- GUI
- Windows API tutorial
- Introduction to Windows API
- Windows API main functions
- System functions in Windows API
- Strings in Windows API
- Date & time in Windows API
- A window in Windows API
- First steps in UI
- Windows API menus
- Windows API dialogs
- Windows API controls I
- Windows API controls II
- Windows API controls III
- Advanced controls in Windows API
- Custom controls in Windows API
- The GDI in Windows API
- PyQt4 tutorial
- PyQt5 tutorial
- Qt4 tutorial
- Introduction to Qt4 toolkit
- Qt4 utility classes
- Strings in Qt4
- Date and time in Qt4
- Working with files and directories in Qt4
- First programs in Qt4
- Menus and toolbars in Qt4
- Layout management in Qt4
- Events and signals in Qt4
- Qt4 Widgets
- Qt4 Widgets II
- Painting in Qt4
- Custom widget in Qt4
- The Breakout game in Qt4
- Qt5 tutorial
- Introduction to Qt5 toolkit
- Strings in Qt5
- Date and time in Qt5
- Containers in Qt5
- Working with files and directories in Qt5
- First programs in Qt5
- Menus and toolbars in Qt5
- Layout management in Qt5
- Events and signals in Qt5
- Qt5 Widgets
- Qt5 Widgets II
- Painting in Qt5
- Custom widget in Qt5
- Snake in Qt5
- The Breakout game in Qt5
- PySide tutorial
- Tkinter tutorial
- Tcl/Tk tutorial
- Qt Quick tutorial
- Java Swing tutorial
- JavaFX tutorial
- Java SWT tutorial
- wxWidgets tutorial
- Introduction to wxWidgets
- wxWidgets helper classes
- First programs in wxWidgets
- Menus and toolbars in wxWidgets
- Layout management in wxWidgets
- Events in wxWidgets
- Dialogs in wxWidgets
- wxWidgets widgets
- wxWidgets widgets II
- Drag and Drop in wxWidgets
- Device Contexts in wxWidgets
- Custom widgets in wxWidgets
- The Tetris game in wxWidgets
- wxPython tutorial
- Introduction to wxPython
- First Steps
- Menus and toolbars
- Layout management in wxPython
- Events in wxPython
- wxPython dialogs
- Widgets
- Advanced widgets in wxPython
- Drag and drop in wxPython
- Internationalisation
- Application skeletons in wxPython
- The GDI
- Mapping modes
- Creating custom widgets
- Tips and Tricks
- wxPython Gripts
- The Tetris game in wxPython
- C# Winforms Mono tutorial
- Java Gnome tutorial
- Introduction to Java Gnome
- First steps in Java Gnome
- Layout management in Java Gnome
- Layout management II in Java Gnome
- Menus in Java Gnome
- Toolbars in Java Gnome
- Events in Java Gnome
- Widgets in Java Gnome
- Widgets II in Java Gnome
- Advanced widgets in Java Gnome
- Dialogs in Java Gnome
- Pango in Java Gnome
- Drawing with Cairo in Java Gnome
- Drawing with Cairo II
- Nibbles in Java Gnome
- QtJambi tutorial
- GTK+ tutorial
- Ruby GTK tutorial
- GTK# tutorial
- Visual Basic GTK# tutorial
- PyGTK tutorial
- Introduction to PyGTK
- First steps in PyGTK
- Layout management in PyGTK
- Menus in PyGTK
- Toolbars in PyGTK
- Signals & events in PyGTK
- Widgets in PyGTK
- Widgets II in PyGTK
- Advanced widgets in PyGTK
- Dialogs in PyGTK
- Pango
- Pango II
- Drawing with Cairo in PyGTK
- Drawing with Cairo II
- Snake game in PyGTK
- Custom widget in PyGTK
- PHP GTK tutorial
- C# Qyoto tutorial
- Ruby Qt tutorial
- Visual Basic Qyoto tutorial
- Mono IronPython Winforms tutorial
- Introduction
- First steps in IronPython Mono Winforms
- Layout management
- Menus and toolbars
- Basic Controls in Mono Winforms
- Basic Controls II in Mono Winforms
- Advanced Controls in Mono Winforms
- Dialogs
- Drag & drop in Mono Winforms
- Painting
- Painting II in IronPython Mono Winforms
- Snake in IronPython Mono Winforms
- The Tetris game in IronPython Mono Winforms
- FreeBASIC GTK tutorial
- Jython Swing tutorial
- JRuby Swing tutorial
- Visual Basic Winforms tutorial
- JavaScript GTK tutorial
- Ruby HTTPClient tutorial
- Ruby Faraday tutorial
- Ruby Net::HTTP tutorial
- Java 2D games tutorial
