- Introduction
- Chapter 1 Values, Types, and Operators
- Chapter 2 Program Structure
- Expressions and statements
- Variables
- Keywords and reserved words
- The environment
- Functions
- The console.log function
- Return values
- prompt and confirm
- Control flow
- Conditional execution
- while and do loops
- Indenting Code
- for loops
- Breaking Out of a Loop
- Updating variables succinctly
- Dispatching on a value with switch
- Capitalization
- Comments
- Summary
- Exercises
- Chapter 3 Functions
- Chapter 4 Data Structures: Objects and Arrays
- Chapter 5 Higher-Order Functions
- Chapter 6 The Secret Life of Objects
- Chapter 7 Project: Electronic Life
- Chapter 8 Bugs and Error Handling
- Chapter 9 Regular Expressions
- Creating a regular expression
- Testing for matches
- Matching a set of characters
- Repeating parts of a pattern
- Grouping subexpressions
- Matches and groups
- The date type
- Word and string boundaries
- Choice patterns
- The mechanics of matching
- Backtracking
- The replace method
- Greed
- Dynamically creating RegExp objects
- The search method
- The lastIndex property
- Parsing an INI file
- International characters
- Summary
- Exercises
- Chapter 10 Modules
- Chapter 11 Project: A Programming Language
- Chapter 12 JavaScript and the Browser
- Chapter 13 The Document Object Model
- Chapter 14 Handling Events
- Chapter 15 Project: A Platform Game
- Chapter 16 Drawing on Canvas
- Chapter 17 HTTP
- Chapter 18 Forms and Form Fields
- Chapter 19 Project: A Paint Program
- Chapter 20 Node.js
- Chapter 21 Project: Skill-Sharing Website
- Eloquent JavaScript
- Exercise Hints
- Program Structure
- Functions
- Data Structures: Objects and Arrays
- Higher-Order Functions
- The Secret Life of Objects
- Project: Electronic Life
- Bugs and Error Handling
- Regular Expressions
- Modules
- Project: A Programming Language
- The Document Object Model
- Handling Events
- Project: A Platform Game
- Drawing on Canvas
- HTTP
- Forms and Form Fields
- Project: A Paint Program
- Node.js
- Project: Skill-Sharing Website
Color and brush size
Assuming that users will want to draw in colors other than black and use different brush sizes, let’s add controls for those two settings.
In Chapter 18 , I discussed a number of different form fields. Color fields were not among those. Traditionally, browsers don’t have built-in support for color pickers, but in the past few years, a number of new form field types have been standardized. One of those is <input type="color">
. Others include "date"
, "email"
, "url"
, and "number"
. Not all browsers support them yet—at the time of writing, no version of Internet Explorer supports color fields. The default type of an <input>
tag is "text"
, and when an unsupported type is used, browsers will treat it as a text field. This means that Internet Explorer users running our paint program will have to type in the name of the color they want, rather than select it from a convenient widget.
This is what a color picker may look like:
controls.color = function(cx) { var input = elt("input", {type: "color"}); input.addEventListener("change", function() { cx.fillStyle = input.value; cx.strokeStyle = input.value; }); return elt("span", null, "Color: ", input); };
Whenever the value of the color field changes, the drawing context’s fillStyle
and strokeStyle
are updated to hold the new value.
The field for configuring the brush size works similarly.
controls.brushSize = function(cx) { var select = elt("select"); var sizes = [1, 2, 3, 5, 8, 12, 25, 35, 50, 75, 100]; sizes.forEach(function(size) { select.appendChild(elt("option", {value: size}, size + " pixels")); }); select.addEventListener("change", function() { cx.lineWidth = select.value; }); return elt("span", null, "Brush size: ", select); };
The code generates options from an array of brush sizes, and again ensures that the canvas’ lineWidth
is updated when a brush size is chosen.
This is a book about getting computers to do what you want them to do. Computers are about as common as screwdrivers today, but they contain a lot more hidden complexity and thus are harder to operate and understand. To many, they remain alien, slightly threatening things.
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