integration testing
- Performance profiling
- Scrolling
- An introduction to unit testing
- Mock dependencies using Mockito
- An introduction to widget testing
- Finding widgets
- Tapping, dragging and entering text
- Development
- Introduction to widgets
- Layout tutorial
- Dealing with box constraints
- Adding interactivity to your Flutter app
- Adding assets and images
- Navigation & routing
- Navigate to a new screen and back
- Send data to a new screen
- Return data from a screen
- Navigate with named routes
- Animating a Widget across screens
- AnimatedList
- Sample App Catalog
- Animations overview
- Animations tutorial
- Staggered Animations
- Slivers
- Taps, drags, and other gestures
- Accessibility widgets
- Assets, images, and icon widgets
- Async widgets
- Input widgets
- Interaction model widgets
- Painting and effect widgets
- Scrolling widgets
- Styling widgets
- Text widgets
- State management
- Start thinking declaratively
- Differentiate between ephemeral state and app state
- Simple app state management
- List of state management approaches
- JSON and serialization
- Accessibility
- Internationalizing Flutter apps
- Writing custom platform-specific code
- Using packages
- Fetch data from the internet
- Developing packages & plugins
- Background processes
- Android Studio / IntelliJ
- Set up an editor
- Flutter inspector
- Creating Useful Bug Reports
- Visual Studio Code
- Set up an editor
- Upgrading Flutter
- Hot reload
- Code formatting
Fade a Widget in and out
As UI developers, you often need to show and hide elements on screen. However, quickly popping elements on and off the screen can feel jarring to end users. Instead, you can fade elements in and out with an opacity animation to create a smooth experience.
In Flutter, you can achieve this task using the AnimatedOpacity
Widget.
Directions
- Show a box to fade in and out
- Define a
StatefulWidget
- Display a button that toggles the visibility
- Fade the box in and out
1. Create a box to fade in and out
First, you’ll need something to fade in and out. In this example, you’ll draw a green box on screen.
Container(
width: 200.0,
height: 200.0,
color: Colors.green,
);
2. Define a StatefulWidget
Now that you have a green box to animate, you’ll need a way to know whether the box should be visible or invisible. To accomplish this, use a StatefulWidget
.
A StatefulWidget
is a class that creates a State
object. The State
object holds some data about our app and provides a way to update that data. When you update the data, you can also ask Flutter to rebuild our UI with those changes.
In this case, you’ll have one piece of data: a boolean representing whether the button is visible or invisible.
To construct a StatefulWidget
, you need to create two classes: A StatefulWidget
and a corresponding State
class. Pro tip: The Flutter plugins for Android Studio and VSCode include the stful
snippet to quickly generate this code.
// The StatefulWidget's job is to take in some data and create a State class.
// In this case, our Widget takes in a title, and creates a _MyHomePageState.
class MyHomePage extends StatefulWidget {
final String title;
MyHomePage({Key key, this.title}) : super(key: key);
@override
_MyHomePageState createState() => _MyHomePageState();
}
// The State class is responsible for two things: holding some data you can
// update and building the UI using that data.
class _MyHomePageState extends State<MyHomePage> {
// Whether the green box should be visible or invisible
bool _visible = true;
@override
Widget build(BuildContext context) {
// The green box goes here with some other Widgets.
}
}
3. Display a button that toggles the visibility
Now that you have some data to determine whether the green box should be visible or invisible, you’ll need a way update that data. In this case, if the box is visible, you want to hide it. If the box is hidden, you want to show it.
To achieve this, you’ll display a button. When a user presses the button, you’ll flip the boolean from true to false, or false to true. You need to make this change using setState
, which is a method on the State
class. This lets Flutter know it needs to rebuild the Widget.
Note: For more information on working with user input, please see the Gestures section of the Cookbook.
FloatingActionButton(
onPressed: () {
// Make sure to call setState. This tells Flutter to rebuild the
// UI with the changes.
setState(() {
_visible = !_visible;
});
},
tooltip: 'Toggle Opacity',
child: Icon(Icons.flip),
);
4. Fade the box in and out
You’ve got a green box on screen. You’ve got a button to toggle the visibility to true
or false
. So how do you fade the box in and out? With an AnimatedOpacity
Widget.
The AnimatedOpacity
Widget requires three arguments:
opacity
: A value from 0.0 (invisible) to 1.0 (fully visible).duration
: How long the animation should take to complete.child
: The Widget to animate. In our case, the green box.
AnimatedOpacity(
// If the Widget should be visible, animate to 1.0 (fully visible). If
// the Widget should be hidden, animate to 0.0 (invisible).
opacity: _visible ? 1.0 : 0.0,
duration: Duration(milliseconds: 500),
// The green box needs to be the child of the AnimatedOpacity
child: Container(
width: 200.0,
height: 200.0,
color: Colors.green,
),
);
Complete example
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
final appTitle = 'Opacity Demo';
return MaterialApp(
title: appTitle,
home: MyHomePage(title: appTitle),
);
}
}
// The StatefulWidget's job is to take in some data and create a State class.
// In this case, the Widget takes a title, and creates a _MyHomePageState.
class MyHomePage extends StatefulWidget {
final String title;
MyHomePage({Key key, this.title}) : super(key: key);
@override
_MyHomePageState createState() => _MyHomePageState();
}
// The State class is responsible for two things: holding some data you can
// update and building the UI using that data.
class _MyHomePageState extends State<MyHomePage> {
// Whether the green box should be visible or invisible
bool _visible = true;
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: AnimatedOpacity(
// If the Widget should be visible, animate to 1.0 (fully visible).
// If the Widget should be hidden, animate to 0.0 (invisible).
opacity: _visible ? 1.0 : 0.0,
duration: Duration(milliseconds: 500),
// The green box needs to be the child of the AnimatedOpacity
child: Container(
width: 200.0,
height: 200.0,
color: Colors.green,
),
),
),
floatingActionButton: FloatingActionButton(
onPressed: () {
// Make sure to call setState. This tells Flutter to rebuild the
// UI with the changes.
setState(() {
_visible = !_visible;
});
},
tooltip: 'Toggle Opacity',
child: Icon(Icons.flip),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
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