返回介绍

solution / 1600-1699 / 1600.Throne Inheritance / README_EN

发布于 2024-06-17 01:03:16 字数 10143 浏览 0 评论 0 收藏 0

1600. Throne Inheritance

中文文档

Description

A kingdom consists of a king, his children, his grandchildren, and so on. Every once in a while, someone in the family dies or a child is born.

The kingdom has a well-defined order of inheritance that consists of the king as the first member. Let's define the recursive function Successor(x, curOrder), which given a person x and the inheritance order so far, returns who should be the next person after x in the order of inheritance.

Successor(x, curOrder):
  if x has no children or all of x's children are in curOrder:
    if x is the king return null
    else return Successor(x's parent, curOrder)
  else return x's oldest child who's not in curOrder

For example, assume we have a kingdom that consists of the king, his children Alice and Bob (Alice is older than Bob), and finally Alice's son Jack.

  1. In the beginning, curOrder will be ["king"].
  2. Calling Successor(king, curOrder) will return Alice, so we append to curOrder to get ["king", "Alice"].
  3. Calling Successor(Alice, curOrder) will return Jack, so we append to curOrder to get ["king", "Alice", "Jack"].
  4. Calling Successor(Jack, curOrder) will return Bob, so we append to curOrder to get ["king", "Alice", "Jack", "Bob"].
  5. Calling Successor(Bob, curOrder) will return null. Thus the order of inheritance will be ["king", "Alice", "Jack", "Bob"].

Using the above function, we can always obtain a unique order of inheritance.

Implement the ThroneInheritance class:

  • ThroneInheritance(string kingName) Initializes an object of the ThroneInheritance class. The name of the king is given as part of the constructor.
  • void birth(string parentName, string childName) Indicates that parentName gave birth to childName.
  • void death(string name) Indicates the death of name. The death of the person doesn't affect the Successor function nor the current inheritance order. You can treat it as just marking the person as dead.
  • string[] getInheritanceOrder() Returns a list representing the current order of inheritance excluding dead people.

 

Example 1:

Input
["ThroneInheritance", "birth", "birth", "birth", "birth", "birth", "birth", "getInheritanceOrder", "death", "getInheritanceOrder"]
[["king"], ["king", "andy"], ["king", "bob"], ["king", "catherine"], ["andy", "matthew"], ["bob", "alex"], ["bob", "asha"], [null], ["bob"], [null]]
Output
[null, null, null, null, null, null, null, ["king", "andy", "matthew", "bob", "alex", "asha", "catherine"], null, ["king", "andy", "matthew", "alex", "asha", "catherine"]]

Explanation
ThroneInheritance t= new ThroneInheritance("king"); // order: king
t.birth("king", "andy"); // order: king > andy
t.birth("king", "bob"); // order: king > andy > bob
t.birth("king", "catherine"); // order: king > andy > bob > catherine
t.birth("andy", "matthew"); // order: king > andy > matthew > bob > catherine
t.birth("bob", "alex"); // order: king > andy > matthew > bob > alex > catherine
t.birth("bob", "asha"); // order: king > andy > matthew > bob > alex > asha > catherine
t.getInheritanceOrder(); // return ["king", "andy", "matthew", "bob", "alex", "asha", "catherine"]
t.death("bob"); // order: king > andy > matthew > bob > alex > asha > catherine
t.getInheritanceOrder(); // return ["king", "andy", "matthew", "alex", "asha", "catherine"]

 

Constraints:

  • 1 <= kingName.length, parentName.length, childName.length, name.length <= 15
  • kingName, parentName, childName, and name consist of lowercase English letters only.
  • All arguments childName and kingName are distinct.
  • All name arguments of death will be passed to either the constructor or as childName to birth first.
  • For each call to birth(parentName, childName), it is guaranteed that parentName is alive.
  • At most 105 calls will be made to birth and death.
  • At most 10 calls will be made to getInheritanceOrder.

