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Introduction to JRuby Swing
In this part of the JRuby Swing tutorial, we will introduce the Swing toolkit and create our first programs using the JRuby programming language.
The purpose of this tutorial is to get you started with the Swing toolkit with the JRuby language. Images used in this tutorial can be downloaded here . I used some icons from the Tango icons pack of the Gnome project.
About
Swing library is an official Java GUI toolkit for the Java programming language. It is used to create Graphical user interfaces with Java. Swing is an advanced GUI toolkit. It has a rich set of components. From basic ones like buttons, labels, scrollbars to advanced components like trees and tables. Swing itself is written in Java. Swing is available for other languages too. For example JRuby, Jython, Groovy, or Scala.
JRuby is a Java implementation of the Ruby programming language. JRuby can import any Java class.
There are two basic ways to execute the examples in this tutorial. One way is to install a Ruby NetBeans plugin. It contains JRuby as well. When you create a new Ruby project, be sure to select the JRuby platform.
The other way is to download a release from the jruby.org website.
$ tar -xzvf jruby-bin-1.5.6.tar.gz $ mv jruby-1.5.6/ ~/bin
Installing JRuby is very easy. We extract the contents of the compressed archive and move the directory to a selected location. On my system, I have moved the directory to the bin directory of my home directory.
$ ~/bin/jdk1.6.0_21/bin/java -jar ~/bin/jruby-1.5.6/lib/jruby.jar simple.rb
We have installed JRuby in a selected directory. In the lib
subdirectory, we will find jruby.jar
file, which is used to execute JRuby scripts.
$ cat /usr/local/bin/jruby #!/bin/bash ~/bin/jdk1.6.0_21/bin/java -jar ~/bin/jruby-1.5.6/lib/jruby.jar $1
Optionally, we can create a bash file which will automatically start our JRuby scripts. We can then put the #!/usr/local/bin/jruby
path to our scripts.
Simple example
In our first example, we will show a basic window on the screen.
#!/usr/local/bin/jruby # ZetCode JRuby Swing tutorial # # This example shows a simple # window in the center of the screen. # # author: Jan Bodnar # website: www.zetcode.com # last modified: December 2010 include Java import javax.swing.JFrame class Example < JFrame def initialize super "Simple" self.initUI end def initUI self.setSize 300, 200 self.setDefaultCloseOperation JFrame::EXIT_ON_CLOSE self.setLocationRelativeTo nil self.setVisible true end end Example.new
While this code is very small, the application window can do quite a lot. It can be resized, maximised, minimised. All the complexity that comes with it has been hidden from the application programmer.
include Java
We include Java API to JRuby.
import javax.swing.JFrame
We import a JFrame
class. The JFrame
is a top-level window with a titlebar and a border.
self.initUI
We delegate the creation of the user interface to the initUI
method.
self.setSize 300, 200
We set the size of the window.
self.setDefaultCloseOperation JFrame::EXIT_ON_CLOSE
This method ensures that the window terminates if we click on the close button of the titlebar. By default nothing happens.
self.setLocationRelativeTo nil
We center the window on the screen.
self.setVisible true
Finally, the window is showed on the screen.
Tooltip
A tooltip is a small rectangular window, which gives a brief information about an object. It is usually a GUI component. It is part of the help system of the application.
#!/usr/local/bin/jruby # ZetCode JRuby Swing tutorial # # This code shows a tooltip on # a window and a button # # author: Jan Bodnar # website: www.zetcode.com # last modified: December 2010 include Java import javax.swing.JButton import javax.swing.JFrame import javax.swing.JPanel class Example < JFrame def initialize super "Tooltips" self.initUI end def initUI panel = JPanel.new self.getContentPane.add panel panel.setLayout nil panel.setToolTipText "A Panel container" button = JButton.new "Button" button.setBounds 100, 60, 100, 30 button.setToolTipText "A button component" panel.add button self.setDefaultCloseOperation JFrame::EXIT_ON_CLOSE self.setSize 300, 200 self.setLocationRelativeTo nil self.setVisible true end end Example.new
In the example, we set the tooltip for the frame and the button.
panel = JPanel.new self.getContentPane.add panel
We create a JPanel
component. It is a generic lightweight container. JFrame
has an area, where you put the components called the content pane. We put the panel into this pane.
panel.setLayout nil
By default, the JPanel
has a FlowLayout
manager. The layout manager is used to place widgets onto the containers. If we call setLayout nil
we can position our components absolutely. For this, we use the setBounds
method.
panel.setToolTipText "A Panel container"
To enable a tooltip, we call the setTooltipText
method.

Quit button
In the last example of this section, we will create a quit button. When we press this button, the application terminates.
#!/usr/local/bin/jruby # ZetCode JRuby Swing tutorial # # This program creates a quit # button. When we press the button, # the application terminates. # # author: Jan Bodnar # website: www.zetcode.com # last modified: December 2010 include Java import javax.swing.JButton import javax.swing.JFrame import javax.swing.JPanel import java.lang.System class Example < JFrame def initialize super "Quit button" self.initUI end def initUI panel = JPanel.new self.getContentPane.add panel panel.setLayout nil qbutton = JButton.new "Quit" qbutton.setBounds 50, 60, 80, 30 qbutton.add_action_listener do |e| System.exit 0 end panel.add qbutton self.setDefaultCloseOperation JFrame::EXIT_ON_CLOSE self.setSize 300, 200 self.setLocationRelativeTo nil self.setVisible true end end Example.new
We position a JButton
on the window. We will add an action listener to this button.
qbutton = JButton.new "Quit" qbutton.setBounds 50, 60, 80, 30
Here we create a button. We position it by calling the setBounds
method.
qbutton.add_action_listener do |e| System.exit 0 end
We add an action listener to the button. The listener terminates the application.
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This section was an introduction to the Swing toolkit with the JRuby language.
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