- Java 2D tutorial
- Cairo graphics tutorial
- PyCairo tutorial
- HTML5 canvas tutorial
- Python tutorial
- Python language
- Interactive Python
- Python lexical structure
- Python data types
- Strings in Python
- Python lists
- Python dictionaries
- Python operators
- Keywords in Python
- Functions in Python
- Files in Python
- Object-oriented programming in Python
- Modules
- Packages in Python
- Exceptions in Python
- Iterators and Generators
- Introspection in Python
- Ruby tutorial
- PHP tutorial
- Visual Basic tutorial
- Visual Basic
- Visual Basic lexical structure
- Basics
- Visual Basic data types
- Strings in Visual Basic
- Operators
- Flow control
- Visual Basic arrays
- Procedures & functions in Visual Basic
- Organizing code in Visual Basic
- Object-oriented programming
- Object-oriented programming II in Visual Basic
- Collections in Visual Basic
- Input & output
- Tcl tutorial
- C# tutorial
- Java tutorial
- AWK tutorial
- Jetty tutorial
- Tomcat Derby tutorial
- Jtwig tutorial
- Android tutorial
- Introduction to Android development
- First Android application
- Android Button widgets
- Android Intents
- Layout management in Android
- Android Spinner widget
- SeekBar widget
- Android ProgressBar widget
- Android ListView widget
- Android Pickers
- Android menus
- Dialogs
- Drawing in Android
- Java EE 5 tutorials
- Introduction
- Installing Java
- Installing NetBeans 6
- Java Application Servers
- Resin CGIServlet
- JavaServer Pages, (JSPs)
- Implicit objects in JSPs
- Shopping cart
- JSP & MySQL Database
- Java Servlets
- Sending email in a Servlet
- Creating a captcha in a Servlet
- DataSource & DriverManager
- Java Beans
- Custom JSP tags
- Object relational mapping with iBATIS
- Jsoup tutorial
- MySQL tutorial
- MySQL quick tutorial
- MySQL storage engines
- MySQL data types
- Creating, altering and dropping tables in MySQL
- MySQL expressions
- Inserting, updating, and deleting data in MySQL
- The SELECT statement in MySQL
- MySQL subqueries
- MySQL constraints
- Exporting and importing data in MySQL
- Joining tables in MySQL
- MySQL functions
- Views in MySQL
- Transactions in MySQL
- MySQL stored routines
- MySQL Python tutorial
- MySQL Perl tutorial
- MySQL C API programming tutorial
- MySQL Visual Basic tutorial
- MySQL PHP tutorial
- MySQL Java tutorial
- MySQL Ruby tutorial
- MySQL C# tutorial
- SQLite tutorial
- SQLite C tutorial
- SQLite PHP tutorial
- SQLite Python tutorial
- SQLite Perl tutorial
- SQLite Ruby tutorial
- SQLite C# tutorial
- SQLite Visual Basic tutorial
- PostgreSQL C tutorial
- PostgreSQL Python tutorial
- PostgreSQL Ruby tutorial
- PostgreSQL PHP tutorial
- PostgreSQL Java tutorial
- Apache Derby tutorial
- SQLAlchemy tutorial
- MongoDB PHP tutorial
- MongoDB Java tutorial
- MongoDB JavaScript tutorial
- MongoDB Ruby tutorial
- Spring JdbcTemplate tutorial
- JDBI tutorial
Visual Basic lexical structure
Computer languages, like human languages, have a lexical structure. A source code of a Visual Basic program consists of tokens. Tokens are atomic code elements. In Visual Basic, we have comments, variables, literals, operators, delimiters, and keywords.
Visual Basic programs are composed of characters from the Unicode character set.
Comments
Comments are used by humans to clarify the source code. All comments in Visual Basic follow either the '
character or the Rem
keyword.
Option Strict On ' This is comments.vb ' Author: Jan Bodnar ' ZetCode 2010 Module Example Rem program starts here Sub Main() Console.WriteLine("This is comments.vb") End Sub End Module
Comments are ignored by the Visual Basic compiler.
White space
White space in Visual Basic is used to separate tokens in the source file. It is used to improve readability of the source code.