Solutions

Solution 1

class ThroneInheritance:
  def __init__(self, kingName: str):
    self.g = defaultdict(list)
    self.dead = set()
    self.king = kingName

  def birth(self, parentName: str, childName: str) -> None:
    self.g[parentName].append(childName)

  def death(self, name: str) -> None:
    self.dead.add(name)

  def getInheritanceOrder(self) -> List[str]:
    def dfs(x):
      if x not in self.dead:
        ans.append(x)
      for y in self.g[x]:
        dfs(y)

    ans = []
    dfs(self.king)
    return ans


# Your ThroneInheritance object will be instantiated and called as such:
# obj = ThroneInheritance(kingName)
# obj.birth(parentName,childName)
# obj.death(name)
# param_3 = obj.getInheritanceOrder()
class ThroneInheritance {
  private Map<String, List<String>> g = new HashMap<>();
  private Set<String> dead = new HashSet<>();
  private List<String> ans;
  private String king;

  public ThroneInheritance(String kingName) {
    king = kingName;
  }

  public void birth(String parentName, String childName) {
    g.computeIfAbsent(parentName, k -> new ArrayList<>()).add(childName);
  }

  public void death(String name) {
    dead.add(name);
  }

  public List<String> getInheritanceOrder() {
    ans = new ArrayList<>();
    dfs(king);
    return ans;
  }

  private void dfs(String x) {
    if (!dead.contains(x)) {
      ans.add(x);
    }
    for (String y : g.getOrDefault(x, Collections.emptyList())) {
      dfs(y);
    }
  }
}

/**
 * Your ThroneInheritance object will be instantiated and called as such:
 * ThroneInheritance obj = new ThroneInheritance(kingName);
 * obj.birth(parentName,childName);
 * obj.death(name);
 * List<String> param_3 = obj.getInheritanceOrder();
 */
class ThroneInheritance {
public:
  unordered_map<string, vector<string>> g;
  unordered_set<string> dead;
  string king;
  vector<string> ans;

  ThroneInheritance(string kingName) {
    king = kingName;
  }

  void birth(string parentName, string childName) {
    g[parentName].push_back(childName);
  }

  void death(string name) {
    dead.insert(name);
  }

  vector<string> getInheritanceOrder() {
    ans.resize(0);
    dfs(king);
    return ans;
  }

  void dfs(string& x) {
    if (!dead.count(x)) {
      ans.push_back(x);
    }
    for (auto& y : g[x]) {
      dfs(y);
    }
  }
};

/**
 * Your ThroneInheritance object will be instantiated and called as such:
 * ThroneInheritance* obj = new ThroneInheritance(kingName);
 * obj->birth(parentName,childName);
 * obj->death(name);
 * vector<string> param_3 = obj->getInheritanceOrder();
 */
type ThroneInheritance struct {
  g  map[string][]string
  dead map[string]bool
  king string
}

func Constructor(kingName string) ThroneInheritance {
  g := map[string][]string{}
  dead := map[string]bool{}
  return ThroneInheritance{g, dead, kingName}
}

func (this *ThroneInheritance) Birth(parentName string, childName string) {
  this.g[parentName] = append(this.g[parentName], childName)
}

func (this *ThroneInheritance) Death(name string) {
  this.dead[name] = true
}

func (this *ThroneInheritance) GetInheritanceOrder() []string {
  var dfs func(x string)
  ans := []string{}

  dfs = func(x string) {
    if !this.dead[x] {
      ans = append(ans, x)
    }
    for _, y := range this.g[x] {
      dfs(y)
    }
  }
  dfs(this.king)
  return ans
}

/**
 * Your ThroneInheritance object will be instantiated and called as such:
 * obj := Constructor(kingName);
 * obj.Birth(parentName,childName);
 * obj.Death(name);
 * param_3 := obj.GetInheritanceOrder();
 */

如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。

扫码二维码加入Web技术交流群

发布评论

需要 登录 才能够评论, 你可以免费 注册 一个本站的账号。
列表为空,暂无数据
    我们使用 Cookies 和其他技术来定制您的体验包括您的登录状态等。通过阅读我们的 隐私政策 了解更多相关信息。 单击 接受 或继续使用网站,即表示您同意使用 Cookies 和您的相关数据。
    原文