- Introduction
- Chapter 1 Values, Types, and Operators
- Chapter 2 Program Structure
- Expressions and statements
- Variables
- Keywords and reserved words
- The environment
- Functions
- The console.log function
- Return values
- prompt and confirm
- Control flow
- Conditional execution
- while and do loops
- Indenting Code
- for loops
- Breaking Out of a Loop
- Updating variables succinctly
- Dispatching on a value with switch
- Capitalization
- Comments
- Summary
- Exercises
- Chapter 3 Functions
- Chapter 4 Data Structures: Objects and Arrays
- Chapter 5 Higher-Order Functions
- Chapter 6 The Secret Life of Objects
- Chapter 7 Project: Electronic Life
- Chapter 8 Bugs and Error Handling
- Chapter 9 Regular Expressions
- Creating a regular expression
- Testing for matches
- Matching a set of characters
- Repeating parts of a pattern
- Grouping subexpressions
- Matches and groups
- The date type
- Word and string boundaries
- Choice patterns
- The mechanics of matching
- Backtracking
- The replace method
- Greed
- Dynamically creating RegExp objects
- The search method
- The lastIndex property
- Parsing an INI file
- International characters
- Summary
- Exercises
- Chapter 10 Modules
- Chapter 11 Project: A Programming Language
- Chapter 12 JavaScript and the Browser
- Chapter 13 The Document Object Model
- Chapter 14 Handling Events
- Chapter 15 Project: A Platform Game
- Chapter 16 Drawing on Canvas
- Chapter 17 HTTP
- Chapter 18 Forms and Form Fields
- Chapter 19 Project: A Paint Program
- Chapter 20 Node.js
- Chapter 21 Project: Skill-Sharing Website
- Eloquent JavaScript
- Exercise Hints
- Program Structure
- Functions
- Data Structures: Objects and Arrays
- Higher-Order Functions
- The Secret Life of Objects
- Project: Electronic Life
- Bugs and Error Handling
- Regular Expressions
- Modules
- Project: A Programming Language
- The Document Object Model
- Handling Events
- Project: A Platform Game
- Drawing on Canvas
- HTTP
- Forms and Form Fields
- Project: A Paint Program
- Node.js
- Project: Skill-Sharing Website
Overview of this book
This book contains roughly three parts. The first 11 chapters discuss the JavaScript language itself. The next eight chapters are about web browsers and the way JavaScript is used to program them. Finally, two chapters are devoted to Node.js, another environment to program JavaScript in.
Throughout the book, there are five project chapters, which describe larger example programs to give you a taste of real programming. In order of appearance, we will work through building an artificial life simulation , a programming language , a platform game , a paint program , and a dynamic website .
The language part of the book starts with four chapters to introduce the basic structure of the JavaScript language. They introduce control structures (such as the while
word you saw in this introduction), functions (writing your own operations), and data structures . After these, you will be able to write simple programs. Next, Chapters 5 and 6 introduce techniques to use functions and objects to write more abstract code and thus keep complexity under control.
After a first project chapter , the first part of the book continues with chapters on error handling and fixing , on regular expressions (an important tool for working with text data), and on modularity —another weapon against complexity. The second project chapter concludes the first part of the book.
The second part, Chapters 12 to 19 , describes the tools that browser JavaScript has access to. You’ll learn to display things on the screen (Chapters 13 and 16 ), respond to user input (Chapters 14 and 18 ), and communicate over the network ( Chapter 17 ). There are again two project chapters in this part.
After that, Chapter 20 describes Node.js, and Chapter 21 builds a simple web system using that tool.
This is a book about getting computers to do what you want them to do. Computers are about as common as screwdrivers today, but they contain a lot more hidden complexity and thus are harder to operate and understand. To many, they remain alien, slightly threatening things.
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