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发布于 2024-06-17 01:03:59 字数 6487 浏览 0 评论 0 收藏 0

528. 按权重随机选择

English Version

题目描述

给你一个 下标从 0 开始 的正整数数组 w ,其中 w[i] 代表第 i 个下标的权重。

请你实现一个函数 pickIndex ,它可以 随机地 从范围 [0, w.length - 1] 内(含 0w.length - 1)选出并返回一个下标。选取下标 i 的 概率w[i] / sum(w)

    • 例如,对于 w = [1, 3],挑选下标 0 的概率为 1 / (1 + 3) = 0.25 (即,25%),而选取下标 1 的概率为 3 / (1 + 3) = 0.75(即,75%)。

     

    示例 1:

    输入:
    ["Solution","pickIndex"]
    [[[1]],[]]
    输出:
    [null,0]
    解释:
    Solution solution = new Solution([1]);
    solution.pickIndex(); // 返回 0,因为数组中只有一个元素,所以唯一的选择是返回下标 0。

    示例 2:

    输入:
    ["Solution","pickIndex","pickIndex","pickIndex","pickIndex","pickIndex"]
    [[[1,3]],[],[],[],[],[]]
    输出:
    [null,1,1,1,1,0]
    解释:
    Solution solution = new Solution([1, 3]);
    solution.pickIndex(); // 返回 1,返回下标 1,返回该下标概率为 3/4 。
    solution.pickIndex(); // 返回 1
    solution.pickIndex(); // 返回 1
    solution.pickIndex(); // 返回 1
    solution.pickIndex(); // 返回 0,返回下标 0,返回该下标概率为 1/4 。
    
    由于这是一个随机问题,允许多个答案,因此下列输出都可以被认为是正确的:
    [null,1,1,1,1,0]
    [null,1,1,1,1,1]
    [null,1,1,1,0,0]
    [null,1,1,1,0,1]
    [null,1,0,1,0,0]
    ......
    诸若此类。
    

     

    提示:

    • 1 <= w.length <= 104
    • 1 <= w[i] <= 105
    • pickIndex 将被调用不超过 104 次

    解法

    方法一

    class Solution:
      def __init__(self, w: List[int]):
        self.s = [0]
        for c in w:
          self.s.append(self.s[-1] + c)
    
      def pickIndex(self) -> int:
        x = random.randint(1, self.s[-1])
        left, right = 1, len(self.s) - 1
        while left < right:
          mid = (left + right) >> 1
          if self.s[mid] >= x:
            right = mid
          else:
            left = mid + 1
        return left - 1
    
    
    # Your Solution object will be instantiated and called as such:
    # obj = Solution(w)
    # param_1 = obj.pickIndex()
    
    class Solution {
      private int[] s;
      private Random random = new Random();
    
      public Solution(int[] w) {
        int n = w.length;
        s = new int[n + 1];
        for (int i = 0; i < n; ++i) {
          s[i + 1] = s[i] + w[i];
        }
      }
    
      public int pickIndex() {
        int x = 1 + random.nextInt(s[s.length - 1]);
        int left = 1, right = s.length - 1;
        while (left < right) {
          int mid = (left + right) >> 1;
          if (s[mid] >= x) {
            right = mid;
          } else {
            left = mid + 1;
          }
        }
        return left - 1;
      }
    }
    
    /**
     * Your Solution object will be instantiated and called as such:
     * Solution obj = new Solution(w);
     * int param_1 = obj.pickIndex();
     */
    
    class Solution {
    public:
      vector<int> s;
    
      Solution(vector<int>& w) {
        int n = w.size();
        s.resize(n + 1);
        for (int i = 0; i < n; ++i) s[i + 1] = s[i] + w[i];
      }
    
      int pickIndex() {
        int n = s.size();
        int x = 1 + rand() % s[n - 1];
        int left = 1, right = n - 1;
        while (left < right) {
          int mid = left + right >> 1;
          if (s[mid] >= x)
            right = mid;
          else
            left = mid + 1;
        }
        return left - 1;
      }
    };
    
    /**
     * Your Solution object will be instantiated and called as such:
     * Solution* obj = new Solution(w);
     * int param_1 = obj->pickIndex();
     */
    
    type Solution struct {
      s []int
    }
    
    func Constructor(w []int) Solution {
      n := len(w)
      s := make([]int, n+1)
      for i := 0; i < n; i++ {
        s[i+1] = s[i] + w[i]
      }
      return Solution{s}
    }
    
    func (this *Solution) PickIndex() int {
      n := len(this.s)
      x := 1 + rand.Intn(this.s[n-1])
      left, right := 1, n-1
      for left < right {
        mid := (left + right) >> 1
        if this.s[mid] >= x {
          right = mid
        } else {
          left = mid + 1
        }
      }
      return left - 1
    }
    
    /**
     * Your Solution object will be instantiated and called as such:
     * obj := Constructor(w);
     * param_1 := obj.PickIndex();
     */
    
    use rand::{ thread_rng, Rng };
    
    struct Solution {
      sum: Vec<i32>,
    }
    
    /**
     * `&self` means the method takes an immutable reference.
     * If you need a mutable reference, change it to `&mut self` instead.
     */
    impl Solution {
      fn new(w: Vec<i32>) -> Self {
        let n = w.len();
        let mut sum = vec![0; n + 1];
        for i in 1..=n {
          sum[i] = sum[i - 1] + w[i - 1];
        }
        Self { sum }
      }
    
      fn pick_index(&self) -> i32 {
        let x = thread_rng().gen_range(1, self.sum.last().unwrap() + 1);
        let (mut left, mut right) = (1, self.sum.len() - 1);
        while left < right {
          let mid = (left + right) >> 1;
          if self.sum[mid] < x {
            left = mid + 1;
          } else {
            right = mid;
          }
        }
        (left - 1) as i32
      }
    }/**
     * Your Solution object will be instantiated and called as such:
     * let obj = Solution::new(w);
     * let ret_1: i32 = obj.pick_index();
     */
    
    /**
     * @param {number[]} w
     */
    var Solution = function (w) {
      const n = w.length;
      this.s = new Array(n + 1).fill(0);
      for (let i = 0; i < n; ++i) {
        this.s[i + 1] = this.s[i] + w[i];
      }
    };
    
    /**
     * @return {number}
     */
    Solution.prototype.pickIndex = function () {
      const n = this.s.length;
      const x = 1 + Math.floor(Math.random() * this.s[n - 1]);
      let left = 1,
        right = n - 1;
      while (left < right) {
        const mid = (left + right) >> 1;
        if (this.s[mid] >= x) {
          right = mid;
        } else {
          left = mid + 1;
        }
      }
      return left - 1;
    };
    
    /**
     * Your Solution object will be instantiated and called as such:
     * var obj = new Solution(w)
     * var param_1 = obj.pickIndex()
     */
    

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