Dim i As Integer
White spaces are required in some places. For example between the Dim
keyword and the variable name. In other places, it is forbidden. It cannot be present in variable identifiers or language keywords.
a=1 b = 2 c = 3
The amount of space put between tokens is irrelevant for the Visual Basic compiler.
Line continuation character
We must use a line continuation character if a statement spans more than one line. This differs from C and C based languages.
Console.WriteLine("The length of the first string is " _ + str1.Length.ToString() + " characters")
Mainly for readability reasons, we don't want to have too many characters on one line. We break the line and continue on the following line. In Visual Basic, we must use the line continuation character, otherwise the compilation would fail.
Variables
A variable is an identifier, which holds a value. In programming we say that we assign a value to a variable. Technically speaking, a variable is a reference to a computer memory, where the value is stored. Variable names can have alphanumerical characters and underscores. An identifier may begin with a character or an underscore. It may not begin with a number. Variable names are not case sensitive. This means that Name
, name
or NAME
refer to the same variable. Variable names also cannot match language keywords.
Dim name23 As String Dim _col As Integer Dim birth_date As Date
These are valid Visual Basic identifiers.
Option Strict On Module Example Sub Main() Dim name As String = "Robert" Dim Name As String = "Julia" Console.WriteLine(name) Console.WriteLine(Name) End Sub End Module
This code will not compile because the identifiers are not case sensitive.
Literals
A literal is a textual representation of a particular value of a type. Literal types include Boolean, Integer, floating point, string, character, and date. Technically, a literal will be assigned a value at compile time, while a variable will be assigned at runtime.
Dim age As Byte = 29 Dim nationality As String = "Hungarian"
Here we assign two literals to variables. Number 29 and string "Hungarian" are literals.
Option Strict On Module Example Sub Main() Dim sng As Boolean = True Dim name As String = "James" Dim job As String = Nothing Dim age As Byte = 23 Dim weight As Single = 68.5 Dim born As DateTime = DateValue("November 12, 1987") Console.WriteLine("His name is {0}", name) If sng Then Console.WriteLine("He is single") Else Console.WriteLine("He is in a relationship") End If Console.WriteLine("His job is {0}", job) Console.WriteLine("He weighs {0} kilograms", weight) Console.WriteLine("He was born in {0}", _ Format(born, "yyyy")) End Sub End Module
In the above example, we have other literals. The Boolean literal may have value True
or False
. James
is a string literal. The Nothing
represents the default value of any data type. 23
is an Integer literal. 68.5
is a floating point literal. Finally, the November 12, 1987
is a date literal.
$ ./literals.exe His name is James He is single His job is He weighs 68.5 kilograms He was born in 1987
This is the output of the program.
Operators
An operator is a symbol used to perform an action on some value.
+ - * / \ ^ & = += -= *= /= \= ^= < > &= >>= <<= >= <= >> <> <<
These are Visual Basic operators. We will talk about operators later in the tutorial.
Separators
A separator is a sequence of one or more characters used to specify the boundary between separate, independent regions in plain text or other data stream.
( ) { } ! # , . : := ?
These are Visual Basic separators.
Dim language As String = "Visual Basic"
The double characters are used to mark the beginning and the end of a string.
Console.WriteLine("Today is {0}", GetToday)
Parentheses (square brackets) are used to mark the method signature. The signature consists of method parameters. Curly brackets are used to denote the evaluated value.
Dim array() As Integer = { _ 2, 4, 5, 6, 7, 3, 2 }
The curly brackets are also used to create arrays.
Keywords
A keyword is a reserved word in the Visual Basic language. Keywords are used to perform a specific task in the computer program. For example, print a value, do repetitive tasks or perform logical operations. A programmer cannot use a keyword as an ordinary variable.
Visual Basic is rich in keywords. Many of them will be explained in this tutorial. The keywords include If
, Else
, Dim
, For
, Date
, Double
, Or
, Exit
and many others.
Option Strict On Module Example Sub Main() Dim i As Integer For i = 0 To 35 Step 5 Console.WriteLine(i) Next End Sub End Module
In the above example, we use the following keywords: Option
, On
, Module
, Sub
, Dim
, As
, Integer
, For
, To
, Step
, Next
, End
are Visual Basic keywords.
In this part of the Visual Basic tutorial, we covered the basic lexis for the Visual Basic language.
如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。

绑定邮箱获取回复消息
由于您还没有绑定你的真实邮箱,如果其他用户或者作者回复了您的评论,将不能在第一时间通知您!
发布评论